Chr*_*ong 1 uigesturerecognizer ios uitapgesturerecognizer gmsmapview swift
我目前有一个带有 UIView 子视图的 GMSMapView,但我无法让子视图识别点击手势。我已经尝试了很多解决方案,比如设置isUserInteractionEnabled等于 true 和覆盖,delegate但到目前为止都没有奏效。
import UIKit
import GoogleMaps
class MapViewController: UIViewController, UIGestureRecognizerDelegate {
var testView: UIView!
var mapView: GMSMapView!
override func viewDidLoad() {
super.viewDidLoad()
let camera = GMSCameraPosition.camera(withLatitude: 0, longitude: 0, zoom: 15.0)
mapView = GMSMapView.map(withFrame: CGRect.zero, camera: camera)
mapView.isUserInteractionEnabled = true
self.view = mapView
let screenSize: CGRect = UIScreen.main.bounds
let screenWidth = screenSize.width
let screenHeight = screenSize.height
testView = UIView()
testView.backgroundColor = UIColor(white: 0, alpha: 0.5)
testView.frame.origin = CGPoint(x: 0, y: 0);
testView.frame.size = CGSize(width: screenWidth, height: screenHeight)
testView.isUserInteractionEnabled = true
let gesture = UITapGestureRecognizer(target: self, action: #selector(self.doSomething(_:)))
gesture.numberOfTapsRequired = 1
gesture.numberOfTouchesRequired = 1
gesture.delegate = self
self.view.addSubview(testView)
testView.addGestureRecognizer(gesture)
}
@objc func doSomething(_ sender: UIGestureRecognizer) {
print("doSomething")
}
func gestureRecognizer(_ gestureRecognizer: UIGestureRecognizer, shouldReceive touch: UITouch) -> Bool {
if (touch.view == gestureRecognizer.view) {
print("returned true")
return true
}
return false
}
}
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有趣的是,当我点击 时testView,它确实从我的shouldReceiveTouch函数中打印出“returned true” 。所以我不太确定委托函数如何返回 true,但选择器函数没有触发。我还用另一个 UIView 尝试了这种滑动手势,但也没有奏效。任何帮助表示赞赏,在此先感谢您!
放入以下代码:
mapView.settings.consumesGesturesInView = false
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控制启用手势时用户的手势是否完全被 GMSMapView 使用(默认为 YES)。这可以防止这些手势被父视图接收。
当 GMSMapView 包含在 UIScrollView(或其他可滚动区域)中时,这意味着地图上的手势不会作为滚动手势额外消耗。但是,禁用此功能(设置为 NO)可能有助于支持复杂的视图层次结构或要求。
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