Aao*_*oIi 2 ios swift cometchat
我已经在我的应用程序中实现了 Cometchat SDK,并且我还遵循了通过 firebase 将服务器遗留密钥添加到 Cometchat 控制台的所有要求,并使用“push_channel”订阅频道并使用以下命令:
Messaging.messaging().subscribe(toTopic: push_channel)
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假设 iOS 设备向另一台 iOS 设备发送消息甚至尝试拨打电话,而该应用程序已关闭,则不会有任何通知通知另一台设备正在收到呼叫或消息,直到用户打开该应用程序然后打开 CometChat 可以聊天或查看消息,我错过了什么吗?Cometchat 是一个 VOIP,应该在通话时唤醒应用程序吗?或不 ?
更新:
我们尝试向目标设备 fcm 令牌发送通知,它工作正常并成功接收。(通过 firebase 控制台)。
我们还尝试向主题发送通知,这是 push_channel通过火力基地,并且没有收到任何设备的通知。(通过firebase控制台)。
我们确信我们在 firebase 和 cometchat 控制台中实现了所有必需的信息。
关注: 我有一个问题,但不应该是问题,但我会说我们在 firebase 云消息证书中使用推送通知密钥而不是 p12,但这不应该是问题吗?
代码和更新
我们将 firebase 中的服务器遗留密钥添加到 Cometchat > Settings > Mobile 中,因为很长时间以来它仍然无法正常工作。
下面的代码是我用来通信或实例化 Cometchat 并注册令牌的类,告诉我我做错了什么,即使你的文档中没有完整的覆盖示例,所以你去吧:
这是 CometChatHandler 类:
fileprivate let cometChat: CometChat = CometChat()
fileprivate let readyUI: readyUIFIle = readyUIFIle()
fileprivate let isCometOnDemand: Bool = true // For CometChat Cloud Users, Please set this to true
init(apiKey: String, licenseKey: String) {
cometChat.initializeCometChat("", licenseKey: licenseKey, apikey: apiKey, isCometOnDemand: isCometOnDemand, success: {(response) in
}, failure: { (error) in
})
}
func login(userUuid: String, userName: String) {
if self.cometChat.isUserLoggedIn() {
print("user already login")
} else {
let UID = "User_\(userUuid)"
cometChat.login(withUID: UID, success: { (dictionary: [AnyHashable: Any]!) -> () in
}, failure: { (error: Error!) -> () in
self.createUser(userUuid: userUuid, userName: userName)
})
}
}
func logout() {
cometChat.logout({ dictionary in
}, failure: { error in
})
}
func startChat(userUuid: String, delegate: UIViewController) {
if self.cometChat.isUserLoggedIn() {
self.cometChat.subscribeCallbacks(true, onMyInfoReceived: { (response) in
print("onMyInfoReceived \(String(describing: response))")
if let res = response as? Dictionary<String,Any>{
let push_channel = res["push_channel"] as? String ?? ""
print(push_channel)
DispatchQueue.main.async {
Messaging.messaging().subscribe(toTopic: push_channel)
}
}
}, onUserListReceived: { (response) in
print("onUserListReceived \(String(describing: response))")
}, onMessageReceived: { (response) in
print("onMessageReceived \(String(describing: response))")
}, onAVChatMessageReceived: { (response) in
print("onAVChatMessageReceived \(String(describing: response))")
}, onActionMessageReceived: { (response) in
print("onActionMessageReceived \(String(describing: response))")
}, onGroupListReceived: { (response) in
print("onGroupListReceived \(String(describing: response))")
}, onGroupMessageReceived: { (response) in
print("onGroupMessageReceived \(String(describing: response))")
}, onGroupAVChatMessageReceived: { (response) in
print("onGroupAVChatMessageReceived \(String(describing: response))")
}, onGroupActionMessageReceived: { (response) in
print("onGroupActionMessageReceived \(String(describing: response))")
}, onRecentChatListReceived: { (response) in
print("onRecentChatListReceived \(String(describing: response))")
}, onAnnouncementReceived: { (response) in
print("onAnnouncementReceived \(String(describing: response))")
}) { (error) in
}
openChatUI(userUuid: userUuid, delegate: delegate)
} else {
print("User not login")
}
}
#warning("TODO for left to right")
private func openChatUI(userUuid: String, delegate: UIViewController, isGroup: Bool = false, isFullScreen: Bool = true) {
self.readyUI.launchCometChat(userUuid, isGroup: isGroup,
isFullScreen: isFullScreen,
observer: delegate,
setBackButton: true, userInfo: { (response) in
print("Success Login with these data \(String(describing: response))")
}, groupInfo: { (response) in
print("Success groupInfo with these data \(String(describing: response))")
}, onMessageReceive: { (response) in
print("Success onMessageReceive with these data \(String(describing: response))")
}, success: { (response) in
print("Success success with these data \(String(describing: response))")
}, failure: { (error) in
}, onLogout: { (response) in
print("Success onLogout with these data \(String(describing: response))")
})
}
private func createUser(userUuid: String, userName: String) {
let UID = "User_\(userUuid)"
cometChat.createUser(UID,
userName: userName,
avatarUrl: "",
profileUrl: "",
role: "",
success: { (_) in
self.login(userUuid: userUuid, userName: userName)
}) { (error) in
print(error?.localizedDescription ?? "")
}
}
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要在开始使用我的应用程序时登录用户,我使用 Cometchat 登录用户:
cometChatHolder.login(userUuid: "\(id)", userName: username)
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然后稍后随时开始聊天并启动我调用的聊天:
cometChatHolder.startChat(userUuid: "the id of the user to start the chat with", delegate: self)
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我真的陷入了死胡同,我希望我能得到一些帮助来解决这个问题,因为我别无选择。
更新(修复步骤):这就是我解决问题的方法,不要依赖SDK告诉你用户已登录,所以每次你应该启动cometChat然后登录用户然后打开聊天,什么我正在做的是检查用户是否通过 SDK 登录然后打开 SDK,这就是解决问题的技巧。
您似乎尚未在 CometChat 管理面板中添加 Firebase Legacy 密钥。请按照以下步骤操作:
您能否还请检查以下几点是否已正确实施?这些是负责接收来自 Firebase 的推送通知的 -
订阅您将收到推送通知的频道。当您使用 SDK 调用 subscribe 方法时,您将从 onMyInfoReceived() 回调中收到的响应中获取此频道。回调的响应包含一个名为“push_channel”的键。这包含推送通知通道。订阅此频道后,您将开始接收一对一聊天的推送通知。您可以使用以下方法订阅收到的频道:
[[FIRMessaging messaging] subscribeToTopic:[NSString stringWithFormat:@"%@",push_channel]];
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更多资源可以参考iOS推送通知文档:https : //developer.cometchat.com/docs/ios-push-notifications
12 月 4 日更新:
我们已经创建了一个示例应用程序并向其添加了 Firebase 推送通知。您可以从以下 URL 下载项目:
https://temp.cometchat.com/ios-swift-chat-sdk-demo-master.zip
请参考 ViewController.swift 和 AppDelegate.swift 文件中的代码。
希望这能解决问题。如果问题仍然存在,请告诉我们。
披露 - 此帐户归 CometChat 团队所有。
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