Chi*_*nex 3 python numpy cython
为了加快速度,有什么我忘了做的吗?我正在尝试实现一本名为Tuning Timbre Spectrum Scale的书中描述的算法.另外---如果所有其他方法都失败了,有没有办法让我在C中编写这部分代码,然后能够从python中调用它?
import numpy as np
cimport numpy as np
# DTYPE = np.float
ctypedef np.float_t DTYPE_t
np.seterr(divide='raise', over='raise', under='ignore', invalid='raise')
"""
I define a timbre as the following 2d numpy array:
[[f0, a0], [f1, a1], [f2, a2]...] where f describes the frequency
of the given partial and a is its amplitude from 0 to 1. Phase is ignored.
"""
#Test Timbre
# cdef np.ndarray[DTYPE_t,ndim=2] t1 = np.array( [[440,1],[880,.5],[(440*3),.333]])
# Calculates the inherent dissonance of one timbres of the above form
# using the diss2Partials function
cdef DTYPE_t diss1Timbre(np.ndarray[DTYPE_t,ndim=2] t):
cdef DTYPE_t runningDiss1
runningDiss1 = 0.0
cdef unsigned int len = np.shape(t)[0]
cdef unsigned int i
cdef unsigned int j
for i from 0 <= i < len:
for j from i+1 <= j < len:
runningDiss1 += diss2Partials(t[i], t[j])
return runningDiss1
# Calculates the dissonance between two timbres of the above form
cdef DTYPE_t diss2Timbres(np.ndarray[DTYPE_t,ndim=2] t1, np.ndarray[DTYPE_t,ndim=2] t2):
cdef DTYPE_t runningDiss2
runningDiss2 = 0.0
cdef unsigned int len1 = np.shape(t1)[0]
cdef unsigned int len2 = np.shape(t2)[0]
runningDiss2 += diss1Timbre(t1)
runningDiss2 += diss1Timbre(t2)
cdef unsigned int i1
cdef unsigned int i2
for i1 from 0 <= i1 < len1:
for i2 from 0 <= i2 < len2:
runningDiss2 += diss2Partials(t1[i1], t2[i2])
return runningDiss2
cdef inline DTYPE_t float_min(DTYPE_t a, DTYPE_t b): return a if a <= b else b
# Calculates the dissonance of two partials of the form [f,a]
cdef DTYPE_t diss2Partials(np.ndarray[DTYPE_t,ndim=1] p1, np.ndarray[DTYPE_t,ndim=1] p2):
cdef DTYPE_t f1 = p1[0]
cdef DTYPE_t f2 = p2[0]
cdef DTYPE_t a1 = abs(p1[1])
cdef DTYPE_t a2 = abs(p2[1])
# In order to insure that f2 > f1:
if (f2 < f1):
(f1,f2,a1,a2) = (f2,f1,a2,a1)
# Constants of the dissonance curves
cdef DTYPE_t _xStar
_xStar = 0.24
cdef DTYPE_t _s1
_s1 = 0.021
cdef DTYPE_t _s2
_s2 = 19
cdef DTYPE_t _b1
_b1 = 3.5
cdef DTYPE_t _b2
_b2 = 5.75
cdef DTYPE_t a = float_min(a1,a2)
cdef DTYPE_t s = _xStar/(_s1*f1 + _s2)
return (a * (np.exp(-_b1*s*(f2-f1)) - np.exp(-_b2*s*(f2-f1)) ) )
cpdef dissTimbreScale(np.ndarray[DTYPE_t,ndim=2] t,np.ndarray[DTYPE_t,ndim=1] s):
cdef DTYPE_t currDiss
currDiss = 0.0;
cdef unsigned int i
for i from 0 <= i < s.size:
currDiss += diss2Timbres(t, transpose(t,s[i]))
return currDiss
cdef np.ndarray[DTYPE_t,ndim=2] transpose(np.ndarray[DTYPE_t,ndim=2] t, DTYPE_t ratio):
return np.dot(t, np.array([[ratio,0],[0,1]]))
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链接到代码:Cython代码
以下是我注意到的一些事情:
t1.shape[0]而不是np.shape(t1)[0]等等.len用作变量,因为它是Python中的内置函数(不是为了速度,而是为了良好的实践).使用L或类似的东西.diss2Partials(t[i], t[j])do diss2Partials(t[i,0], t[i,1], t[j,0], t[j,1])而是diss2Partials适当地重新定义时.abs,或者至少不使用Python.它必须将你的C double转换为Python float,调用abs函数,然后转换回C double.像你一样制作内联函数可能会更好float_min.np.exp正在使用类似的东西abs.更改np.exp到exp并添加from libc.math cimport exp顶部到您的进口.transpose彻底摆脱这个功能.这np.dot实际上减慢了速度,但无论如何都不需要矩阵乘法.重写你的dissTimbreScale函数来创建一个空矩阵,比方说t2.在当前循环之前,将第二列设置t2为等于第二列t(最好使用循环,但是你可以在这里使用Numpy操作).然后,在当前循环内部,放入一个循环,将第一列设置为t2等于第一列t时间s[i].这就是你的矩阵乘法真正做的事情.然后只传递t2第二个参数diss2Timbres而不是transpose函数返回的参数.先做1-5,因为它们很容易.6号可能需要更多的时间,精力和实验,但我怀疑它也可能会给你带来显着的速度提升.
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