xpn*_*toc 2 c winapi multithreading mutex access-violation
我正在尝试编写一个多线程的简单C应用程序.我希望主线程被挂起,直到工作线程设置了一些标志.所以对于我的线程函数参数,我传递一个包含该标志的结构.当我在工作线程中分配标志时,我得到访问冲突.我正在使用Mutex理论上阻止同时访问主应用程序和工作线程之间共享的此结构实例.有人能指出我正确的方向吗?完整的项目代码如下.我在THREADFUNCS.C文件的注释中表示了错误行.
GLOBALS.H
#ifndef _globals_h
#define _globals_h
#include <windows.h>
static HANDLE ghMutex;
#endif
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THREADCOM.H
#ifndef _threadcom_h
#define _threadcom_h
typedef struct {
char bContinueMain;
} RComData;
#endif
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THREADFUNCS.H
#ifndef _threadfuncs_h
#define _threadfuncs_h
#include <windows.h>
extern DWORD WINAPI ThreadA(LPVOID params);
#endif
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THREADFUNCS.C
#include <stdio.h>
#include "threadcom.h"
#include "threadfuncs.h"
#include "globals.h"
DWORD WINAPI ThreadA(LPVOID params)
{
RComData* pr = (RComData*)params;
int i;
printf("You are in thread A.\n");
WaitForSingleObject(ghMutex, INFINITE);
pr->bContinueMain = TRUE; /* ACCESS VIOLATION HERE */
ReleaseMutex(ghMutex);
for (i=0; i<10; ++i)
{
printf("Printing THREAD A line %i.\n", i);
}
}
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MAIN.C
#include <windows.h>
#include <stdio.h>
#include "threadfuncs.h"
#include "threadcom.h"
#include "globals.h"
void WaitForGoAhead(RComData* pr)
{
char bGo = FALSE;
while (!bGo)
{
WaitForSingleObject(ghMutex, INFINITE);
if (pr->bContinueMain)
bGo = TRUE;
ReleaseMutex(ghMutex);
}
}
int main(void)
{
int i;
HANDLE hThreadId = -1;
RComData r = { FALSE };
hThreadId = CreateThread(0, 0, ThreadA, 0, &r, &hThreadId);
WaitForSingleObject(hThreadId, 1);
if (hThreadId > 0)
{
printf("Thread has been launched.\n");
ghMutex = CreateMutex(0, FALSE, 0);
WaitForGoAhead(&r);
for (i=0; i<10; ++i)
{
printf("Printing main proc line %i.\n", i);
}
WaitForSingleObject(hThreadId, INFINITE);
printf("Thread is complete.\n");
CloseHandle(ghMutex);
CloseHandle(hThreadId);
}
else
{
printf("Thread failed to created.\n");
}
printf("Press any key to exit...");
getchar();
return 0;
}
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谢谢.