我在活动之间使用共享元素过渡收到了本机崩溃,但仅适用于Android 8.1和Google设备(Pixel,Pixel 2,Nexus 6P等):
pid: 20499, tid: 22683, name: RenderThread >>> [APPNAME] <<<
signal 6 (SIGABRT), code -6 (SI_TKILL), fault addr --------
Abort message: 'sp<> assignment detected data race'
x0 0000000000000000 x1 000000000000589b x2 0000000000000006 x3 0000000000000008
x4 0700007411003135 x5 0700007411003135 x6 0700007411003135 x7 3531ffffffffffff
x8 0000000000000083 x9 0000000010000000 x10 0000007214bf4ca0 x11 0000000000000001
x12 0000007214bf4dc0 x13 ffffffffffffffff x14 ffffffffffff0000 x15 ffffffffffffffff
x16 0000005c0f077fa8 x17 00000072b09c752c x18 0000000000000008 x19 0000000000005013
x20 000000000000589b x21 0000000000000083 x22 00000072249f1f40 x23 00000072249f1f58
x24 0000007214717590 x25 00000072248393a0 x26 00000072118d9220 x27 0000007214bf5350
x28 0000007214bf5300 x29 0000007214bf4ce0 x30 00000072b097c760
sp 0000007214bf4ca0 pc 00000072b097c788 pstate 0000000060000000
backtrace:
#00 pc 000000000001d788 /system/lib64/libc.so (abort+120)
#01 pc 0000000000007f08 /system/lib64/liblog.so (__android_log_assert+296)
#02 pc 0000000000010af4 /system/lib64/libutils.so (android::sp_report_race()+28)
#03 pc 00000000000fdd08 /system/lib64/libandroid_runtime.so (android::RootRenderNode::detachAnimators()+320)
#04 pc 00000000000fbcac /system/lib64/libandroid_runtime.so (android::AnimationContextBridge::destroy()+24)
#05 pc 000000000006fbd0 /system/lib64/libhwui.so (android::uirenderer::renderthread::Bridge_destroy(android::uirenderer::renderthread::destroyArgs*)+12)
#06 pc 00000000000718fc /system/lib64/libhwui.so (android::uirenderer::renderthread::MethodInvokeRenderTask::run()+24)
#07 pc 0000000000071c70 /system/lib64/libhwui.so (android::uirenderer::renderthread::SignalingRenderTask::run()+28)
#08 pc 0000000000072a58 /system/lib64/libhwui.so (android::uirenderer::renderthread::RenderThread::threadLoop()+336)
#09 pc 0000000000011478 /system/lib64/libutils.so (android::Thread::_threadLoop(void*)+280)
#10 pc 00000000000a9814 /system/lib64/libandroid_runtime.so (android::AndroidRuntime::javaThreadShell(void*)+140)
#11 pc 0000000000067d80 /system/lib64/libc.so (__pthread_start(void*)+36)
#12 pc 000000000001ec18 /system/lib64/libc.so (__start_thread+68)
Run Code Online (Sandbox Code Playgroud)
如果应用程序在后台运行,它也会崩溃。我该如何解决?这似乎只有在启用了硬件加速的情况下才会发生,但是我确实需要在我的应用程序中启用它。
小智 5
我在将 AnimatedVectorDrawable 设置为 ImageView 背景时遇到同样的问题。所以基本上我在 recyclerview 的不同行中显示相同的动画,但使用 AnimatedVectorDrawable 的相同对象,这导致了这次崩溃。我通过为单独的 ViewHolder 创建单独的对象来解决这个问题。
| 归档时间: |
|
| 查看次数: |
1052 次 |
| 最近记录: |