如何绘制矩形的角(没有连接它们的线)

cod*_*der 4 cashapelayer ios uibezierpath swift

我有一个CGRect价值,需要在它周围画一个边框。我只希望在没有任何线条连接它们的情况下绘制角落。

像这样的东西...

在此处输入图片说明

我将如何使用 swift 绘制这个数字?

rma*_*ddy 11

这是一个UIView用四个角绘制自己的自定义类。您可以设置各种属性以获得所需的外观。

class CornerRect: UIView {
    var color = UIColor.black {
        didSet {
            setNeedsDisplay()
        }
    }
    var radius: CGFloat = 5 {
        didSet {
            setNeedsDisplay()
        }
    }
    var thickness: CGFloat = 2 {
        didSet {
            setNeedsDisplay()
        }
    }
    var length: CGFloat = 30 {
        didSet {
            setNeedsDisplay()
        }
    }

    override func draw(_ rect: CGRect) {
        color.set()

        let t2 = thickness / 2
        let path = UIBezierPath()
        // Top left
        path.move(to: CGPoint(x: t2, y: length + radius + t2))
        path.addLine(to: CGPoint(x: t2, y: radius + t2))
        path.addArc(withCenter: CGPoint(x: radius + t2, y: radius + t2), radius: radius, startAngle: CGFloat.pi, endAngle: CGFloat.pi * 3 / 2, clockwise: true)
        path.addLine(to: CGPoint(x: length + radius + t2, y: t2))

        // Top right
        path.move(to: CGPoint(x: frame.width - t2, y: length + radius + t2))
        path.addLine(to: CGPoint(x: frame.width - t2, y: radius + t2))
        path.addArc(withCenter: CGPoint(x: frame.width - radius - t2, y: radius + t2), radius: radius, startAngle: 0, endAngle: CGFloat.pi * 3 / 2, clockwise: false)
        path.addLine(to: CGPoint(x: frame.width - length - radius - t2, y: t2))

        // Bottom left
        path.move(to: CGPoint(x: t2, y: frame.height - length - radius - t2))
        path.addLine(to: CGPoint(x: t2, y: frame.height - radius - t2))
        path.addArc(withCenter: CGPoint(x: radius + t2, y: frame.height - radius - t2), radius: radius, startAngle: CGFloat.pi, endAngle: CGFloat.pi / 2, clockwise: false)
        path.addLine(to: CGPoint(x: length + radius + t2, y: frame.height - t2))

        // Bottom right
        path.move(to: CGPoint(x: frame.width - t2, y: frame.height - length - radius - t2))
        path.addLine(to: CGPoint(x: frame.width - t2, y: frame.height - radius - t2))
        path.addArc(withCenter: CGPoint(x: frame.width - radius - t2, y: frame.height - radius - t2), radius: radius, startAngle: 0, endAngle: CGFloat.pi / 2, clockwise: true)
        path.addLine(to: CGPoint(x: frame.width - length - radius - t2, y: frame.height - t2))

        path.lineWidth = thickness
        path.stroke()
    }
}
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示例用法:

let cr = CornerRect(frame: CGRect(x: 0, y: 0, width: 300, height: 500))
cr.color = .yellow
cr.thickness = 5
cr.backgroundColor = .white
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将其复制并粘贴到操场中。尝试不同的属性值。