all*_*o86 11 android android-edittext android-textinputlayout android-gravity
我正在使用TextInputLayout来显示提示,但我无法将其垂直居中.我总是得到这个:
当EditText/TextInputEditText中没有文本时,我想垂直居中.我尝试过基本的想法(重力,layout_gravity等).到目前为止,唯一的方法是添加一些"魔术"填充,但我想以更清洁的方式做到这一点.我正在考虑测量顶部提示标签高度,并在它不可见时将其添加为底部边距,并在可见时删除相同的边距,但我还不太了解TextInputLayout源代码.有谁知道怎么做?
编辑:
我试过这个建议的答案:
<android.support.design.widget.TextInputLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginTop="20dp"
android:background="@color/grey_strong">
<android.support.design.widget.TextInputEditText
android:layout_width="match_parent"
android:layout_height="90dp"
android:background="@color/red_light"
android:gravity="center_vertical"
android:hint="Test"/>
</android.support.design.widget.TextInputLayout>
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我得到了这个:
"大"提示仍然没有垂直居中.它略低于中心,因为"小"提示(在灰色背景中,在顶部,仅在场聚焦时可见)在顶部占据一些空间并推动EditText.
当我使用主题"Widget.MaterialComponents.TextInputLayout.FilledBox.Dense"和密码可见性切换按钮时,我遇到了这个问题。
所以我最终根据这个问题的答案创建了自定义类。
自定义类:
package com.mycompany
import android.content.Context
import android.util.AttributeSet
import android.view.View
import android.view.ViewTreeObserver
import com.google.android.material.textfield.TextInputEditText
import com.google.android.material.textfield.TextInputLayout
import com.mycompany.R
class CustomTextInputEditText : TextInputEditText {
//region Constructors
constructor(context: Context) : super(context)
constructor(context: Context, attrs: AttributeSet) : super(context, attrs)
constructor(context: Context, attrs: AttributeSet, defStyleAttr: Int) : super(context, attrs, defStyleAttr)
//endregion
//region LifeCycle
override fun onAttachedToWindow() {
super.onAttachedToWindow()
textInputEditText.setOnFocusChangeListener { _, hasFocus ->
updateHintPosition(hasFocus, !textInputEditText.text.isNullOrEmpty())
}
textInputEditText.viewTreeObserver.addOnPreDrawListener(object : ViewTreeObserver.OnPreDrawListener {
override fun onPreDraw(): Boolean {
if ((textInputLayout?.height ?: 0) > 0) {
textInputLayout?.viewTreeObserver?.removeOnPreDrawListener(this)
updateHintPosition(textInputEditText.hasFocus(), !textInputEditText.text.isNullOrEmpty())
return false
}
return true
}
})
}
//endregion
//region Center hint
private var paddingBottomBackup:Int? = null
private var passwordToggleButtonPaddingBottomBackup:Float? = null
private val textInputEditText: TextInputEditText
get() {
return this
}
private val textInputLayout:TextInputLayout?
get(){
return if (parent is TextInputLayout) (parent as? TextInputLayout) else (parent?.parent as? TextInputLayout)
}
private val passwordToggleButton:View?
get() {
return (parent as? View)?.findViewById(R.id.text_input_password_toggle)
}
private fun updateHintPosition(hasFocus: Boolean, hasText: Boolean) {
if (paddingBottomBackup == null)
paddingBottomBackup = paddingBottom
if (hasFocus || hasText)
textInputEditText.setPadding(paddingLeft, paddingTop, paddingRight, paddingBottomBackup!!)
else
textInputEditText.setPadding(paddingLeft, paddingTop, paddingRight, paddingBottomBackup!! + getTextInputLayoutTopSpace())
val button = passwordToggleButton
if (button != null){
if (passwordToggleButtonPaddingBottomBackup == null)
passwordToggleButtonPaddingBottomBackup = button.translationY
if (hasFocus || hasText)
button.translationY = - getTextInputLayoutTopSpace().toFloat() * 0.50f
else
button.translationY = passwordToggleButtonPaddingBottomBackup!!
}
}
private fun getTextInputLayoutTopSpace(): Int {
var currentView: View = textInputEditText
var space = 0
do {
space += currentView.top
currentView = currentView.parent as View
} while (currentView !is TextInputLayout)
return space
}
//endregion
//region Internal classes
data class Padding(val l: Int, val t: Int, val r: Int, val b: Int)
//endregion
}
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用法:
<com.google.android.material.textfield.TextInputLayout
style="@style/Widget.MaterialComponents.TextInputLayout.FilledBox.Dense"
android:layout_height="wrap_content"
android:layout_width="match_parent"
android:hint="Password"
app:passwordToggleEnabled="true">
<com.mycompany.CustomTextInputEditText
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:inputType="textPassword" />
</com.google.android.material.textfield.TextInputLayout>
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小智 6
使用的当前实现似乎无法实现TextInputLayout。但是您可以通过玩游戏的填充来实现您想要的TextInputEditText。
假设您有TextInputLayout一个TextInputEditText像这样的:
<android.support.design.widget.TextInputLayout
android:id="@+id/text_input_layout"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:background="#FAA"
android:hint="Text hint">
<android.support.design.widget.TextInputEditText
android:id="@+id/text_input_edit_text"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:background="#AAF" />
</android.support.design.widget.TextInputLayout>
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如您所见,TextInputLayout它由一个顶部区域和一个底部区域组成,顶部区域用于保存小版本的提示,底部区域用于保存大版本的提示(以及输入内容)。当视图失去焦点且编辑文本为空时,提示在蓝色空间内移动。另一方面,当视图获得焦点或编辑文本中包含一些文本时,提示将移至红色空间。
所以我们要做的是:
TextInputEditText当里面没有焦点和文本时,在其底部添加一个额外的填充,该填充等于红色区域的高度;TextInputEditText里面有焦点或文本时,请删除此填充。假设您按以下方式检索视图:
private lateinit var textInputLayout: TextInputLayout
private lateinit var textInputEditText: TextInputEditText
override fun onCreateView(inflater: LayoutInflater, container: ViewGroup?, savedInstanceState: Bundle?): View? {
...
textInputLayout = view.findViewById(R.id.text_input_layout)
textInputEditText = view.findViewById(R.id.text_input_edit_text)
...
}
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这是可用于计算顶部红色空间(以像素为单位)的实现示例。
private fun getTextInputLayoutTopSpace(): Int {
var currentView: View = textInputEditText
var space = 0
do {
space += currentView.top
currentView = currentView.parent as View
} while (currentView.id != textInputLayout.id)
return space
}
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然后,您可以像这样更新填充:
private fun updateHintPosition(hasFocus: Boolean, hasText: Boolean) {
if (hasFocus || hasText) {
textInputEditText.setPadding(0, 0, 0, 0)
} else {
textInputEditText.setPadding(0, 0, 0, getTextInputLayoutTopSpace())
}
}
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现在,您必须在两个位置调用此方法:创建视图时(实际上,我们需要等待视图被完全度量)以及焦点更改时。
textInputLayout.viewTreeObserver.addOnPreDrawListener(object : ViewTreeObserver.OnPreDrawListener {
override fun onPreDraw(): Boolean {
if (textInputLayout.height > 0) {
textInputLayout.viewTreeObserver.removeOnPreDrawListener(this)
updateHintPosition(textInputEditText.hasFocus(), !textInputEditText.text.isNullOrEmpty())
return false
}
return true
}
})
textInputEditText.setOnFocusChangeListener { _, hasFocus ->
updateHintPosition(hasFocus, !textInputEditText.text.isNullOrEmpty())
}
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一个问题是的高度在TextInputLayout变化,因此所有视图都在移动,并且看起来并不居中。您可以通过将TextInputLayout内部的a 放置FrameLayout为固定高度并将其垂直居中来解决此问题。
最终,您可以为所有事物设置动画。TransitionManager更改填充时,您只需要使用支持库的。
您可以在以下链接中查看最终结果:https : //streamable.com/la9uk
完整的代码如下所示:
布局:
<FrameLayout
android:layout_width="match_parent"
android:layout_height="60dp"> <-- Adapt the height for your needs -->
<android.support.design.widget.TextInputLayout
android:id="@+id/text_input_layout"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_gravity="center_vertical"
android:background="#FAA"
android:hint="Text hint">
<android.support.design.widget.TextInputEditText
android:id="@+id/text_input_edit_text"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:background="#AAF" />
</android.support.design.widget.TextInputLayout>
</FrameLayout>
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代码:
private lateinit var textInputLayout: TextInputLayout
private lateinit var textInputEditText: TextInputEditText
override fun onCreateView(inflater: LayoutInflater, container: ViewGroup?, savedInstanceState: Bundle?): View? {
super.onCreateView(inflater, container, savedInstanceState)
val view = inflater.inflate(R.layout.your_layout, container, false)
textInputLayout = view.findViewById(R.id.text_input_layout)
textInputEditText = view.findViewById(R.id.text_input_edit_text)
textInputLayout.viewTreeObserver.addOnPreDrawListener(object : ViewTreeObserver.OnPreDrawListener {
override fun onPreDraw(): Boolean {
// Wait for the first draw to be sure the view is completely measured
if (textInputLayout.height > 0) {
textInputLayout.viewTreeObserver.removeOnPreDrawListener(this)
updateHintPosition(textInputEditText.hasFocus(), !textInputEditText.text.isNullOrEmpty(), false)
return false
}
return true
}
})
textInputEditText.setOnFocusChangeListener { _, hasFocus ->
updateHintPosition(hasFocus, !textInputEditText.text.isNullOrEmpty(), true)
}
return view
}
private fun updateHintPosition(hasFocus: Boolean, hasText: Boolean, animate: Boolean) {
if (animate) {
TransitionManager.beginDelayedTransition(textInputLayout)
}
if (hasFocus || hasText) {
textInputEditText.setPadding(0, 0, 0, 0)
} else {
textInputEditText.setPadding(0, 0, 0, getTextInputLayoutTopSpace())
}
}
private fun getTextInputLayoutTopSpace(): Int {
var currentView: View = textInputEditText
var space = 0
do {
space += currentView.top
currentView = currentView.parent as View
} while (currentView.id != textInputLayout.id)
return space
}
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我希望这能解决您的问题。
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