将多个视图的原生动画作为圆圈进行反应

KT *_*rks 4 javascript reactjs react-native react-animated

我想要2个视图,它们像一个圆圈一样变换,同时没有旋转.第一个视图从顶部开始,第二个视图从底部开始.我已经问过如何用一个视图做到这一点.我不认为它运行两个视图. 之前的问题

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//import liraries
import React, { Component } from 'react';
import { View, Text, StyleSheet, Animated, Button, TouchableOpacity } from 'react-native';

// create a component
export default class App extends Component {
  constructor() {
      super()
      this.animated = new Animated.Value(0);
      this.animated2 = new Animated.Value(0);

      var range = 1, snapshot = 50, radius = 100;
      /// translateX
      var inputRange = []
      var outputRange = [] 
      var outputRange2 = []
      for (var i=0; i<=snapshot; ++i) {
          var value = i/snapshot;
          var move = Math.sin(value * Math.PI * 2) * radius;
          inputRange.push(value);
          outputRange.push(move);
          outputRange2.push(-move);
      }
      translateX = this.animated.interpolate({ inputRange, outputRange });
      translateX2 = this.animated2.interpolate({inputRange, outputRange2})

      /// translateY
      var inputRange = [] 
      var outputRange = []
      var outputRange2 = []
      for (var i=0; i<=snapshot; ++i) {
          var value = i/snapshot;
          var move = -Math.cos(value * Math.PI * 2) * radius;
          inputRange.push(value);
          outputRange.push(move);
          outputRange2.push(-move);
      }
      translateY = this.animated.interpolate({ inputRange, outputRange });
      translateY2 = this.animated2.interpolate({inputRange, outputRange2})

  }

    animate() {
      this.animated.setValue(0)
      Animated.timing(this.animated, {
        toValue: 1,
        duration: 10000,
      }).start();
      this.animated2.setValue(0)
      Animated.timing(this.animated2, {
        toValue: 1,
        duration: 10000,
      }).start();
    }


    render() {
      //const transform = [{ translateY: this.translateY }, {translateX: this.translateX}];
      return (
        <View style={styles.container}>
          <Animated.View style={
            [{ transform: [{ translateY: translateY }, {translateX: translateX}] }]}>
            <TouchableOpacity style={styles.btn}>
              <Text>hallo</Text>
            </TouchableOpacity>
          </Animated.View>
          <Animated.View style={
            [{ transform: [{ translateY: translateY2 }, {translateX: translateX2}] }]}>
            <TouchableOpacity style={styles.btn}>
              <Text>hallo</Text>
            </TouchableOpacity>
          </Animated.View>
          <Button title="Test" onPress={() => { 
            this.animate() 
            }} />
        </View>
      );
    }
  }

  // define your styles
  const styles = StyleSheet.create({
    container: {
      flex: 1,
      justifyContent: 'center',
      alignItems: 'center',
      backgroundColor: '#2c3e50',
    },
    btn2: {
      justifyContent: 'center',      
      alignItems: 'flex-end',
      alignSelf: 'flex-end'
    },
    btn: {
      backgroundColor: 'red',
      justifyContent: 'center',
      alignItems: 'center',
      width: 50,
    }
  });
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Val*_*Val 9

要同时制作多个动画,只需创建多个动画Animated.Value,或多次动画interpolate.

移动轨迹是关于计算translateXtranslateY使用三角函数.

translateX对应于Math.sin(),并且translateY对应于Math.cos().

选项二的代码(从Animated.Value多次插值):

export class App extends Component {
    constructor() {
        super()
        this.animated = new Animated.Value(0);

        var range = 1, snapshot = 50, radius = 100;

        /// translateX
        var inputRange = [], outputRange = [];
        for (var i=0; i<=snapshot; ++i) {
            var value = i/snapshot;
            var move = Math.sin(value * Math.PI * 2) * radius;
            inputRange.push(value);
            outputRange.push(move);
        }
        this.translateX = this.animated.interpolate({ inputRange, outputRange });

        /// translateY
        var inputRange = [], outputRange = [];
        for (var i=0; i<=snapshot; ++i) {
            var value = i/snapshot;
            var move = -Math.cos(value * Math.PI * 2) * radius;
            inputRange.push(value);
            outputRange.push(move);
        }
        this.translateY = this.animated.interpolate({ inputRange, outputRange });

        /// translateX2
        var inputRange = [], outputRange = [];
        for (var i=0; i<=snapshot; ++i) {
            var value = i/snapshot;
            var move = Math.sin((value + 1/2) * Math.PI * 2) * radius;
            inputRange.push(value);
            outputRange.push(move);
        }
        this.translateX2 = this.animated.interpolate({ inputRange, outputRange });

        /// translateY2
        var inputRange = [], outputRange = [];
        for (var i=0; i<=snapshot; ++i) {
            var value = i/snapshot;
            var move = -Math.cos((value + 1/2) * Math.PI * 2) * radius;
            inputRange.push(value);
            outputRange.push(move);
        }
        this.translateY2 = this.animated.interpolate({ inputRange, outputRange });

    }

      animate() {
        this.animated.setValue(0)
        Animated.loop(
            Animated.timing(this.animated, {
                toValue: 1,
                duration: 1000,
              })
        ).start();
      }


      render() {
        const transform = [{ translateY: this.translateY }, {translateX: this.translateX}];
        const transform2 = [{ translateY: this.translateY2 }, {translateX: this.translateX2}];
        return (
          <View style={styles.container}>
            <Animated.View style={[{ transform }]}>
              <TouchableOpacity style={styles.btn}>
                <Text>hallo</Text>
              </TouchableOpacity>
            </Animated.View>

            <Animated.View style={[{ transform: transform2 }]}>
              <TouchableOpacity style={styles.btn}>
                <Text>hallo</Text>
              </TouchableOpacity>
            </Animated.View>

            <Button title="Test" onPress={() => { 
              this.animate() 
              }} />
          </View>
        );
      }
    }

    // define your styles
    const styles = StyleSheet.create({
      container: {
        flex: 1,
        justifyContent: 'center',
        alignItems: 'center',
        backgroundColor: '#2c3e50',
      },
      btn: {
        backgroundColor: 'red',
        justifyContent: 'center',
        alignItems: 'center',
        width: 50,
      }
    });
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结果:

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  • 这是一张GIF图片.我在Mac app store中使用*GIPHY CAPTURE*. (2认同)