SYY*_*Y99 6 c++ winapi screenshot
我想截取一个没有焦点的窗口的屏幕截图。我的功能适用于某些窗口,但不适用于所有窗口,我不知道为什么。我试着用它来捕捉 Bluestacks App Player 的窗口,它运行得很好。但是对于 Nox App Player 和其他一些游戏,它根本不起作用。我只得到一个与窗口大小相同的黑色图像。
这是到目前为止的代码:
void screenshot_window(HWND handle) {
RECT client_rect = { 0 };
GetClientRect(handle, &client_rect);
int width = client_rect.right - client_rect.left;
int height = client_rect.bottom - client_rect.top;
HDC hdcScreen = GetDC(handle);
HDC hdc = CreateCompatibleDC(hdcScreen);
HBITMAP hbmp = CreateCompatibleBitmap(hdcScreen, width, height);
SelectObject(hdc, hbmp);
BitBlt(hdc, 0, 0, width, height, hdcScreen, 0, 0, SRCCOPY);
BITMAPINFO bmp_info = { 0 };
bmp_info.bmiHeader.biSize = sizeof(bmp_info.bmiHeader);
bmp_info.bmiHeader.biWidth = width;
bmp_info.bmiHeader.biHeight = height;
bmp_info.bmiHeader.biPlanes = 1;
bmp_info.bmiHeader.biBitCount = 24;
bmp_info.bmiHeader.biCompression = BI_RGB;
int bmp_padding = (width * 3) % 4;
if (bmp_padding != 0) bmp_padding = 4 - bmp_padding;
BYTE *bmp_pixels = new BYTE[(width * 3 + bmp_padding) * height];;
GetDIBits(hdc, hbmp, 0, height, bmp_pixels, &bmp_info, DIB_RGB_COLORS);
BITMAPFILEHEADER bmfHeader;
HANDLE bmp_file_handle = CreateFile("TestFile.bmp", GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL);
// Add the size of the headers to the size of the bitmap to get the total file size
DWORD dwSizeofDIB = (width * 3 + bmp_padding) * height + sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER);
//Offset to where the actual bitmap bits start.
bmfHeader.bfOffBits = (DWORD)sizeof(BITMAPFILEHEADER) + (DWORD)sizeof(BITMAPINFOHEADER);
//Size of the file
bmfHeader.bfSize = dwSizeofDIB;
//bfType must always be BM for Bitmaps
bmfHeader.bfType = 0x4D42; //BM
DWORD dwBytesWritten = 0;
WriteFile(bmp_file_handle, (LPSTR)&bmfHeader, sizeof(BITMAPFILEHEADER), &dwBytesWritten, NULL);
WriteFile(bmp_file_handle, (LPSTR)&bmp_info.bmiHeader, sizeof(BITMAPINFOHEADER), &dwBytesWritten, NULL);
WriteFile(bmp_file_handle, (LPSTR)bmp_pixels, (width * 3 + bmp_padding) * height, &dwBytesWritten, NULL);
//Close the handle for the file that was created
CloseHandle(bmp_file_handle);
DeleteDC(hdc);
DeleteObject(hbmp);
ReleaseDC(NULL, hdcScreen);
delete[] bmp_pixels;
}
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这种情况可能发生在许多应用程序中,其中目标窗口只是一个容器,不负责绘制消息。标准 win32 应用程序(如记事本)的行为并非如此。但例如,您可能会在使用许多浏览器时遇到此问题。
您始终可以截取桌面窗口的屏幕截图。您可以获取目标窗口的屏幕坐标,然后获取bitblt目标窗口的该部分。对您的代码进行以下更改:
//GetClientRect(handle, &client_rect);
GetWindowRect(handle, &client_rect);
//HDC hdcScreen = GetDC(handle);
HDC hdcScreen = GetDC(HWND_DESKTOP);
//BitBlt(hdc, 0, 0, width, height, hdcScreen, 0, 0, SRCCOPY);
BitBlt(hdc, 0, 0, width, height, hdcScreen, client_rect.left, client_rect.top, SRCCOPY);
//ReleaseDC(NULL, hdcScreen);
ReleaseDC(HWND_DESKTOP, hdcScreen);
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在进行屏幕截图之前,目标窗口必须是屏幕上最顶层的可见窗口。例如,您可以按screenshot_window以下顺序调用:
HWND hwnd = FindWindow(0, L"Calculator");
SetForegroundWindow(hwnd);
Sleep(1000);
screenshot_window(hwnd);
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或者,您可以使用Dwm Thumbnail API 在您自己的窗口中绘制目标窗口。但同样,您无法GetDC(my_hWnd)从窗口上的“Dwm Thumbnail”访问位图。同样,您必须使用 来截取桌面窗口的屏幕截图GetDC(HWND_DESKTOP)。这次确保您自己的窗口是顶部窗口。
应用程序必须支持 DPI,否则屏幕坐标将不匹配。
原始代码中还存在资源泄漏。应该用同样的东西GetDC来清理,而不是ReleaseDChandleNULL
HDC hdcScreen = GetDC(handle);
...
//ReleaseDC(NULL, hdcScreen);
ReleaseDC(handle, hdcScreen);
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