vng*_*lst 13 javascript safari ios html5-audio
我正在试图弄清楚Safari 11的(和iOS')自动播放限制是如何实现的,我不明白为什么以下内容不会开始播放音频文件:
/*
Call stack, this doesn't work
*/
const btn = document.createElement('BUTTON')
const textLabel = document.createTextNode('Play')
const audio = new window.Audio()
audio.src = 'https://raw.githubusercontent.com/vnglst/autoplay-tutorial/master/mp3/winamp.mp3'
// audio.controls = true
btn.appendChild(textLabel)
document.getElementById('root').appendChild(btn)
document.getElementById('root').appendChild(audio)
btn.onclick = e => {
window
.fetch(`https://api.github.com/repos/vnglst/autoplay-tutorial/contents/mp3/modem-sound.mp3`)
.then(resp => resp.json())
.then(json => {
audio.src = json.download_url
audio.play()
})
}Run Code Online (Sandbox Code Playgroud)
<div id='root'/>Run Code Online (Sandbox Code Playgroud)
Safari适用于以下情况:
/*
Call stack, using a fake Promise. This works
*/
const btn = document.createElement('BUTTON')
const textLabel = document.createTextNode('Play')
const audio = new window.Audio()
audio.src = 'https://raw.githubusercontent.com/vnglst/autoplay-tutorial/master/mp3/modem-sound.mp3'
// audio.controls = true
btn.appendChild(textLabel)
document.getElementById('root').appendChild(btn)
document.getElementById('root').appendChild(audio)
const mockedPromise = new Promise((resolve, reject) => {
setTimeout(() => {
const src = 'https://raw.githubusercontent.com/vnglst/autoplay-tutorial/master/mp3/winamp.mp3'
return resolve(src)
}, 500)
})
btn.onclick = (e) => {
mockedPromise.then(src => {
audio.src = src
audio.play()
})
}Run Code Online (Sandbox Code Playgroud)
<div id='root'/>Run Code Online (Sandbox Code Playgroud)
有谁知道Safari如何判断某些东西是否是自动播放?我不是在寻找一种解决方法(例如,启动和暂停帮助),但我正在试图弄清楚它是如何工作的.
(有关Safari新的自动播放政策的更多背景信息,请访问:https://webkit.org/blog/7734/auto-play-policy-changes-for-macos/)
小智 0
自动播放
audio.autoplay = true;
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请注意,对于移动设备,W3C 已指定用户必须触发播放以避免移动数据费用。
因此,对于移动设备,您需要向用户提供触发自动播放的按钮。
audio.autoplay = true;
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const btn = document.createElement('BUTTON');
const textLabel = document.createTextNode('Play');
const audio = new window.Audio();
audio.src = 'https://raw.githubusercontent.com/vnglst/autoplay-tutorial/master/mp3/modem-sound.mp3';
audio.autoplay = true;
// audio.controls = true
btn.appendChild(textLabel)
document.getElementById('root').appendChild(btn);
document.getElementById('root').appendChild(audio);
const mockedPromise = new Promise((resolve, reject) => {
setTimeout(() => {
const src = 'https://raw.githubusercontent.com/vnglst/autoplay-tutorial/master/mp3/winamp.mp3';
return resolve(src);
}, 500);
})
btn.onclick = (e) => {
mockedPromise.then(src => {
audio.src = src;
audio.play();
})
}Run Code Online (Sandbox Code Playgroud)
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