Dun*_*nan 6 c# multithreading textbox console-application winforms
我无法将控制台输出重定向到Windows窗体文本框.问题与线程有关.我正在以下列方式运行控制台应用程序,
private void RunConsoleApp()
{
Process proc = new Process();
proc.StartInfo.FileName = "app.exe";
proc.StartInfo.Arguments = "-a -b -c";
proc.StartInfo.UseShellExecute = false;
// set up output redirection
proc.StartInfo.RedirectStandardOutput = true;
proc.StartInfo.RedirectStandardError = true;
proc.EnableRaisingEvents = true;
proc.StartInfo.CreateNoWindow = true;
// Set the data received handlers
proc.ErrorDataReceived += proc_DataReceived;
proc.OutputDataReceived += proc_DataReceived;
proc.Start();
proc.BeginErrorReadLine();
proc.BeginOutputReadLine();
proc.WaitForExit();
if (proc.ExitCode == 0)
{
out_txtbx.AppendText("Success." + Environment.NewLine);
}
else
{
out_txtbx.AppendText("Failed." + Environment.NewLine);
}
}
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然后使用此输出处理程序捕获和处理数据,
// Handle the date received by the console process
void proc_DataReceived(object sender, DataReceivedEventArgs e)
{
if (e.Data != null)
{
if ((e.Data.EndsWith("DONE.")) || (e.Data.EndsWith("FAILED.")) ||
(e.Data.StartsWith("RESET")))
{
// This crashes the application, but is supposedly the correct method
this.AppendText(e.Data + Environment.NewLine);
// This works, but the debugger keeps warning me that the call
// is not thread safe
//out_txtbx.AppendText(e.Data + Environment.NewLine);
}
}
}
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然后像这样追加控制台文本,
delegate void AppendTextDelegate(string text);
// Thread-safe method of appending text to the console box
private void AppendText(string text)
{
// Use a delegate if called from a different thread,
// else just append the text directly
if (this.out_txtbx.InvokeRequired)
{
// Application crashes when this line is executed
out_txtbx.Invoke(new AppendTextDelegate(this.AppendText), new object[] { text });
}
else
{
this.out_txtbx.AppendText(text);
}
}
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从我看到的所有文档和示例看来,这似乎是正确的方法,除了它在调用out_txtbx.Invoke时崩溃应用程序.
什么可以被打破,有什么替代方法可以做到这一点?
解决方案(正如Hans Passant所指出的那样)
问题是该应用程序由于线路而陷入"致命的拥抱",
proc.WaitForExit();
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该行应删除,方法应如下所示,
private void RunConsoleApp()
{
Process proc = new Process();
proc.StartInfo.FileName = "app.exe";
proc.StartInfo.Arguments = "-a -b -c";
proc.StartInfo.UseShellExecute = false;
// set up output redirection
proc.StartInfo.RedirectStandardOutput = true;
proc.StartInfo.RedirectStandardError = true;
proc.EnableRaisingEvents = true;
proc.StartInfo.CreateNoWindow = true;
// Set the data received handlers
proc.ErrorDataReceived += proc_DataReceived;
proc.OutputDataReceived += proc_DataReceived;
// Configure the process exited event
proc.Exited += new EventHandler(ProcExited);
proc.Start();
proc.BeginErrorReadLine();
proc.BeginOutputReadLine();
// This blocks the main thread and results in "deadly embrace"
// The Process.Exited event should be used to avoid this.
//proc.WaitForExit();
}
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并应提供事件处理程序,
/// <summary>
/// Actions to take when console process completes
/// </summary>
private void ProcExited(object sender, System.EventArgs e)
{
Process proc = (Process)sender;
// Wait a short while to allow all console output to be processed and appended
// before appending the success/fail message.
Thread.Sleep(40);
if (proc.ExitCode == 0)
{
this.AppendText("Success." + Environment.NewLine);
ExitBootloader();
}
else
{
this.AppendText("Failed." + Environment.NewLine);
}
proc.Close();
}
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proc.WaitForExit();
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它被称为死锁.您的主线程被阻止,等待进程退出.这使它无法承担基本职责.就像保持UI更新一样.并确保调度Control.Invoke()请求.这会阻止AppendText()方法完成.这会停止退出的过程.这会阻止你的UI线程通过WaitForExit()调用."致命的拥抱",又名死锁.
你不能阻止你的主线程.请改用Process.Exited事件.