A_M*_*tar 28 c++ msbuild cmake cmake-gui
我正在尝试使用Windows 10上的GUI 构建FIATCMake.
CMake Error at CMakeLists.txt:3 (project):
Failed to run MSBuild command:
MSBuild.exe
to get the value of VCTargetsPath:
Configuring incomplete, errors occurred!
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我配置CMake使用Visual Studio 15 2017编译器.
我怎样才能解决这个问题?
如果需要,这是CMakeLists.txt文件
cmake_minimum_required(VERSION 3.2)
include(CheckCXXCompilerFlag)
project(FIAT CXX)
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib)
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
if(CHECK_CXX_COMPILER_USED1)
# Using Visual Studio C++
elseif("${CMAKE_CXX_COMPILER_ID}x" STREQUAL "MSVCx")
# Using Intel C++
elseif("${CMAKE_CXX_COMPILER_ID}x" STREQUAL "Intelx")
else(CHECK_CXX_COMPILER_USED1)
# GCC or Clang
# At least C++11
CHECK_CXX_COMPILER_FLAG("-std=c++17" COMPILER_SUPPORTS_CXX17)
CHECK_CXX_COMPILER_FLAG("-std=c++1z" COMPILER_SUPPORTS_CXX1Z)
CHECK_CXX_COMPILER_FLAG("-std=c++14" COMPILER_SUPPORTS_CXX14)
CHECK_CXX_COMPILER_FLAG("-std=c++1y" COMPILER_SUPPORTS_CXX1Y)
CHECK_CXX_COMPILER_FLAG("-std=c++11" COMPILER_SUPPORTS_CXX11)
if(COMPILER_SUPPORTS_CXX17)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++17")
elseif(COMPILER_SUPPORTS_CXX1Z)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++1z")
elseif(COMPILER_SUPPORTS_CXX14)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++14")
elseif(COMPILER_SUPPORTS_CXX1Y)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++1y")
elseif(COMPILER_SUPPORTS_CXX11)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
else(COMPILER_SUPPORTS_CXX17)
message(STATUS "The compiler ${CMAKE_CXX_COMPILER} has no C++11 support. Please use a different C++ compiler.")
endif(COMPILER_SUPPORTS_CXX17)
if(CHECK_CXX_COMPILER_USED2)
elseif("${CMAKE_CXX_COMPILER_ID}x" MATCHES "Clangx")
# Using Clang
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra -Weverything -Wno-c++98-compat -Wno-c++98-compat-pedantic -Wno-global-constructors")
elseif("${CMAKE_CXX_COMPILER_ID}x" STREQUAL "GNUx")
# Using GCC
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra -pedantic")
endif(CHECK_CXX_COMPILER_USED2)
endif(CHECK_CXX_COMPILER_USED1)
#OpenCV
FIND_PACKAGE(OpenCV REQUIRED core imgproc highgui imgcodecs)
if(OpenCV_Found)
INCLUDE_DIRECTORIES(${OpenCV_INCLUDE_DIR})
endif(OpenCV_Found)
#Boost
FIND_PACKAGE(Boost REQUIRED program_options filesystem)
if(Boost_FOUND)
INCLUDE_DIRECTORIES(${Boost_INCLUDE_DIR})
else(Boost_FOUND)
set(CMAKE_INCLUDE_PATH ${CMAKE_INCLUDE_PATH} "C:/local/boost_1_60_0/")
set(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH} "C:/local/boost_1_60_0/lib64-msvc-14.0")
Find_PACKAGE(Boost)
if(Boost_FOUND)
INCLUDE_DIRECTORIES(${Boost_INCLUDE_DIR})
endif(Boost_FOUND)
endif(Boost_FOUND)
set(Boost_USE_STATIC_LIBS OFF)
set(Boost_USE_MULTITHREADED ON)
set(Boost_USE_STATIC_RUNTIME OFF)
set(BOOST_ALL_DYN_LINK OFF)
# Annotation Lib
file(GLOB_RECURSE FIAT_LIB_HEADERS
"${FIAT_SOURCE_DIR}/src/image/*.h" "${FIAT_SOURCE_DIR}/src/annotation/*.h" "${FIAT_SOURCE_DIR}/src/tools/*.h"
)
file(GLOB_RECURSE FIAT_LIB_SRC
"${FIAT_SOURCE_DIR}/src/image/Image.cpp" "${FIAT_SOURCE_DIR}/src/annotation/*.cpp" "${FIAT_SOURCE_DIR}/src/tools/*.cpp"
)
add_library(utilities ${INCLUDE_DIRECTORIES} ${FIAT_LIB_HEADERS} ${FIAT_LIB_SRC})
target_link_libraries (utilities ${Boost_LIBRARIES} ${OpenCV_LIBRARIES} )
if(CHECK_CXX_COMPILER_USED_UTILITIES)
elseif("${CMAKE_CXX_COMPILER_ID}x" STREQUAL "MSVCx")
# using Visual Studio C++
elseif("${CMAKE_CXX_COMPILER_ID}x" STREQUAL "Intelx")
# using Intel C++
else()
# GCC or Clang
target_link_libraries (utilities m )
endif(CHECK_CXX_COMPILER_USED_UTILITIES)
# Annotate
file(GLOB_RECURSE FIAT_ANNOTATE_HEADERS
)
file(GLOB_RECURSE FIAT_ANNOTATE_SRC
"${FIAT_SOURCE_DIR}/src/app/annotate.cpp"
)
add_executable(annotate ${INCLUDE_DIRECTORIES} ${FIAT_LIB_HEADERS} ${FIAT_ANNOTATE_HEADERS} ${FIAT_ANNOTATE_SRC})
target_link_libraries(annotate utilities ${Boost_LIBRARIES} ${OpenCV_LIBRARIES})
if(CHECK_CXX_COMPILER_USED_ANNOTATE)
elseif("${CMAKE_CXX_COMPILER_ID}x" STREQUAL "MSVCx")
# using Visual Studio C++
elseif("${CMAKE_CXX_COMPILER_ID}x" STREQUAL "Intelx")
# using Intel C++
else()
# GCC or Clang
target_link_libraries (annotate m)
endif(CHECK_CXX_COMPILER_USED_ANNOTATE)
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根据你的建议,我尝试从构建,Developer Command Prompt for VS2015但仍然有以下错误:
msbuild FIAT.vcxproj /p:configuration=debug
Microsoft (R) Build Engine version 14.0.25420.1
Copyright (C) Microsoft Corporation. All rights reserved.
Build started 6/12/2017 5:16:26 AM.
Project "E:\Work\FastImageAnnotationTool-master\FIAT.vcxproj" on node 1 (default targets).
E:\Work\FastImageAnnotationTool-master\FIAT.vcxproj(1,1): error MSB4067: The element <#text> beneat
h element <Project> is unrecognized.
Done Building Project "E:\Work\FastImageAnnotationTool-master\FIAT.vcxproj" (default targets) -- FA
ILED.
Build FAILED.
"E:\Work\FastImageAnnotationTool-master\FIAT.vcxproj" (default target) (1) ->
E:\Work\FastImageAnnotationTool-master\FIAT.vcxproj(1,1): error MSB4067: The element <#text> bene
ath element <Project> is unrecognized.
0 Warning(s)
1 Error(s)
Time Elapsed 00:00:00.03
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这是我的项目.vcxproj文件
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.default.props" />
<PropertyGroup>
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v120</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
Annotation.cpp Annotations.cpp app/annotate.cpp - image/Image.cpp test/image-test.cpp - tools/tools.cpp
<ItemGroup>
<ClInclude Include="/src/annotation/Annotation.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="/src/annotation/Annotation.h" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="/src/annotation/Annotations.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="/src/annotation/Annotation.h" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="/src/app/annotate.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="/src/image/Image.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="/src/image/Image.h" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="/src/test/image-test.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="/src/tools/tools.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="/src/tools/tools.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Targets" />
</Project>
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小智 7
错误读取丢失的路径来MSBuild.exe
对此的可能解决方案是安装MSBuild.exe
向下滚动到“ 其他工具和框架”,然后安装适用于Visual Studio的构建工具
小智 7
对我有用的是
希望这可以帮助.Ps - 我是StackOverflow的菜鸟,如果我错了,请原谅我.
对于视觉工作室 2019,
系统属性>环境变量>路径,添加这一项:C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Current\Bin
由于可能相同的原因,我也遇到了同样的问题。
我将 CMake 配置为使用 Visual Studio 15 2017 编译器。
[...]
我尝试从
Developer Command Prompt for VS2015
如果我正确地阅读了本文,那么您已经Visual Studio 14(即)安装并尝试使用(即)生成器Visual Studio 2015进行配置- 这正是我无意中所做的事情。CMakeVisual Studio 15Visual Studio 2017
请密切注意版本名称。它们可能会令人困惑。Visual Studio 15不等于Visual Studio 2015. 程序名称可能包含四位数的年份或两位数的版本号,或者两者都包含,就像 GUI 的情况一样CMake。请参阅https://en.wikipedia.org/wiki/Microsoft_Visual_Studio#History并比较列出的产品名称和版本号。
正如 DeJaVo 所说,将包含 MSBuild.exe 的目录添加到系统环境变量中的 PATH 中,然后重新启动 CMAke。我的在C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\MSBuild\15.0\Bin
您使用的是 Visual Studio 开发人员控制台吗?我发现如果我cmake --build .使用 Window 的内置命令行 (cmd.exe),那么我的构建会以类似的方式失败。如果我使用 Visual Studio Developer 的控制台,那么事情会更好,但/p:Platform="Win32"如果我直接调用,我需要添加为标签msbuild。具体来说,这是针对未找到或不正确路径的工具。使用 Visual Studio 命令行为您提供了 MSBuild 编译项目所需的一堆环境变量。
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