Thi*_*uce 6 concurrency rust rust-tokio
我希望使用 Rust 和 Tokio 在不同端口上构建多个并发服务器:
let mut core = Core::new().unwrap();
let handle = core.handle();
// I want to bind to multiple port here if it's possible with simple addresses
let addr = "127.0.0.1:80".parse().unwrap();
let addr2 = "127.0.0.1:443".parse().unwrap();
// Or here if there is a special function on the TcpListener
let sock = TcpListener::bind(&addr, &handle).unwrap();
// Or here if there is a special function on the sock
let server = sock.incoming().for_each(|(client_stream, remote_addr)| {
// And then retrieve the current port in the callback
println!("Receive connection on {}!", mysterious_function_to_retrieve_the_port);
Ok(())
});
core.run(server).unwrap();
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Tokio 是否可以选择侦听多个端口,或者我是否需要为每个端口创建一个简单的线程并Core::new()
在每个端口中运行?
感谢rust-scoped-pool,我有:
let pool = Pool::new(2);
let mut listening_on = ["127.0.0.1:80", "127.0.0.1:443"];
pool.scoped(|scope| {
for address in &mut listening_on {
scope.execute(move ||{
let mut core = Core::new().unwrap();
let handle = core.handle();
let addr = address.parse().unwrap();
let sock = TcpListener::bind(&addr, &handle).unwrap();
let server = sock.incoming().for_each(|(client_stream, remote_addr)| {
println!("Receive connection on {}!", address);
Ok(())
});
core.run(server).unwrap();
});
}
});
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rust-scoped-pool 是我发现的唯一一个执行多个线程并在产生它们后永远等待的解决方案。我认为它有效,但我想知道是否存在更简单的解决方案。
您可以从一个线程运行多个服务器。core.run(server).unwrap();
只是一种方便的方法,而不是唯一/主要的做事方式。
不要运行单个线程直至ForEach
完成,而是单独生成每个线程,然后保持线程处于活动状态:
let mut core = Core::new().unwrap();
let handle = core.handle();
// I want to bind to multiple port here if it's possible with simple addresses
let addr = "127.0.0.1:80".parse().unwrap();
let addr2 = "127.0.0.1:443".parse().unwrap();
// Or here if there is a special function on the TcpListener
let sock = TcpListener::bind(&addr, &handle).unwrap();
// Or here if there is a special function on the sock
let server = sock.incoming().for_each(|(client_stream, remote_addr)| {
// And then retrieve the current port in the callback
println!("Receive connection on {}!", mysterious_function_to_retrieve_the_port);
Ok(())
});
handle.spawn(sock);
handle.spawn(server);
loop {
core.turn(None);
}
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