Udh*_*aya 8 android android-studio
我创建了音乐播放器应用程序,我想以编程方式设置volume 上/下.
我想实现两个另一个Button用于增加/减少量,并设置到媒体播放器.
请帮我在android中访问音量增大/减小.
活动代码:
control = (ImageView) findViewById(R.id.control);
mediaPlayer = new MediaPlayer();
mediaPlayer.setAudioStreamType(AudioManager.STREAM_MUSIC);
control.setOnClickListener(pausePlay);
control.setBackgroundResource(R.drawable.pause);
control id is my play and pause button :
{
// TODO Auto-generated method stub
// TODO Auto-generated method stub
if (playPause) {
control.setBackgroundResource(R.drawable.play);
if (mediaPlayer.isPlaying())
mediaPlayer.pause();
media.stop();
intialStage = false;
playPause = false;
} else {
control.setBackgroundResource(R.drawable.pause);
if (intialStage) {
new Player()
.execute("http://streaming.shoutcast.com/MUKILFMRADIO");
} else {
if (!mediaPlayer.isPlaying())
mediaPlayer.start();
}
playPause = true;
}
}
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布局代码:
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="horizontal"
android:gravity="center">
<ImageView
android:layout_width="40dp"
android:layout_height="40dp"
android:id="@+id/control1"
android:layout_margin="10dp"
android:layout_gravity="center"
android:background="@drawable/decrement"
android:layout_above="@+id/latestAddedSongs"
android:layout_alignEnd="@+id/musicArtistName" />
<ImageView
android:layout_width="70dp"
android:layout_height="70dp"
android:id="@+id/control"
android:layout_margin="10dp"
android:layout_gravity="center"
android:background="@drawable/play"
android:layout_above="@+id/latestAddedSongs"
android:layout_alignEnd="@+id/musicArtistName" />
<ImageView
android:layout_width="40dp"
android:layout_height="40dp"
android:id="@+id/control2"
android:layout_margin="10dp"
android:layout_gravity="center"
android:background="@drawable/increment"
android:layout_above="@+id/latestAddedSongs"
android:layout_alignEnd="@+id/musicArtistName" />
</LinearLayout>
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以编程方式提供有关静音/取消静音和音量调高/降低的链接或教程android.
jes*_*esu 24
为音频管理器创建一个对象
AudioManager audioManager = (AudioManager) getApplicationContext().getSystemService(Context.AUDIO_SERVICE);
Button upButton = (Button) findViewById(R.id.upButton);
upButton.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
//To increase media player volume
audioManager.adjustVolume(AudioManager.ADJUST_RAISE, AudioManager.FLAG_PLAY_SOUND);
}
});
Button downButton = (Button) findViewById(R.id.downButton);
downButton.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
//To decrease media player volume
audioManager.adjustVolume(AudioManager.ADJUST_LOWER, AudioManager.FLAG_PLAY_SOUND);
}
});
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上面的例子使用了Button标签
用于音量增大和减少代码
@Override
public boolean dispatchKeyEvent(KeyEvent event) {
int action = event.getAction();
int keyCode = event.getKeyCode();
switch (keyCode) {
case KeyEvent.KEYCODE_VOLUME_UP:
if (action == KeyEvent.ACTION_DOWN) {
audioManager.adjustVolume(AudioManager.ADJUST_RAISE, AudioManager.FLAG_PLAY_SOUND);
}
return true;
case KeyEvent.KEYCODE_VOLUME_DOWN:
if (action == KeyEvent.ACTION_DOWN) {
audioManager.adjustVolume(AudioManager.ADJUST_LOWER, AudioManager.FLAG_PLAY_SOUND);
}
return true;
default:
return super.dispatchKeyEvent(event);
}
}
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Sur*_*wah 10
试试下面的代码
audioManager = (AudioManager) getSystemService(Context.AUDIO_SERVICE);
seekbar.setMax(audioManager.getStreamMaxVolume(AudioManager.STREAM_MUSIC));
seekbar.setOnSeekBarChangeListener(new SeekBar.OnSeekBarChangeListener() {
@Override
public void onProgressChanged(SeekBar seekBar, int newVolume, boolean b) {
textview.setText("Media Volume : " + newVolume);
audioManager.setStreamVolume(AudioManager.STREAM_MUSIC, newVolume, 0);
}
@Override
public void onStartTrackingTouch(SeekBar seekBar) {}
@Override
public void onStopTrackingTouch(SeekBar seekBar) {}
});
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如果您的类型是 AudioManager.STREAM_MUSIC\xef\xbc\x9a 使用此代码 \xef\xbc\x8c 按照手机音量按钮
\n\n@Override\npublic boolean onKeyDown(int keyCode, KeyEvent event) {\n switch (keyCode) {\n case KeyEvent.KEYCODE_VOLUME_UP:\n audio.adjustStreamVolume(\n AudioManager.STREAM_MUSIC,\n AudioManager.ADJUST_RAISE,\n AudioManager.FLAG_PLAY_SOUND | AudioManager.FLAG_SHOW_UI);\n return true;\n case KeyEvent.KEYCODE_VOLUME_DOWN:\n audio.adjustStreamVolume(\n AudioManager.STREAM_MUSIC,\n AudioManager.ADJUST_LOWER,\n AudioManager.FLAG_PLAY_SOUND | AudioManager.FLAG_SHOW_UI);\n return true;\n default:\n break;\n }\n return super.onKeyDown(keyCode, event);\n}\nRun Code Online (Sandbox Code Playgroud)\n
跟进jesu的解决方案,如果您想更改Service而不是Activity中的音量,请替换:
AudioManager audioManager = (AudioManager) getApplicationContext().getSystemService(Context.AUDIO_SERVICE);
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和:
AudioManager audioManager;
audioManager = (AudioManager) YourServiceName.this.getSystemService(Context.AUDIO_SERVICE);
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下面的代码效果很好
Android 中有几个可用的流,可以使用它们来管理音频
/** The audio stream for phone calls */
public static final int STREAM_VOICE_CALL = AudioSystem.STREAM_VOICE_CALL;
/** The audio stream for system sounds */
public static final int STREAM_SYSTEM = AudioSystem.STREAM_SYSTEM;
/** The audio stream for the phone ring */
public static final int STREAM_RING = AudioSystem.STREAM_RING;
/** The audio stream for music playback */
public static final int STREAM_MUSIC = AudioSystem.STREAM_MUSIC;
/** The audio stream for alarms */
public static final int STREAM_ALARM = AudioSystem.STREAM_ALARM;
/** The audio stream for notifications */
public static final int STREAM_NOTIFICATION = AudioSystem.STREAM_NOTIFICATION;
/** @hide The audio stream for phone calls when connected to bluetooth */
public static final int STREAM_BLUETOOTH_SCO = AudioSystem.STREAM_BLUETOOTH_SCO;
/** @hide The audio stream for enforced system sounds in certain countries (e.g camera in Japan) */
public static final int STREAM_SYSTEM_ENFORCED = AudioSystem.STREAM_SYSTEM_ENFORCED;
/** The audio stream for DTMF Tones */
public static final int STREAM_DTMF = AudioSystem.STREAM_DTMF;
/** @hide The audio stream for text to speech (TTS) */
public static final int STREAM_TTS = AudioSystem.STREAM_TTS;
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根据您的需要,您可以在此处更改流是 STREAM_MUSIC 示例:
您可以使用来自 AudioSytem 类的反射获得常量值:
private int getStreamType(String streamName) {
final String streamSourceClassName = "android.media.AudioSystem";
int streamType = 0;
try {
streamType = (int) Class.forName(streamSourceClassName).getDeclaredField(streamName).get(null);
} catch (ClassNotFoundException | IllegalAccessException | NoSuchFieldException e) {
e.printStackTrace();
}
return streamType;
}
audioManager = (AudioManager) getSystemService(Context.AUDIO_SERVICE);
seekbar.setMax(audioManager.getStreamMaxVolume(AudioManager.STREAM_MUSIC));
seekbar.setOnSeekBarChangeListener(new SeekBar.OnSeekBarChangeListener() {
@Override
public void onProgressChanged(SeekBar seekBar, int newVolume, boolean b) {
textview.setText("Media Volume : " + newVolume);
audioManager.setStreamVolume(AudioManager.STREAM_MUSIC, newVolume, 0);
}
@Override
public void onStartTrackingTouch(SeekBar seekBar) {}
@Override
public void onStopTrackingTouch(SeekBar seekBar) {}
});
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