edu*_*rdo 2 concurrency http nsoperation nsoperationqueue swift3
我有执行https请求的问题,如果请求没有任何错误,我从来没有得到消息,这是一个命令行工具应用程序,我有一个允许http请求的plist,我总是看到完成块.
typealias escHandler = ( URLResponse?, Data? ) -> Void
func getRequest(url : URL, _ handler : @escaping escHandler){
let session = URLSession.shared
var request = URLRequest(url:url)
request.cachePolicy = .reloadIgnoringLocalCacheData
request.httpMethod = "GET"
let task = session.dataTask(with: url ){ (data,response,error) in
handler(response,data)
}
task.resume()
}
func startOp(action : @escaping () -> Void) -> BlockOperation{
let exOp = BlockOperation(block: action)
exOp.completionBlock = {
print("Finished")
}
return exOp
}
for sUrl in textFile.components(separatedBy: "\n"){
let url = URL(string: sUrl)!
let queu = startOp {
getRequest(url: url){ response, data in
print("REACHED")
}
}
operationQueue.addOperation(queu)
operationQueue.waitUntilAllOperationsAreFinished()
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一个问题是您的操作仅仅是启动请求,但由于请求是异步执行的,因此操作立即完成,而不是实际等待请求完成.在异步请求完成之前,您不希望完成操作.
如果你想运行队列要做到这一点,关键是,你必须继承NSOperation,返回true的isAsynchronous.然后,isExecuting当您启动请求时,isFinished当您完成请求时,您需要更改这两个请求的KVO." 并发编程指南:定义自定义操作对象"中概述了这一点,特别是在"为并发执行配置操作"部分中.(注意,本指南有点过时(它指的是isConcurrent已被替换的属性isAsynchronous;它专注于Objective-C;等等),但它向您介绍了这些问题.
无论如何,这是一个抽象类,我用来封装所有这些异步操作silliness:
// AsynchronousOperation.swift
import Foundation
/// Asynchronous Operation base class
///
/// This class performs all of the necessary KVN of `isFinished` and
/// `isExecuting` for a concurrent `NSOperation` subclass. So, to developer
/// a concurrent NSOperation subclass, you instead subclass this class which:
///
/// - must override `main()` with the tasks that initiate the asynchronous task;
///
/// - must call `completeOperation()` function when the asynchronous task is done;
///
/// - optionally, periodically check `self.cancelled` status, performing any clean-up
/// necessary and then ensuring that `completeOperation()` is called; or
/// override `cancel` method, calling `super.cancel()` and then cleaning-up
/// and ensuring `completeOperation()` is called.
public class AsynchronousOperation : Operation {
override public var isAsynchronous: Bool { return true }
private let stateLock = NSLock()
private var _executing: Bool = false
override private(set) public var isExecuting: Bool {
get {
return stateLock.withCriticalScope { _executing }
}
set {
willChangeValue(forKey: "isExecuting")
stateLock.withCriticalScope { _executing = newValue }
didChangeValue(forKey: "isExecuting")
}
}
private var _finished: Bool = false
override private(set) public var isFinished: Bool {
get {
return stateLock.withCriticalScope { _finished }
}
set {
willChangeValue(forKey: "isFinished")
stateLock.withCriticalScope { _finished = newValue }
didChangeValue(forKey: "isFinished")
}
}
/// Complete the operation
///
/// This will result in the appropriate KVN of isFinished and isExecuting
public func completeOperation() {
if isExecuting {
isExecuting = false
}
if !isFinished {
isFinished = true
}
}
override public func start() {
if isCancelled {
isFinished = true
return
}
isExecuting = true
main()
}
}
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我使用这个Apple扩展来NSLock确保我同步上面的状态更改:
extension NSLock {
/// Perform closure within lock.
///
/// An extension to `NSLock` to simplify executing critical code.
///
/// - parameter block: The closure to be performed.
func withCriticalScope<T>(block: () -> T) -> T {
lock()
let value = block()
unlock()
return value
}
}
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然后,我可以创建一个NetworkOperation使用它:
class NetworkOperation: AsynchronousOperation {
let url: URL
let session: URLSession
let requestCompletionHandler: (Data?, URLResponse?, Error?) -> ()
init(session: URLSession, url: URL, requestCompletionHandler: @escaping (Data?, URLResponse?, Error?) -> ()) {
self.session = session
self.url = url
self.requestCompletionHandler = requestCompletionHandler
super.init()
}
private weak var task: URLSessionTask?
override func main() {
let task = session.dataTask(with: url) { data, response, error in
self.requestCompletionHandler(data, response, error)
self.completeOperation()
}
task.resume()
self.task = task
}
override func cancel() {
task?.cancel()
super.cancel()
}
}
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无论如何,完成后,我现在可以为网络请求创建操作,例如:
let queue = OperationQueue()
queue.name = "com.domain.app.network"
let url = URL(string: "http://...")!
let operation = NetworkOperation(session: URLSession.shared, url: url) { data, response, error in
guard let data = data, error == nil else {
print("\(error)")
return
}
let string = String(data: data, encoding: .utf8)
print("\(string)")
// do something with `data` here
}
let operation2 = BlockOperation {
print("done")
}
operation2.addDependency(operation)
queue.addOperations([operation, operation2], waitUntilFinished: false) // if you're using command line app, you'd might use `true` for `waitUntilFinished`, but with standard Cocoa apps, you generally would not
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注意,在上面的例子中,我添加了第二个操作,只是打印了一些东西,使其依赖于第一个操作,以说明在网络请求完成之前第一个操作没有完成.
显然,您通常不会使用waitUntilAllOperationsAreFinished原始示例,也不会使用我的示例中的waitUntilFinished选项addOperations.但是因为您正在处理一个命令行应用程序,在这些请求完成之前您不想退出,所以这种模式是可以接受的.(我只是为了未来的读者而提到这一点,他们对自由飞行的使用感到惊讶waitUntilFinished,这通常是不可取的.)
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