Eur*_*low 10 c c++ floating-point integer-promotion
鉴于我更喜欢将程序中int的数字保存为s或任何积分,使用这些数字的浮点等值进行任意算术的最方便的方法是什么?
说,我有
int a,b,c,d;
double x;
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我想写
x=a/b/c/d+c/d+a;
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通过在解析的运算符树叶子中放置转换,而不是将表达式变为混乱
x=(double)a/b/c/d+(double)c/d+a;
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是否可以使用C风格的宏(递归与否)?应该用新类和重载运算符来完成吗?
Dan*_*our 11
x=a/b/c/d+c/d+a;
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这是一个非常复杂的表达.最好给它起个名字:
double complex_expression(double a, double b, double c, double d) {
return a/b/c/d+c/d+a;
}
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现在,当您使用整数参数调用它时,由于参数是类型,double因此参数将double使用通常的算术转换转换为:
int a,b,c,d;
// Init them somehow
double x = complex_expression(a,b,c,d);
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使用C++ 11 lambda ...
int a,b,c,d;
// Init them somehow
double x = [](double a, double b, double c, double d) {
return a/b/c/d+c/d+a; }(a,b,c,d);
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......工作,但IMO看起来很笨拙.
稍微好一些?
double x = [a = (double)a, b = (double)b, c = (double)c, d = (double) d] {
return a/b/c/d+c/d+a; }();
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哦,如果你想要一些宏观的乐趣:
#define SPLICE_2(l,r) l##r
#define SPLICE_1(l,r) SPLICE_2(l,r)
#define SPLICE(l,r) SPLICE_1(l,r)
#define TREAT_AS(type, name) name = static_cast<type>(name)
#define TREAT_ALL_AS_HELPER_0(type)
#define TREAT_ALL_AS_HELPER_1(type, name) TREAT_AS(type, name)
#define TREAT_ALL_AS_HELPER_2(type, name, ...) TREAT_AS(type, name), TREAT_ALL_AS_HELPER_1(type, __VA_ARGS__)
#define TREAT_ALL_AS_HELPER_3(type, name, ...) TREAT_AS(type, name), TREAT_ALL_AS_HELPER_2(type, __VA_ARGS__)
#define TREAT_ALL_AS_HELPER_4(type, name, ...) TREAT_AS(type, name), TREAT_ALL_AS_HELPER_3(type, __VA_ARGS__)
#define TREAT_ALL_AS_HELPER_5(type, name, ...) TREAT_AS(type, name), TREAT_ALL_AS_HELPER_4(type, __VA_ARGS__)
// expand as you will
#define TREAT_ALL_AS(type, count, ...) SPLICE(TREAT_ALL_AS_HELPER_, count)(type, __VA_ARGS__)
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现在使用as
double x = [TREAT_ALL_AS(double, 4, a, b, c, d)] {
return a/b/c/d+c/d+a; }();
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您还可以自动计算可变参数宏参数的数量.
但说实话,IMO最好只写一个命名函数.