使用Swift 3和Cocoa以编程方式创建菜单

bal*_*neb 6 macos cocoa nsmenu swift3

我正在尝试使用Swift 3以编程方式创建一个Cocoa GUI应用程序(即没有nib文件).我遇到了应用程序菜单显示的问题.

我希望下面的代码在菜单栏上显示File菜单项.相反,当窗口启动并按预期工作时,设置菜单的代码似乎没有任何效果:

import AppKit

final class ApplicationController: NSObject, NSApplicationDelegate {
    var mainWindow: NSWindow?

    func applicationDidFinishLaunching(_ aNotification: Notification) {
        let mainMenu = NSMenu()
        let mainMenuFileItem = NSMenuItem(title: "File", action: nil, keyEquivalent: "")
        let fileMenu = NSMenu(title: "File")
        fileMenu.addItem(withTitle: "New...", action: nil, keyEquivalent: "n")
        mainMenuFileItem.submenu = fileMenu

        mainMenu.addItem(mainMenuFileItem)

        NSApp.mainMenu = mainMenu

        let window = NSWindow(contentRect: NSRect(x: 0, y: 0, width: 800, height: 600),
                                            styleMask: [.titled, .closable, .resizable, .miniaturizable],
                                            backing: NSBackingStoreType.buffered, defer: false)
        window.orderFrontRegardless()
        window.title = "Hello World"
        self.mainWindow = window

        NSApp.activate(ignoringOtherApps: true)

    }

    func applicationWillTerminate(_ aNotification: Notification) {
        print("terminating")
    }

    func applicationShouldTerminateAfterLastWindowClosed(_ app: NSApplication) -> Bool{
        return true
    }
}

let app = NSApplication.shared()
let controller = ApplicationController()
app.delegate = controller

app.run()
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我找到的最接近工作实例的是这个答案.但是,它似乎是早期版本的Swift/Cocoa,我无法让这个例子起作用.

我究竟做错了什么?

bal*_*neb 2

需要致电NSApp.setActivationPolicy(.regular)使该应用程序成为“常规”应用程序。在 app.run() 之前进行该调用修复了不显示菜单的问题。

因此,代码的“主要”部分应该是:

let app = NSApplication.shared()
NSApp.setActivationPolicy(.regular)
let controller = ApplicationController()
app.delegate = controller

app.run()
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