moo*_*nux 4 c# linq websocket system.reactive
我想使用linq来处理通过websocket连接收到的事件.这是我到目前为止:
private static void Main()
{
string WsEndpoint = "wss://push.planetside2.com/streaming?environment=ps2&service-id=s:quicktesting";
using (WebSocket ws = new WebSocket(WsEndpoint))
{
ws.OnMessage += Ws_OnMessage;
ws.Connect();
Console.ReadKey();
ws.Close();
}
}
private static void Ws_OnMessage(object sender, MessageEventArgs e)
{
Console.WriteLine(e.Data);
}
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首先想到的是如何ws.OnMessage变成某种事件流.我无法在线找到任何带有反应式扩展的外部事件源的示例.我打算将消息解析为json对象,然后过滤和聚合它们.
有人可以提供一个从websocket消息创建一个observable并订阅它的例子吗?
与所选答案的唯一区别在于我在传递之前初始化了websocket Observable.Using
//-------------------------------------------------------
// Create websocket connection
//-------------------------------------------------------
const string wsEndpoint = "wss://push.planetside2.com/streaming?environment=ps2&service-id=s:quicktesting";
WebSocket socket = new WebSocket(wsEndpoint);
//-------------------------------------------------------
// Create an observable by wrapping ws.OnMessage
//-------------------------------------------------------
var globalEventStream = Observable
.Using(
() => socket,
ws =>
Observable
.FromEventPattern<EventHandler<MessageEventArgs>, MessageEventArgs>(
handler => ws.OnMessage += handler,
handler => ws.OnMessage -= handler));
//---------------------------------------------------------
// Subscribe to globalEventStream
//---------------------------------------------------------
IDisposable subscription = globalEventStream.Subscribe(ep =>
{
Console.WriteLine("Event Recieved");
Console.WriteLine(ep.EventArgs.Data);
});
//----------------------------------------------------------
// Send message over websocket
//----------------------------------------------------------
socket.Connect();
socket.Send("test message");
// When finished, close the connection.
socket.Close();
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您应该像这样设置您的observable:
var observable =
Observable
.Using(
() => new WebSocket(WsEndpoint),
ws =>
Observable
.FromEventPattern<EventHandler<MessageEventArgs>, MessageEventArgs>(
handler => ws.OnMessage += handler,
handler => ws.OnMessage -= handler));
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这将正确创建套接字,然后在订阅observable时观察事件.订阅处理完毕后,它将正确地从事件中分离出来并丢弃套接字.
类型observable将是IObservable<EventPattern<MessageEventArgs>>.您以这种方式使用此observable:
IDisposable subscription = observable.Subscribe(ep =>
{
Console.WriteLine(ep.EventArgs.Data);
});
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感谢您发布NuGet参考.
这是工作代码:
const string WsEndpoint = "wss://push.planetside2.com/streaming?environment=ps2&service-id=s:quicktesting";
Console.WriteLine("Defining Observable:");
IObservable<EventPattern<WebSocketSharp.MessageEventArgs>> observable =
Observable
.Using(
() =>
{
var ws = new WebSocketSharp.WebSocket(WsEndpoint);
ws.Connect();
return ws;
},
ws =>
Observable
.FromEventPattern<EventHandler<WebSocketSharp.MessageEventArgs>, WebSocketSharp.MessageEventArgs>(
handler => ws.OnMessage += handler,
handler => ws.OnMessage -= handler));
Console.WriteLine("Subscribing to Observable:");
IDisposable subscription = observable.Subscribe(ep =>
{
Console.WriteLine("Event Recieved");
Console.WriteLine(ep.EventArgs.Data);
});
Console.WriteLine("Writing to Source:");
using (var source = new WebSocketSharp.WebSocket(WsEndpoint))
{
source.Connect();
source.Send("test");
}
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