在iOS中的AVCaptureDevice输出上设置GrayScale

Mee*_*shi 10 objective-c ios avcapture avcapturedevice swift

我想在我的应用程序中实现自定义相机.所以,我正在创建这个相机AVCaptureDevice.

现在我只想在我的自定义相机中显示灰度输出.所以我试图用这个setWhiteBalanceModeLockedWithDeviceWhiteBalanceGains:AVCaptureWhiteBalanceGains.我正在使用AVCamManual:将AVCam扩展为使用手动捕获.

- (void)setWhiteBalanceGains:(AVCaptureWhiteBalanceGains)gains
{
    NSError *error = nil;

    if ( [videoDevice lockForConfiguration:&error] ) {
        AVCaptureWhiteBalanceGains normalizedGains = [self normalizedGains:gains]; // Conversion can yield out-of-bound values, cap to limits
        [videoDevice setWhiteBalanceModeLockedWithDeviceWhiteBalanceGains:normalizedGains completionHandler:nil];
        [videoDevice unlockForConfiguration];
    }
    else {
        NSLog( @"Could not lock device for configuration: %@", error );
    }
}
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但为此,我必须将RGB增益值传递到1到4之间.所以我创建了这个方法来检查MAX和MIN值.

- (AVCaptureWhiteBalanceGains)normalizedGains:(AVCaptureWhiteBalanceGains) gains
{
    AVCaptureWhiteBalanceGains g = gains;

    g.redGain = MAX( 1.0, g.redGain );
    g.greenGain = MAX( 1.0, g.greenGain );
    g.blueGain = MAX( 1.0, g.blueGain );

    g.redGain = MIN( videoDevice.maxWhiteBalanceGain, g.redGain );
    g.greenGain = MIN( videoDevice.maxWhiteBalanceGain, g.greenGain );
    g.blueGain = MIN( videoDevice.maxWhiteBalanceGain, g.blueGain );

    return g;
}
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此外,我试图获得不同的效果,如传递RGB增益静态值.

- (AVCaptureWhiteBalanceGains)normalizedGains:(AVCaptureWhiteBalanceGains) gains
{
    AVCaptureWhiteBalanceGains g = gains;
    g.redGain = 3;
    g.greenGain = 2;
    g.blueGain = 1;
    return g;
}
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现在,我想在我的自定义相机上设置此灰度(公式:Pixel = 0.30078125f*R + 0.5859375f*G + 0.11328125f*B).我试过这个公式.

- (AVCaptureWhiteBalanceGains)normalizedGains:(AVCaptureWhiteBalanceGains) gains
{
    AVCaptureWhiteBalanceGains g = gains;

    g.redGain = g.redGain * 0.30078125;
    g.greenGain = g.greenGain * 0.5859375;
    g.blueGain = g.blueGain * 0.11328125;

    float grayScale = g.redGain + g.greenGain + g.blueGain;

    g.redGain = MAX( 1.0, grayScale );
    g.greenGain = MAX( 1.0, grayScale );
    g.blueGain = MAX( 1.0, grayScale );

    g.redGain = MIN( videoDevice.maxWhiteBalanceGain, g.redGain );
    g.greenGain = MIN( videoDevice.maxWhiteBalanceGain, g.greenGain);
    g.blueGain = MIN( videoDevice.maxWhiteBalanceGain, g.blueGain );

    return g;
}
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那么如何在1到4之间传递这个值 ..?

有没有办法或比例来比较这些东西......?

任何帮助,将不胜感激.

Luk*_* In 5

CoreImage 提供了大量使用GPU调整图像的过滤器,可以有效地用于视频数据,可以是相机输入或视频文件.

有一篇关于objc.io的文章展示了如何做到这一点.这些例子在Objective-C中,但解释应该足够明确.

基本步骤是:

  1. 创建一个EAGLContext,配置为使用OpenGLES2.
  2. 创建一个GLKView以显示渲染的输出,使用EAGLContext.
  3. 创建一个CIContext,使用相同的EAGLContext.
  4. CIFilter使用CIColorMonochrome CoreImage过滤器创建一个.
  5. 创建AVCaptureSession一个AVCaptureVideoDataOutput.
  6. 在该AVCaptureVideoDataOutputDelegate方法中,将转换CMSampleBuffer为a CIImage.应用于CIFilter图像.将过滤后的图像绘制到CIImageContext.

此管道确保视频像素缓冲区保留在GPU上(从相机到显示器),并避免将数据移动到CPU,以保持实时性能.

要保存已过滤的视频,请实现一个AVAssetWriter,并将样本缓冲区附加到AVCaptureVideoDataOutputDelegate完成过滤的位置.

这是Swift中的一个例子.

GitHub上的示例.

import UIKit
import GLKit
import AVFoundation

private let rotationTransform = CGAffineTransformMakeRotation(CGFloat(-M_PI * 0.5))

class ViewController: UIViewController, AVCaptureVideoDataOutputSampleBufferDelegate {

    private var context: CIContext!
    private var targetRect: CGRect!
    private var session: AVCaptureSession!
    private var filter: CIFilter!

    @IBOutlet var glView: GLKView!

    override func prefersStatusBarHidden() -> Bool {
        return true
    }

    override func viewDidAppear(animated: Bool) {
        super.viewDidAppear(animated)

        let whiteColor = CIColor(
            red: 1.0,
            green: 1.0,
            blue: 1.0
        )

        filter = CIFilter(
            name: "CIColorMonochrome",
            withInputParameters: [
                "inputColor" : whiteColor,
                "inputIntensity" : 1.0
            ]
        )

        // GL context

        let glContext = EAGLContext(
            API: .OpenGLES2
        )

        glView.context = glContext
        glView.enableSetNeedsDisplay = false

        context = CIContext(
            EAGLContext: glContext,
            options: [
                kCIContextOutputColorSpace: NSNull(),
                kCIContextWorkingColorSpace: NSNull(),
            ]
        )

        let screenSize = UIScreen.mainScreen().bounds.size
        let screenScale = UIScreen.mainScreen().scale

        targetRect = CGRect(
            x: 0,
            y: 0,
            width: screenSize.width * screenScale,
            height: screenSize.height * screenScale
        )

        // Setup capture session.

        let cameraDevice = AVCaptureDevice.defaultDeviceWithMediaType(AVMediaTypeVideo)

        let videoInput = try? AVCaptureDeviceInput(
            device: cameraDevice
        )

        let videoOutput = AVCaptureVideoDataOutput()
        videoOutput.setSampleBufferDelegate(self, queue: dispatch_get_main_queue())

        session = AVCaptureSession()
        session.beginConfiguration()
        session.addInput(videoInput)
        session.addOutput(videoOutput)
        session.commitConfiguration()
        session.startRunning()
    }

    func captureOutput(captureOutput: AVCaptureOutput!, didOutputSampleBuffer sampleBuffer: CMSampleBuffer!, fromConnection connection: AVCaptureConnection!) {

        guard let pixelBuffer = CMSampleBufferGetImageBuffer(sampleBuffer) else {
            return
        }

        let originalImage = CIImage(
            CVPixelBuffer: pixelBuffer,
            options: [
                kCIImageColorSpace: NSNull()
            ]
        )

        let rotatedImage = originalImage.imageByApplyingTransform(rotationTransform)

        filter.setValue(rotatedImage, forKey: kCIInputImageKey)

        guard let filteredImage = filter.outputImage else {
            return
        }

        context.drawImage(filteredImage, inRect: targetRect, fromRect: filteredImage.extent)

        glView.display()
    }

    func captureOutput(captureOutput: AVCaptureOutput!, didDropSampleBuffer sampleBuffer: CMSampleBuffer!, fromConnection connection: AVCaptureConnection!) {
        let seconds = CMTimeGetSeconds(CMSampleBufferGetPresentationTimeStamp(sampleBuffer))
        print("dropped sample buffer: \(seconds)")
    }
}
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