Pep*_*epo 5 .net c# serialization json json.net
我需要将我的类转换为 JSON 并使用 Json.NET。但我可以有不同的 JSON 结构,例如:
{
name: "Name",
type: "simple1",
value: 100
};
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或者
{
name: "Name",
type: {
optional1: {
setting1: "s1",
setting2: "s2",
///etc.
},
value: 100
};
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我的 C# 代码是:
public class Configuration
{
[JsonProperty(PropertyName = "name")]
public string Name{ get; set; }
[JsonProperty(PropertyName = "type")]
public MyEnumTypes Type { get; set; }
public OptionalType TypeAdditionalData { get; set; }
[JsonProperty(PropertyName = "value")]
public int Value { get; set; }
public bool ShouldSerializeType()
{
OptionalSettingsAttribute optionalSettingsAttr = this.Type.GetAttributeOfType<OptionalSettingsAttribute>();
return optionalSettingsAttr == null;
}
public bool ShouldSerializeTypeAdditionalData()
{
OptionalSettingsAttribute optionalSettingsAttr = this.Type.GetAttributeOfType<OptionalSettingsAttribute>();
return optionalSettingsAttr != null;
}
}
public enum MyEnumTypes
{
[EnumMember(Value = "simple1")]
Simple1,
[EnumMember(Value = "simple2")]
Simple2,
[OptionalSettingsAttribute]
[EnumMember(Value = "optional1")]
Optional1,
[EnumMember(Value = "optional2")]
[OptionalSettingsAttribute]
Optional2
}
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我的想法是当Configuration.Type- 值没有属性OptionalSettingsAttribute- 将其序列化为type: "simple1". 否则 - 使用Configuration.Type- 值作为类型的值键 ( type: { optional1: {} }) 和值Configuration.TypeAdditionalData作为optional1- 值(如上面的 2 个简单的 JSON)。
我尝试创建一个自定义转换器,例如:
public class ConfigurationCustomConverter : JsonConverter
{
public override bool CanConvert(Type objectType)
{
return typeof(Configuration).IsAssignableFrom(objectType);
}
public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
{
return serializer.Deserialize<Configuration>(reader);
}
public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
{
//my changes here
serializer.Serialize(writer, value);
}
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但是当我[JsonConverter(typeof(ConfigurationCustomConverter))]向Configuration类添加属性时:
[JsonConverter(typeof(ConfigurationCustomConverter))]
public class Configuration
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并打电话给JsonConvert.SerializeObject(configurationObj);我收到下一个错误:
检测到类型为“配置”的自引用循环。小路 ''。
您对如何更改我的代码以将我的类序列化为 2 个不同的 JSON 结构有任何想法吗? 注意:我不会使用相同的类来反序列化 JSON。
谢谢!
The reason you are getting the Self referencing loop detected exception is that the WriteJson method of your converter is calling itself recursively. When you apply a converter to a type using [JsonConverter(typeof(ConfigurationCustomConverter))], the WriteJson() method will unconditionally replace Json.NET's default implementation. Thus your inner call:
public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
{
//my changes here
serializer.Serialize(writer, value);
}
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would cause a stack overflow. Json.NET notices this and instead throws the exception you see. For more details, see JSON.Net throws StackOverflowException when using [JsonConvert()]. Setting ReferenceLoopHandling.Ignore simply causes the infinite recursion to be skipped, leaving your object empty.
You have a few options to solve this problem:
You could manually write all property names and values other than Type and TypeAdditionalData then write out the custom "type" property last. For instance:
[JsonConverter(typeof(ConfigurationConverter))]
public class Configuration
{
[JsonProperty(PropertyName = "name")]
public string Name { get; set; }
public MyEnumTypes Type { get; set; }
public OptionalType TypeAdditionalData { get; set; }
[JsonProperty(PropertyName = "value")]
public int Value { get; set; }
}
class ConfigurationConverter : JsonConverter
{
const string typeName = "type";
public override bool CanConvert(Type objectType)
{
return typeof(Configuration).IsAssignableFrom(objectType);
}
public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
{
if (reader.TokenType == JsonToken.Null)
return null;
var config = (existingValue as Configuration ?? (Configuration)serializer.ContractResolver.ResolveContract(objectType).DefaultCreator());
// Populate the regular property values.
var obj = JObject.Load(reader);
var type = obj.RemoveProperty(typeName);
using (var subReader = obj.CreateReader())
serializer.Populate(subReader, config);
// Populate Type and OptionalType
if (type is JValue) // Primitive value
{
config.Type = type.ToObject<MyEnumTypes>(serializer);
}
else
{
var dictionary = type.ToObject<Dictionary<MyEnumTypes, OptionalType>>(serializer);
if (dictionary.Count > 0)
{
config.Type = dictionary.Keys.First();
config.TypeAdditionalData = dictionary.Values.First();
}
}
return config;
}
public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
{
var config = (Configuration)value;
var contract = (JsonObjectContract)serializer.ContractResolver.ResolveContract(config.GetType());
writer.WriteStartObject();
foreach (var property in contract.Properties
.Where(p => p.Writable && (p.ShouldSerialize == null || p.ShouldSerialize(config)) && !p.Ignored))
{
if (property.UnderlyingName == "Type" || property.UnderlyingName == "TypeAdditionalData")
continue;
var propertyValue = property.ValueProvider.GetValue(config);
if (propertyValue == null && serializer.NullValueHandling == NullValueHandling.Ignore)
continue;
writer.WritePropertyName(property.PropertyName);
serializer.Serialize(writer, propertyValue);
}
writer.WritePropertyName(typeName);
if (config.Type.GetCustomAttributeOfEnum<OptionalSettingsAttribute>() == null)
{
serializer.Serialize(writer, config.Type);
}
else
{
var dictionary = new Dictionary<MyEnumTypes, OptionalType>
{
{ config.Type, config.TypeAdditionalData },
};
serializer.Serialize(writer, dictionary);
}
writer.WriteEndObject();
}
}
public class OptionalType
{
public string setting1 { get; set; }
}
public class OptionalSettingsAttribute : System.Attribute
{
public OptionalSettingsAttribute()
{
}
}
[JsonConverter(typeof(StringEnumConverter))]
public enum MyEnumTypes
{
[EnumMember(Value = "simple1")]
Simple1,
[EnumMember(Value = "simple2")]
Simple2,
[OptionalSettingsAttribute]
[EnumMember(Value = "optional1")]
Optional1,
[EnumMember(Value = "optional2")]
[OptionalSettingsAttribute]
Optional2
}
public static class EnumExtensions
{
public static TAttribute GetCustomAttributeOfEnum<TAttribute>(this Enum value)
where TAttribute : System.Attribute
{
var type = value.GetType();
var memInfo = type.GetMember(value.ToString());
return memInfo[0].GetCustomAttribute<TAttribute>();
}
}
public static class JsonExtensions
{
public static JToken RemoveProperty(this JObject obj, string name)
{
if (obj == null)
return null;
var property = obj.Property(name);
if (property == null)
return null;
var value = property.Value;
property.Remove();
property.Value = null;
return value;
}
}
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Notice I added [JsonConverter(typeof(StringEnumConverter))] to your enum. This ensures the type is always written as a string.
Sample fiddle.
You could disable recursive calls to the converter via the technique shown in JSON.Net throws StackOverflowException when using [JsonConvert()], generate a default serialization, modify it as required, and write it out.
You could avoid the use of a converter entirely by marking Type and TypeAdditionalData as [JsonIgnore] and introducing an additional private property to serialize and deserialize "type":
public class Configuration
{
[JsonProperty(PropertyName = "name")]
public string Name { get; set; }
[JsonIgnore]
public MyEnumTypes Type { get; set; }
[JsonIgnore]
public OptionalType TypeAdditionalData { get; set; }
[JsonProperty("type")]
JToken SerializedType
{
get
{
if (Type.GetCustomAttributeOfEnum<OptionalSettingsAttribute>() == null)
{
return JToken.FromObject(Type);
}
else
{
var dictionary = new Dictionary<MyEnumTypes, OptionalType>
{
{ Type, TypeAdditionalData },
};
return JToken.FromObject(dictionary);
}
}
set
{
if (value == null || value.Type == JTokenType.Null)
{
TypeAdditionalData = null;
Type = default(MyEnumTypes);
}
else if (value is JValue)
{
Type = value.ToObject<MyEnumTypes>();
}
else
{
var dictionary = value.ToObject<Dictionary<MyEnumTypes, OptionalType>>();
if (dictionary.Count > 0)
{
Type = dictionary.Keys.First();
TypeAdditionalData = dictionary.Values.First();
}
}
}
}
[JsonProperty(PropertyName = "value")]
public int Value { get; set; }
}
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