NetMQ 为什么 Req-Rep 需要“SendReady”?

Squ*_*chy 3 zeromq netmq

我有一个我设法解决的问题...但是我有点担心,因为我不太明白为什么该解决方案有效;

我正在使用 NetMQ,特别是 NetMQ 轮询器,它有许多套接字,其中一个是 REQ-REP 对。

我有一个请求队列,这些请求会出列到请求中,服务器根据需要处理每个请求类型并发回适当的响应。这一直工作没有问题,但是当我尝试添加额外的请求类型时,系统停止按预期工作;会发生的情况是请求到达服务器,服务器发送响应......而客户端不会收到它。在服务器关闭之前,客户端不会收到该消息(不寻常的行为!)。

我一直在使用在发送请求之前设置的标志来管理 REQ-REP 对,并在收到回复时重置。我设法通过仅在 REQ 套接字的“SendReady”事件中触发回复来解决该问题 - 这自动解决了我的所有问题,但是我在文档中找不到任何内容来告诉我为什么套接字可能没有被激活处于“sendready”状态,或者它实际执行的操作。

任何可以解释为什么现在有效的信息都会很棒:)

干杯。

编辑:来源

客户:

“订阅”作为 UI 的单独线程运行

    private void Subscribe(string address)
    {
        using (var req = new RequestSocket(address + ":5555"))
        using (var sub = new SubscriberSocket(address + ":5556"))
        using (var poller = new NetMQPoller { req, sub })
        {
            // Send program code when a request for a code update is received
            sub.ReceiveReady += (s, a) =>
            {
                var type = sub.ReceiveFrameString();
                var reply = sub.ReceiveFrameString();

                switch (type)
                {
                    case "Type1":
                        manager.ChangeValue(reply);
                        break;

                    case "Type2":
                        string[] args = reply.Split(',');
                        eventAggregator.PublishOnUIThread(new MyEvent(args[0], (SimObjectActionEventType)Enum.Parse(typeof(MyEventType), args[1])));
                        break;
                }
            };

            req.ReceiveReady += Req_ReceiveReady;

            poller.RunAsync();

            sub.Connect(address + ":5556");
            sub.SubscribeToAnyTopic();
            sub.Options.ReceiveHighWatermark = 10;

            reqQueue = new Queue<string[]>();

            reqQueue.Enqueue(new string[] { "InitialiseClient", "" });

            req_sending = false;

            while (programRunning)
            {
                if (reqQueue.Count > 0 && !req_sending)
                {
                    req_sending = true;
                    string[] request = reqQueue.Dequeue();
                    Console.WriteLine("Sending " + request[0] + " " + request[1]);
                    req.SendMoreFrame(request[0]).SendFrame(request[1]);
                }

                Thread.Sleep(1);
            }
        }
    }

    private void Req_ReceiveReady(object sender, NetMQSocketEventArgs e)
    {
        var req = e.Socket;

        var messageType = req.ReceiveFrameString();

        Console.WriteLine("Received {0}", messageType);

        switch (messageType)
        {
            case "Reply1":
                // Receive action

                break;

            case "Reply2":
                // Receive action

                break;

            case "Reply3":
                // Receive action

                break;

        }

        req_sending = false;
    }
Run Code Online (Sandbox Code Playgroud)

服务器:

        using (var rep = new ResponseSocket("@tcp://*:5555"))
        using (var pub = new PublisherSocket("@tcp://*:5556"))
        using (var beacon = new NetMQBeacon())
        using (var poller = new NetMQPoller { rep, pub, beacon })
        {
            // Send program code when a request for a code update is received
            rep.ReceiveReady += (s, a) =>
            {
                var messageType = rep.ReceiveFrameString();
                var message = rep.ReceiveFrameString();

                Console.WriteLine("Received {0} - Content: {1}", messageType, message);

                switch (messageType)
                {
                    case "InitialiseClient":
                        // Send
                        rep.SendMoreFrame("Reply1").SendFrame(repData);
                        break;

                    case "Req2":
                        // do something
                            rep.SendMoreFrame("Reply2").SendFrame("RequestOK");

                        break;

                    case "Req3":
                        args = message.Split(',');

                        if (args.Length == 2)
                        {
                            // Do Something

                            rep.SendMoreFrame("Reply3").SendFrame("RequestOK");
                        }
                        else
                        {
                            rep.SendMoreFrame("Ack").SendFrame("RequestError - incorrect argument format");
                        }

                        break;

                    case "Req4":
                        args = message.Split(',');

                        if (args.Length == 2)
                        {

                            requestData = //do something

                            rep.SendMoreFrame("Reply4").SendFrame(requestData);
                        }
                        else
                        {
                            rep.SendMoreFrame("Ack").SendFrame("RequestError - incorrect argument format");
                        }

                        break;

                    default:
                        rep.SendMoreFrame("Ack").SendFrame("Error");
                        break;
                }
            };

            // setup discovery beacon with 1 second interval
            beacon.Configure(5555);
            beacon.Publish("server", TimeSpan.FromSeconds(1));

            // start the poller
            poller.RunAsync();

            // run the simulation loop
            while (serverRunning)
            {
                // todo - make this operate for efficiently
                // push updated variable values to clients
                foreach (string[] message in pubQueue)
                {
                    pub.SendMoreFrame(message[0]).SendFrame(message[1]);
                }

                pubQueue.Clear();

                Thread.Sleep(2);
            }

            poller.StopAsync();
        }
Run Code Online (Sandbox Code Playgroud)

som*_*ron 5

您正在使用来自多个线程的请求套接字,这是不受支持的。您在主线程上发送并在轮询器线程上接收。

您可以尝试使用 NetMQQueue,而不是使用常规队列,将其添加到轮询器并从 UI 线程入队。然后发送和接收都发生在轮询器线程上。

您可以在这里阅读文档: http://netmq.readthedocs.io/en/latest/queue/