如何将新创建的结构作为参考返回?

ski*_*iwi 7 reference rust

作为学习Rust的练习,我决定实现一个Bit Vector库,其灵感来自std::vec::Vec于提供哪些方法.

我有以下代码:

extern crate num;

use std::cmp::Eq;
use std::ops::{BitAnd,BitOrAssign,Index,Shl};
use num::{One,Zero,Unsigned,NumCast};

pub trait BitStorage: Sized + 
    BitAnd<Self, Output = Self> + 
    BitOrAssign<Self> + 
    Shl<Self, Output = Self> + 
    Eq + Zero + One + Unsigned + NumCast + Copy {}

impl<S> BitStorage for S where S: Sized + 
    BitAnd<S, Output = S> + 
    BitOrAssign<S> + 
    Shl<S, Output = S> + 
    Eq + Zero + One + Unsigned + NumCast + Copy {}

pub struct BitVector<S: BitStorage> {
    data: Vec<S>,
    capacity: usize,
    storage_size: usize
}

impl<S: BitStorage> BitVector<S> {
    pub fn with_capacity(capacity: usize) -> BitVector<S> {
        let storage_size = std::mem::size_of::<S>() * 8;
        let len = (capacity / storage_size) + 1;
        BitVector { 
            data: vec![S::zero(); len],
            capacity: capacity,
            storage_size: storage_size
        }
    }

    pub fn get(&self, index: usize) -> Option<bool> {
        match self.index_in_bounds(index) {
            true => Some(self.get_unchecked(index)),
            false => None
        }
    }

    pub fn set(&mut self, index: usize, value: bool) {
        self.panic_index_bounds(index);
        let (data_index, remainder) = self.compute_data_index_and_remainder(index);
        let value = if value { S::one() } else { S::zero() };
        self.data[data_index] |= value << remainder;
    }

    pub fn capacity(&self) -> usize {
        self.capacity
    }

    pub fn split_at(&self, index: usize) -> (&BitVector<S>, &BitVector<S>) {
        self.panic_index_not_on_storage_bound(index);
        let data_index = self.compute_data_index(index);
        let (capacity_left, capacity_right) = self.compute_capacities(index);
        let (data_left, data_right) = self.data.split_at(data_index);

        let left = BitVector {
            data: data_left.to_vec(),
            capacity: capacity_left,
            storage_size: self.storage_size
        };
        let right = BitVector {
            data: data_right.to_vec(),
            capacity: capacity_right,
            storage_size: self.storage_size
        };
        (&left, &right)
    }

    pub fn split_at_mut(&mut self, index: usize) -> (&mut BitVector<S>, &mut BitVector<S>) {
        self.panic_index_not_on_storage_bound(index);
        let data_index = self.compute_data_index(index);
        let (capacity_left, capacity_right) = self.compute_capacities(index);
        let (data_left, data_right) = self.data.split_at_mut(data_index);

        let mut left = BitVector {
            data: data_left.to_vec(),
            capacity: capacity_left,
            storage_size: self.storage_size
        };
        let mut right = BitVector {
            data: data_right.to_vec(),
            capacity: capacity_right,
            storage_size: self.storage_size
        };
        (&mut left, &mut right)
    }

    #[inline]
    fn get_unchecked(&self, index: usize) -> bool {
        let (data_index, remainder) = self.compute_data_index_and_remainder(index);
        (self.data[data_index] & (S::one() << remainder)) != S::zero()
    }

    #[inline]
    fn compute_data_index_and_remainder(&self, index: usize) -> (usize, S) {
        let data_index = self.compute_data_index(index);
        let remainder = self.compute_data_remainder(index);
        (data_index, remainder)
    }

    #[inline]
    fn compute_data_index(&self, index: usize) -> usize {
        index / self.storage_size
    }

    #[inline]
    fn compute_data_remainder(&self, index: usize) -> S {
        let remainder = index % self.storage_size;
        // we know that remainder is always smaller or equal to the size that S can hold
        // for example if S = u8 then remainder <= 2^8 - 1
        let remainder: S = num::cast(remainder).unwrap();
        remainder
    }

    #[inline]
    fn compute_capacities(&self, index_to_split: usize) -> (usize, usize) {
        (index_to_split, self.capacity - index_to_split)
    }

    #[inline]
    fn index_in_bounds(&self, index: usize) -> bool {
        index < self.capacity
    }

    #[inline]
    fn panic_index_bounds(&self, index: usize) {
        if !self.index_in_bounds(index) {
            panic!("Index out of bounds. Length = {}, Index = {}", self.capacity, index);
        }
    }

    #[inline]
    fn panic_index_not_on_storage_bound(&self, index: usize) {
        if index % self.storage_size != 0 {
            panic!("Index not on storage bound. Storage size = {}, Index = {}", self.storage_size, index);
        }
    }
}

static TRUE: bool = true;
static FALSE: bool = false;

macro_rules! bool_ref {
    ($cond:expr) => (if $cond { &TRUE } else { &FALSE })
}

impl<S: BitStorage> Index<usize> for BitVector<S> {
    type Output = bool;

    fn index(&self, index: usize) -> &bool {
        self.panic_index_bounds(index);
        bool_ref!(self.get_unchecked(index))
    }
}
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编译器错误发生在split_at和split_at_mut方法:它们基本上告诉我,left并且right在两种情况下都没有足够长的时间作为参考返回.我理解这一点,因为它们是在堆栈上创建的,然后我想将它们作为参考返回.

然而,在我的设计受到启发的情况下,std::vec::Vec您可以看到SliceExt特性中的定义如下:

#[stable(feature = "core", since = "1.6.0")]
fn split_at(&self, mid: usize) -> (&[Self::Item], &[Self::Item]);

#[stable(feature = "core", since = "1.6.0")]
fn split_at_mut(&mut self, mid: usize) -> (&mut [Self::Item], &mut [Self::Item]);
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我认为这样做是为了最终用户的便利,因为他们宁愿处理引用而不是框.

我想我可以通过将返回的位向量放入a来修复我的错误Box<_>,但有没有办法将创建的结构作为参考返回?

作为一个额外的问题:如果我回来它会起作用(BitVector<S>, BitVector<S>),这样做的缺点是什么?为什么SliceExt特质不这样做?

She*_*ter 9

如何将新创建的结构作为参考返回?

你不能.没办法解决这个问题; 这根本不可能.如你所说,如果它在堆栈上声明,那么该值将被删除,任何引用都将失效.

那有什么Vec不同呢?

A Vec<T>是slice(&[T])的拥有对应物.虽然a Vec具有指向数据开头,计数和容量的指针,但切片仅具有指针和计数.两者都保证所有数据都是连续的.在伪Rust中,它们看起来像这样:

struct Vec<T> {
    data: *mut T,
    size: usize,
    capacity: usize,
}

struct Slice<'a, T> {
    data: *mut T,
    size: usize,
}
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Vec::split_at可以返回切片,因为它基本上包含切片.它不是创建一些东西并返回它的引用,它只是指针和计数的副本.

如果您为自己拥有的数据类型创建了一个借用的对应项,那么您可以返回该数据类型.就像是

struct BitVector {
    data: Vec<u8>,
    capacity: usize,
    storage_size: usize
}

struct BitSlice<'a> {
    data: &'a [u8],
    storage_size: usize,
}

impl BitVector {
    fn with_capacity(capacity: usize) -> BitVector {
        let storage_size = std::mem::size_of::<u8>() * 8;
        let len = (capacity / storage_size) + 1;
        BitVector { 
            data: vec![0; len],
            capacity: capacity,
            storage_size: storage_size
        }
    }

    fn split_at<'a>(&'a self) -> (BitSlice<'a>, BitSlice<'a>) {
        let (data_left, data_right) = self.data.split_at(0);
        let left = BitSlice {
            data: data_left,
            storage_size: self.storage_size
        };
        let right = BitSlice {
            data: data_right,
            storage_size: self.storage_size
        };
        (left, right)
    }
}

fn main() {}
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要遵循的主题Vec,你会想可能Deref和DerefMut到BitSlice,然后实现所有非容量变化的方法BitSlice.

我认为这样做是为了最终用户的便利,因为他们宁愿处理引用而不是框.

参考和框应该在使用现场大部分是透明的.主要原因是表现.A Box是堆分配的.

我想我可以通过将返回的位向量放入Box <_>来修复我的错误

这不是一个好主意.你已经有了一个堆分配Vec,并且装箱会引入另一个间接和额外的堆使用.

如果我回来它会起作用(BitVector<S>, BitVector<S>),这样做的缺点是什么?为什么SliceExt特质不这样做?

是的,在这里您将返回堆分配的结构.返回这些没有任何缺点,只是执行分配的缺点.这就是为什么SliceExt不这样做.

这是否也直接转换为split_at_mut变体?

是.

struct BitSliceMut<'a> {
    data: &'a mut [u8],
    storage_size: usize,
}

fn split_at_mut<'a>(&'a mut self) -> (BitSliceMut<'a>, BitSliceMut<'a>) {
    let (data_left, data_right) = self.data.split_at_mut (0);
    let left = BitSliceMut {
        data: data_left,
        storage_size: self.storage_size
    };
    let right = BitSliceMut {
        data: data_right,
        storage_size: self.storage_size
    };
    (left, right)
}
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这有助于指出,&T并&mut T有不同类型和不同的行为方式.

它不允许(mut BitSlice <'a>,mut BitSlice <'a>作为返回类型.

返回一个mut T:在变量名之前和`:`之后的`mut`有什么区别是没有意义的?.使用a BitSliceMut,可变性是包含类型(&mut [u8])的一个方面.