我正在努力做到这一点
local ball = {
width = 20,
height = 20,
position = {
x = (game.width / 2) - (width / 2), -- Place the ball at the center of the screen
y = (game.height / 2) - (height / 2)
},
velocity = 200,
color = { 255, 255, 255 }
}
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但Love2D说我attempt to perform arithmetic on global 'width' (a nil value).我该如何解决?
我已经尝试过替换width / 2,ball.width / 2但我得到了attempt to index global 'ball' (a nil value).
请记住,这local some_name = expression相当于:
local some_name
some_name = expression
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这允许some_name出现在expression.特别是,它允许使用本地函数进行递归.但是,直到expression实际完成正在评估中,价值的some_name仍然是nil.
所以在你的表初始化中,ball是一个nil值.在初始化该表时,无法访问表的成员.不过你可以这样做:
local ball = {
width = 20,
height = 20,
velocity = 200,
color = { 255, 255, 255 }
}
ball.position = {
x = (game.width / 2) - (ball.width / 2), -- Place the ball at the center of the screen
y = (game.height / 2) - (ball.height / 2)
}
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