0X0*_*gar 7 java android android-gridlayout
我想使用GridLayout(不GridView)作为象棋或棋子等游戏的棋盘.由于我有点不愿意使用带有64个孩子View的xml文件,我尝试以编程方式添加它们.
为了简单起见,我开始使用TextViews作为孩子View的GridLayout.
我的问题是Views不是均匀分布的,而且我不知道如何在我的java代码中获得均匀分布.设置layout_columnWeight和没有类似"setWeight()"的方法layout_rowWeight.
目前,这是我的activity_dynamic_grid_layout.xml:
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent">
<ImageView
android:layout_width="match_parent"
android:layout_height="80dp"
android:id="@+id/ivLogo"
android:background="#ff0000"
android:layout_alignParentTop="true"
android:layout_alignParentLeft="true"
android:layout_alignParentStart="true"/>
<android.support.v7.widget.GridLayout
android:id="@+id/grid_layout"
android:background="#004080"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_below="@+id/ivLogo"
android:layout_alignParentLeft="true"
android:layout_alignParentStart="true"
android:layout_marginTop="36dp">
</android.support.v7.widget.GridLayout>
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我已经将GridLayout宽度和高度设置为match_parent这里,但我在运行时使用a ViewTreeObserver.OnPreDrawListener来更改它们以获得方块板.这是有效的,彩色背景显示了预期的方形空间.
我的onCreate()
@Override
protected void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_dynamic_grid_layout);
GridLayout gl = (GridLayout) findViewById(R.id.grid_layout);
gl.setColumnCount(8);
gl.setRowCount(8);
for(int i=0; i<gl.getRowCount(); i++)
{
GridLayout.Spec rowSpec = GridLayout.spec(i, 1, GridLayout.FILL);
for(int j=0;j<gl.getColumnCount();j++)
{
GridLayout.Spec colSpec = GridLayout.spec(j,1, GridLayout.FILL);
TextView tvChild = new TextView(this);
tvChild.setText("[ " + i + " | " + j + " ]");
tvChild.setTextSize(18f);
tvChild.setTextColor(Color.WHITE);
tvChild.setGravity(Gravity.CENTER);
GridLayout.LayoutParams myGLP = new GridLayout.LayoutParams();
myGLP.rowSpec = rowSpec;
myGLP.columnSpec = colSpec;
gl.addView(tvChild, myGLP );
}
}
final View rootView = findViewById(R.id.dynamic_root);
rootView.getViewTreeObserver().addOnPreDrawListener(new ViewTreeObserver.OnPreDrawListener()
{
@Override
public boolean onPreDraw()
{
int w = rootView.getMeasuredWidth();
int h = rootView.getMeasuredHeight();
int min = Math.min(w, h);
ViewGroup.LayoutParams lp = gl.getLayoutParams();
lp.width = min - min % 9;
lp.height = lp.width;
gl.setLayoutParams(lp);
rootView.getViewTreeObserver().removeOnPreDrawListener(this);
return true;
}
});
}
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我已经尝试过了:
我把一个TextView孩子在布局文件,并试图复制layout_columnWeight并layout_rowWeight从其GridLayout.LayoutParams:
<android.support.v7.widget.GridLayout
...>
<TextView
android:id="@+id/clone_my_params"
android:text="[ 0 | 0 ]"
android:textColor="#ffffff"
android:textSize="18sp"
app:layout_column="0"
app:layout_row="0"
app:layout_columnWeight="1"
app:layout_rowWeight="1"
/>
</android.support.v7.widget.GridLayout>
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onCreate()在双循环之前的附加代码:
TextView v = (TextView)gl.findViewById(R.id.clone_my_params);
v.setGravity(Gravity.CENTER);
GridLayout.LayoutParams gridLayoutParamsToCopy = new GridLayout.LayoutParams(v.getLayoutParams());
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在循环内部,我跳过(i,j)=(0,0)并更改
GridLayout.LayoutParams myGLP = new GridLayout.LayoutParams();
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至
GridLayout.LayoutParams myGLP = new GridLayout.LayoutParams(gridLayoutParamsToCopy);
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在更改之前,所有元素都在左上角,多余的空间被赋予最后一行/列.更改后,第一行/列具有多余空间,其他元素没有变化.
调用gl.invalidate()和/或gl.requestLayout()双循环后没有效果.
因此,似乎我没有设法通过使用复制构造函数来设置所需的权重.
-这个给你 !:>
Button button = new Button(this);
GridLayout.LayoutParams param= new GridLayout.LayoutParams(GridLayout.spec(
GridLayout.UNDEFINED,GridLayout.FILL,1f),
GridLayout.spec(GridLayout.UNDEFINED,GridLayout.FILL,1f));
param.height = 0;
param.width = 0;
button.setLayoutParams(param);
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