Swift AVCaptureSession关闭打开按钮错误:目前不支持多个音频/视频AVCaptureInputs

Swi*_*per 7 avfoundation ios avcapturesession swift

我有一个工作条码扫描器代码.当我点击openCamera按钮时,第一次一切都很好.当我单击closeCamera按钮时,很好,但是如果我再次单击该openCamera按钮会发出致命错误.代码和错误如下.事实上,是否可以用一个按钮切换摄像机视图?

// Barcode Camera Properties
let captureSession = AVCaptureSession()
var captureDevice:AVCaptureDevice?
var captureLayer:AVCaptureVideoPreviewLayer?

override func viewDidLoad() {
    super.viewDidLoad()
    self.cameraView.alpha = 0
}

@IBAction func closeCamera(sender: AnyObject) {
    self.captureLayer!.hidden = true
    self.captureSession.stopRunning()
}

@IBAction func openCamera(sender: AnyObject) {
    self.cameraView.alpha = 1
    self.cameraView.animate()
    setupCaptureSession()
}

//MARK: Session Startup
private func setupCaptureSession(){
    self.captureDevice = AVCaptureDevice.defaultDeviceWithMediaType(AVMediaTypeVideo)
    do {
        let deviceInput = try AVCaptureDeviceInput(device: captureDevice) as AVCaptureDeviceInput
        //Add the input feed to the session and start it
        self.captureSession.addInput(deviceInput)
        self.setupPreviewLayer({
            self.captureSession.startRunning()
            self.addMetaDataCaptureOutToSession()
        })
    } catch let setupError as NSError {
        self.showError(setupError.localizedDescription)
    }
}

private func setupPreviewLayer(completion:() -> ()){
    self.captureLayer = AVCaptureVideoPreviewLayer(session: captureSession) as AVCaptureVideoPreviewLayer
    if let capLayer = self.captureLayer {
        capLayer.videoGravity = AVLayerVideoGravityResizeAspectFill
        capLayer.frame = self.cameraView.frame
        self.view.layer.addSublayer(capLayer)
        completion()
    } else {
        self.showError("An error occured beginning video capture.")
    }
}

//MARK: Metadata capture
func addMetaDataCaptureOutToSession() {
    let metadata = AVCaptureMetadataOutput()
    self.captureSession.addOutput(metadata)
    metadata.metadataObjectTypes = metadata.availableMetadataObjectTypes
    metadata.setMetadataObjectsDelegate(self, queue: dispatch_get_main_queue())
}

//MARK: Delegate Methods
func captureOutput(captureOutput: AVCaptureOutput!, didOutputMetadataObjects metadataObjects: [AnyObject]!, fromConnection connection: AVCaptureConnection!) {
    for metaData in metadataObjects {
        let decodedData:AVMetadataMachineReadableCodeObject = metaData as! AVMetadataMachineReadableCodeObject
        self.pCodeTextField.text = decodedData.stringValue
        //decodedData.type
    }
}

//MARK: Utility Functions
func showError(error:String) {
    let alertController = UIAlertController(title: "Error", message: error, preferredStyle: .Alert)
    let dismiss:UIAlertAction = UIAlertAction(title: "OK", style: UIAlertActionStyle.Destructive, handler:{(alert:UIAlertAction) in
        alertController.dismissViewControllerAnimated(true, completion: nil)
    })
    alertController.addAction(dismiss)
    self.presentViewController(alertController, animated: true, completion: nil)
}
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错误:

*由于未捕获的异常'NSInvalidArgumentException'而终止应用程序,原因:'*目前不支持多个音频/视频AVCaptureInputs.

***第一掷调用堆栈:(0x23f3410b 0x236dae17 0x2946bf73 0x2946b8bf 0x6d0d8 0x6ce28 0x6cebc 0x280a86cd 0x280a8659 0x2809064f 0x280a7fb5 0x28062275 0x280a0e21 0x280a05d3 0x280712f9 0x2806f98b 0x23ef768f 0x23ef727d 0x23ef55eb 0x23e48bf9 0x23e489e5 0x25094ac9 0x280d8ba1 0xa794c 0x23af7873)

libc ++ abi.dylib:以NSException类型的未捕获异常终止(lldb)

aya*_*aio 15

每次调用(with )时,您的setupCaptureSession()方法都会添加一个新输入self.captureSession.addInput(deviceInput).

但错误消息明确表示"当前不支持多个音频/视频AVCaptureInput".

所以你必须一次只使用一个输入:不要像你那样将它们堆叠在self.captureSession中.

例如,您可以removeInput在添加新的之前删除之前的(with ).

为了确保在添加新输入之前删除所有输入,您可以执行以下操作:

if let inputs = captureSession.inputs as? [AVCaptureDeviceInput] {
    for input in inputs {
        captureSession.removeInput(input)
    }
}
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就在此之前self.captureSession.addInput(deviceInput).

如果它仍然不起作用...尝试不同的东西:而不是删除输入,更改您的代码,以便您只添加一次设备输入,而不是每次调用方法时:

if captureSession.inputs.isEmpty {
    self.captureSession.addInput(deviceInput)
}
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而不仅仅是self.captureSession.addInput(deviceInput).

我只是在游乐场尝试过它并且有效.既然你已经理解了这个想法,你有责任通过调整我的解决方案让它在你自己的应用程序中工作,我不能为你做,即使我想... ...)