use*_*897 6 javascript node.js
我完成了我的家庭作业并取得了完美的成绩.但我只是想检查一下,这是创建单例实例的最佳方式还是其他任何方式:
我使用模块模式(闭包)创建了一个单例对象,"app.js"
var singleton1 = require('./singletonUser1');
console.dir(singleton1.getlocalvariable());
singleton1.setlocalvariable(20);
console.dir(singleton1.getlocalvariable());
var singleton2 = require('./singletonUser2');
console.dir(singleton2.getlocalvariable());
singleton2.setlocalvariable(30);
console.dir(singleton.getlocalvariable());
Run Code Online (Sandbox Code Playgroud)
实际单例对象(singleton.js):
var singleton = (function () {
var localvariable = 10;
return {
getlocalvariable: function () {
console.dir('This is getInstance');
return localvariable;
},
setlocalvariable: function (value) {
console.dir('This is setlocalvariable');
localvariable = value;
},
};
})();
module.exports = singleton;
Run Code Online (Sandbox Code Playgroud)
然后Singleton对象用户1(singletonUser1.js):
var singletonUser1 = (function () {
var singleton = require('./singleton');
return {
getlocalvariable: function () {
console.dir('This is singletonUser1---getlocalvariable');
return singleton.getlocalvariable();
},
setlocalvariable: function (value) {
console.dir('This is singletonUser1---setlocalvariable');
singleton.setlocalvariable(value);
},
};
})();
module.exports = singletonUser1;
Run Code Online (Sandbox Code Playgroud)
单例对象用户2(singletonUser2.js)
var singletonUser2 = (function () {
var singleton = require('./singleton');
return {
getlocalvariable: function () {
console.dir('This is singletonUser2222---getlocalvariable');
return singleton.getlocalvariable();
},
setlocalvariable: function (value) {
console.dir('This is singletonUser22222---setlocalvariable');
singleton.setlocalvariable(value);
},
};
})();
module.exports = singletonUser2;
Run Code Online (Sandbox Code Playgroud)
请注意,单用户1和用户2,是出于某个目的,根据我的项目,上面只是现实世界问题的原型.
我的问题是,我确信这是创建一个类的单个实例(我使用上面的app.js检查).但这是最好的方法吗?
小智 5
var Singleton = (function(){
function Singleton(){
this.localVariable = 5;
}
// Object can have instance methods as usually.
Singleton.prototype.getLocalVariable = function() {
return this.localVariable;
};
var instance;
return function() {
if (!instance) {
instance = new Singleton();
}
return instance;
};
})();
var instance1 = new Singleton();
var instance2 = new Singleton();
console.log(instance1 === instance2); // true
console.log(instance1.localVariable, instance2.localVariable); // 5 5
instance1.localVariable = 20;
console.log(instance1.localVariable, instance2.localVariable); // 20 20
console.log(instance1.getLocalVariable()); // 20Run Code Online (Sandbox Code Playgroud)
我发现 JavaScript 中的单例类有点不稳定,在 java 中它很清楚,即每当你创建一个类的对象时,你都会得到相同的对象,但在 JS 中,(至少在我看来)没有真正的类开始。 (不,ES6 类不算数,回答这个问题,你可以在其中有私有属性吗?)
您的代码只是执行一个闭包,很可能是下面的代码并且没有什么区别:
var localvariable = 10;
function getlocalvariable() {
console.dir('This is getInstance');
return localvariable;
};
function setlocalvariable(value) {
console.dir('This is setlocalvariable');
localvariable = value;
};
module.exports = {
getlocalvariable: getlocalvariable,
setlocalvariable: setlocalvariable
};
Run Code Online (Sandbox Code Playgroud)
也就是说,归根结底,单例只是一种模式,我们如何实现取决于我们自己,你的方式没有什么特别错误的。
编辑:由比我更了解 JS 的人实现的单例(摘自学习 JavaScript 设计模式)
var mySingleton = (function () {
// Instance stores a reference to the Singleton
var instance;
function init() {
// Singleton
// Private methods and variables
function privateMethod(){
console.log( "I am private" );
}
var privateVariable = "Im also private";
var privateRandomNumber = Math.random();
return {
// Public methods and variables
publicMethod: function () {
console.log( "The public can see me!" );
},
publicProperty: "I am also public",
getRandomNumber: function() {
return privateRandomNumber;
}
};
};
return {
// Get the Singleton instance if one exists
// or create one if it doesn't
getInstance: function () {
if ( !instance ) {
instance = init();
}
return instance;
}
};
})();
var myBadSingleton = (function () {
// Instance stores a reference to the Singleton
var instance;
function init() {
// Singleton
var privateRandomNumber = Math.random();
return {
getRandomNumber: function() {
return privateRandomNumber;
}
};
};
return {
// Always create a new Singleton instance
getInstance: function () {
instance = init();
return instance;
}
};
})();
// Usage:
var singleA = mySingleton.getInstance();
var singleB = mySingleton.getInstance();
console.log( singleA.getRandomNumber() === singleB.getRandomNumber() ); // true
var badSingleA = myBadSingleton.getInstance();
var badSingleB = myBadSingleton.getInstance();
console.log( badSingleA.getRandomNumber() !== badSingleB.getRandomNumber() ); // true
// Note: as we are working with random numbers, there is a
// mathematical possibility both numbers will be the same,
// however unlikely. The above example should otherwise still
// be valid.
Run Code Online (Sandbox Code Playgroud)