Javascript/Node JS创建单例对象的最佳方法

use*_*897 6 javascript node.js

我完成了我的家庭作业并取得了完美的成绩.但我只是想检查一下,这是创建单例实例的最佳方式还是其他任何方式:

我使用模块模式(闭包)创建了一个单例对象,"app.js"

var singleton1 = require('./singletonUser1');
console.dir(singleton1.getlocalvariable());
singleton1.setlocalvariable(20);
console.dir(singleton1.getlocalvariable());

var singleton2 = require('./singletonUser2');
console.dir(singleton2.getlocalvariable());
singleton2.setlocalvariable(30);
console.dir(singleton.getlocalvariable());
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实际单例对象(singleton.js):

var singleton = (function () {
    var localvariable = 10;

    return {
        getlocalvariable: function () {
            console.dir('This is getInstance');
            return localvariable;
        },
        setlocalvariable: function (value) {
            console.dir('This is setlocalvariable');
            localvariable = value;
        },
    };
})();

module.exports = singleton;
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然后Singleton对象用户1(singletonUser1.js):

var singletonUser1 = (function () {
    var singleton = require('./singleton');

    return {
        getlocalvariable: function () {
            console.dir('This is singletonUser1---getlocalvariable');
            return singleton.getlocalvariable();
        },
        setlocalvariable: function (value) {
            console.dir('This is singletonUser1---setlocalvariable');
            singleton.setlocalvariable(value);
        },
    };
})();

module.exports = singletonUser1;
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单例对象用户2(singletonUser2.js)

var singletonUser2 = (function () {
    var singleton = require('./singleton');

    return {
        getlocalvariable: function () {
            console.dir('This is singletonUser2222---getlocalvariable');
            return singleton.getlocalvariable();
        },
        setlocalvariable: function (value) {
            console.dir('This is singletonUser22222---setlocalvariable');
            singleton.setlocalvariable(value);
        },
    };
})();
module.exports = singletonUser2;
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请注意,单用户1和用户2,是出于某个目的,根据我的项目,上面只是现实世界问题的原型.

我的问题是,我确信这是创建一个类的单个实例(我使用上面的app.js检查).但这是最好的方法吗?

小智 5

var Singleton = (function(){
  function Singleton(){
    this.localVariable = 5;
  }

  // Object can have instance methods as usually.
  Singleton.prototype.getLocalVariable = function() {
    return this.localVariable;
  };

  var instance;

  return function() {
    if (!instance) {
      instance = new Singleton();
    }
    return instance;
  };
})();


var instance1 = new Singleton();
var instance2 = new Singleton();

console.log(instance1 === instance2); // true

console.log(instance1.localVariable, instance2.localVariable); // 5 5

instance1.localVariable = 20;
console.log(instance1.localVariable, instance2.localVariable); // 20 20

console.log(instance1.getLocalVariable()); // 20
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mid*_*ido 0

我发现 JavaScript 中的单例类有点不稳定,在 java 中它很清楚,即每当你创建一个类的对象时,你都会得到相同的对象,但在 JS 中,(至少在我看来)没有真正的类开始。 (不,ES6 类不算数,回答这个问题,你可以在其中有私有属性吗?)

您的代码只是执行一个闭包,很可能是下面的代码并且没有什么区别:

var localvariable = 10;

function getlocalvariable() {
    console.dir('This is getInstance');
    return localvariable;
};
function setlocalvariable(value) {
    console.dir('This is setlocalvariable');
    localvariable = value;
};
module.exports = {
  getlocalvariable: getlocalvariable,
  setlocalvariable: setlocalvariable
};
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也就是说,归根结底,单例只是一种模式,我们如何实现取决于我们自己,你的方式没有什么特别错误的。

编辑:由比我更了解 JS 的人实现的单例(摘自学习 JavaScript 设计模式

var mySingleton = (function () {

  // Instance stores a reference to the Singleton
  var instance;

  function init() {

    // Singleton

    // Private methods and variables
    function privateMethod(){
        console.log( "I am private" );
    }

    var privateVariable = "Im also private";

    var privateRandomNumber = Math.random();

    return {

      // Public methods and variables
      publicMethod: function () {
        console.log( "The public can see me!" );
      },

      publicProperty: "I am also public",

      getRandomNumber: function() {
        return privateRandomNumber;
      }

    };

  };

  return {

    // Get the Singleton instance if one exists
    // or create one if it doesn't
    getInstance: function () {

      if ( !instance ) {
        instance = init();
      }

      return instance;
    }

  };

})();

var myBadSingleton = (function () {

  // Instance stores a reference to the Singleton
  var instance;

  function init() {

    // Singleton

    var privateRandomNumber = Math.random();

    return {

      getRandomNumber: function() {
        return privateRandomNumber;
      }

    };

  };

  return {

    // Always create a new Singleton instance
    getInstance: function () {

      instance = init();

      return instance;
    }

  };

})();


// Usage:

var singleA = mySingleton.getInstance();
var singleB = mySingleton.getInstance();
console.log( singleA.getRandomNumber() === singleB.getRandomNumber() ); // true

var badSingleA = myBadSingleton.getInstance();
var badSingleB = myBadSingleton.getInstance();
console.log( badSingleA.getRandomNumber() !== badSingleB.getRandomNumber() ); // true

// Note: as we are working with random numbers, there is a
// mathematical possibility both numbers will be the same,
// however unlikely. The above example should otherwise still
// be valid.
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