增加 Android 按钮中的触摸倾斜

Mic*_*rne 6 android button touch-event

我们有一个 Android 应用程序,旨在安装在在崎岖地形中运行的车辆的仪表板上,所以一切都非常不稳定。我们发现在这种情况下在屏幕上点击一下是很困难的,因为点击通常被解释为小的拖拽。

我需要的是在手指出现之前有一点摆动的触摸事件被解释为点击,而不是拖动。我一直在阅读 Android 中“touch slop”的工作方式,我可以看到他们已经考虑到了这一点。我真正需要了解的是如何为 Androidbutton小部件的子类增加“触摸倾斜” 。

这可能只用几行代码吗?还是我需要自己实现onInterceptTouchEvent和“onTouchEvent”?如果是后者,谁能给我一些关于如何工作的指导?

Nam*_*mNH 1

这就是我所做的,希望对大家有帮助。

private Rect mBtnRect;
yourView.setOnTouchListener(new OnTouchListener() {
    private boolean isCancelled = false;
    @Override
    public boolean onTouch(View v, MotionEvent event) {
    switch (event.getAction()) {
        case MotionEvent.ACTION_DOWN:
            isCancelled = false;
            parent.requestDisallowInterceptTouchEvent(true); // prevent parent and its ancestors to intercept touch events
            createClickArea(v);
            // your logic touch down
            return true;
        case MotionEvent.ACTION_UP:
            if(!isCancelled) {
                // Click logic
            }
            // release mBtnRect when cancel or up event
            mBtnRect = null;
            return true;
        case MotionEvent.ACTION_CANCEL:
            isCancelled = true;
            releaseTouch(parent, v);
            return true;
        case MotionEvent.ACTION_MOVE:
             if(!isBelongTouchArea(event.getRawX(), event.getRawY())) {
                  isCancelled = true;
                  releaseTouch(parent, v);
             }
             return true;
        default:
            break;
    }
}
// Create the area from the view that user is touching
private final void createClickArea(View v) {
    // for increase rect area of button, pixel in used.
    final int delta = (int) mContext.getResources().getDimension(R.dimen.extension_area);
    final int[] location = new int[2];
    // Get the location of button call on screen
    v.getLocationOnScreen(location);
    // Create the rect area with an extension defined distance.
    mBtnRect = new Rect(v.getLeft() - delta, location[1] + v.getTop() - delta, v.getRight(), location[1] + v.getBottom() + delta);
}
//Check the area that contains the moved position or not.
private final boolean isBelongTouchArea(float rawX, float rawY) {
    if(mBtnRect != null && mBtnRect.contains((int)rawX, (int)rawY)) {
        return true;
    }
    return false;
}
private void releaseTouch(final ListView parent, View v) {
     parent.requestDisallowInterceptTouchEvent(false);
     mBtnRect = null;
     // your logic
}
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