Hit*_*mar 3 javascript javascript-events kineticjs konvajs
现在我正在玩KonvaJS.我已经设置了一个click事件监听器shape.单击时shape,将调用侦听器.在我的监听器中,我正在调用event.preventDefault()方法来停止触发其他事件.但是,当我这样做时,它说Uncaught TypeError: event.preventDefault is not a function.我不知道我错过了什么.这是我的代码:
<!DOCTYPE html>
<html>
<head>
<script src="https://cdn.rawgit.com/konvajs/konva/0.9.5/konva.min.js"></script>
<meta charset="utf-8">
<title>Konva Scale Animation Demo</title>
<style>
body {
margin: 0;
padding: 0;
overflow: hidden;
background-color: #F0F0F0;
}
</style>
</head>
<body>
<div id="container"></div>
<script>
var width = window.innerWidth;
var height = window.innerHeight;
var stage = new Konva.Stage({
container: 'container',
width: width,
height: height
});
var layer = new Konva.Layer();
stage.add(layer);
var gArrow2 = new Image();
var circle2 = new Konva.Image({
x: 60, //on canvas
y: 60,
image: gArrow2,
name: 'abc',
id: 'xyz',
draggable:true
});
circle2.on('click',function(event){
event.preventDefault()
console.log(e.type);
});
circle2.on('mouseup',function(event){
event.preventDefault()
console.log(e.type);
});
gArrow2.onload = function() {
layer.add(circle2);
layer.draw();
}
gArrow2.src = 'http://konvajs.github.io/assets/snake.png';
var period = 1500;
var amplitude = 10;
var centerX = stage.getWidth() / 2;
var centerY = stage.getHeight() / 2;
var anim = new Konva.Animation(function(frame) {
circle2.setY(amplitude * Math.sin(frame.time * 2 * Math.PI / period) + centerY);
}, layer);
anim.start();
</script>
</body>
</html>
Run Code Online (Sandbox Code Playgroud)
似乎KonvaJS的on处理程序不会直接向您提供浏览器事件,而是一个看起来像这样的对象:
.
浏览器的原始事件存储在evt属性中.
在您的代码中,尝试替换event.preventDefault()为event.evt.preventDefault():http://plnkr.co/edit/tCESd42r67TzeuLiISxU.
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