调整浏览器窗口大小时,使Canvas动态调整大小

gre*_*Bow 2 javascript html5

我在网页上设置了一个画布,其中运行着js动画,该动画填充了整个浏览器窗口,但是当我调整窗口的大小时,似乎无法自动调整画布的大小以适应新的窗口大小。有人可以告诉我我需要添加到我的js中才能正确获得此功能吗?谢谢!

var canvas = document.getElementById('canvas');
var makecodeplay = canvas.getContext('2d');
canvas.width=window.innerWidth;
canvas.height=window.innerHeight;

makecodeplay.clearRect(0, 0, canvas.width, canvas.height);
makecodeplay.fillStyle = "rgb(75,77,81)";
makecodeplay.fillRect(0, 0, canvas.width, canvas.height);

function randomPaint(inX, inY) {
   
    var x = Math.floor(Math.random() * canvas.width);
    var y = Math.floor(Math.random() * canvas.height);
    var r, g, b;
    r = Math.floor(Math.random() * 255);
    g = Math.floor(Math.random() * 255);
    b = Math.floor(Math.random() * 255);
    makecodeplay.beginPath();
    makecodeplay.fillStyle = "rgba(35,37,41,0.3)";
    makecodeplay.fillRect(0, 0, canvas.width, canvas.height);
    makecodeplay.fill();
    makecodeplay.closePath();

    makecodeplay.beginPath();
    makecodeplay.strokeStyle = "rgba(" + r + "," + g + "," + b + ",0.1)";
    makecodeplay.lineWidth = 10;
    makecodeplay.moveTo(inX, inY);
    makecodeplay.lineTo(x, y);
    makecodeplay.stroke();
    makecodeplay.closePath();

    makecodeplay.beginPath();
    makecodeplay.strokeStyle = "rgba(" + r + "," + g + "," + b + ",0.1)";
    makecodeplay.lineWidth = 4;
    makecodeplay.moveTo(inX, inY);
    makecodeplay.lineTo(x, y);
    makecodeplay.stroke();
    makecodeplay.closePath();

    makecodeplay.beginPath();
    makecodeplay.strokeStyle = "rgb(" + r + "," + g + "," + b + ")";
    makecodeplay.lineWidth = 1;
    makecodeplay.moveTo(inX, inY);
    makecodeplay.lineTo(x, y);
    makecodeplay.stroke();
    makecodeplay.closePath();
     
  setTimeout(function () {
        randomPaint(x, y)
    }, 100);
}

randomPaint(1, 1);
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html, body { 
	margin: 0; 
	padding: 0;
	width:  100%;
	height: 100%;
}

html {
	background-color: "#555761";
	background: "#555761";
}

body {
	font-family: "brandon-grotesque";
	font-wieght: 100;
	font-style: normal;
	color: #656771;
	bgcolor: "#555761";
}

p {
	font-family: "brandon-grotesque";
	font-wieght: 100;
	font-style: normal;
	color: #656771;
}

a {
	color: #555761;
}

a:link {
	color: #555761;
	text-decoration: none;
}

a:visited {
	color: #555761;
	text-decoration: none;
}

a:hover {
	color: #656771;
	text-decoration: none;
}

a:active {
	color: #555761;
	text-decoration: none;
}

/* Auto center content in window */
#stage {
	width:100%; 
	margin: 0 auto;
	padding: 0;
	} 

#stage canvas, #overlay {
	position: absolute;
	margin: 0 auto;
	padding: 0;
	}

#overlay {
	margin: 0 auto;
	padding: 0;
}

#overlay p {
	color: #333;
	font-family: "museo-sans";
	font-weight: 900;
	font-style: normal;
	font-size: 14px;
}

.centered {
	position: fixed;
	top: 50%;
	left: 50%;
	transform: translate(-50%, -50%);
	-webkit-transform: translate(-50%, -50%);
	}

.centered-bottom {
	position: fixed;
	bottom: 3%;
	left: 50%;
	transform: translate(-50%, -0%);
	-webkit-transform: translate(-50%, -50%);
}
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<!DOCTYPE html>
<!--[if lt IE 7]>      <html class="no-js lt-ie9 lt-ie8 lt-ie7"> <![endif]-->
<!--[if IE 7]>         <html class="no-js lt-ie9 lt-ie8"> <![endif]-->
<!--[if IE 8]>         <html class="no-js lt-ie9"> <![endif]-->
<!--[if gt IE 8]><!--> <html class="no-js"> <!--<![endif]-->
    <head>
        <meta charset="utf-8">
        <meta http-equiv="X-UA-Compatible" content="IE=edge">
        <title>MAKECODEPLAY</title>
        <meta name="description" content="">
        <meta name="viewport" content="width=device-width, initial-scale=1">

		<script src="//use.typekit.net/uwk8rac.js"></script>
		<script>try{Typekit.load({ async: true });}catch(e){}</script>

    </head>
    <body>
        
        <div id="stage">
			<canvas id="canvas"></canvas>
			<div class="centered">
				<img src="img/makecodeplay-logo.png" alt="MAKECODEPLAY" height="70" width="771"></div>
			<div class="centered" style="margin-top:50px;">
				<p>SITE COMING SOON</p></div>
		  	<div class="centered-bottom">
		  		<footer>
 					<small>&copy; Copyright 2015, MAKECODEPLAY</small>
				</footer>
			</div>
		</div>
    </body>
</html>
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Zac*_*Dow 5

该解决方案在调整大小时具有闪烁效果,但是无论大小如何都看起来不错。

通过完全使用JQuery更改宽度/高度,它摆脱了闪烁。这是一个改进的版本:

JS:

$(function(){
    resizeCanvas();
});

$(window).on('resize', function(){
    resizeCanvas();
});

function resizeCanvas()
{
    var canvas = $('#canvas');
    canvas.css("width", $(window).width());
    canvas.css("height", $(window).height());
}
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JSFiddle

使用JQuery而不使用普通CSS的原因是背景画布是绝对定位的。

如果可以帮助,则最好不要使用JQuery hack,但是这似乎是解决这种情况的最佳选择。


TOA*_*OGG 5

有一个用于检测窗口大小调整的事件处理程序:https : //developer.mozilla.org/de/docs/Web/API/GlobalEventHandlers/onresize

所以你可以做类似的事情

window.onresize = function()
{
    var canvas = document.getElementById('canvas');
    canvas.width = window.innerWidth;
    canvas.style.width = window.innerWidth;
    canvas.height = window.innerHeight;
    canvas.style.height = window.innerHeight;
}
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