在XAML中设置网格列或网格行的动画?

Kis*_*mar 13 wpf

有什么办法可以从XAML动画网格列宽或网格行高吗?

小智 18

如何解决问题?为什么不在要设置动画的特定行内放置网格(或任何其他所需控件),将行高设置为"自动",然后设置控件高度的动画.它对我有用.

<Grid>
  <Grid.RowDefinitions>
    <RowDefinition Height="30"/>
    <RowDefinition Height="Auto"/>
  </Grid.RowDefinitions>
  <Button x:Name="ExpandCollapseBtn" Width="100" Click="ExpandCollapse_Click"/>
  <WrapPanel x:Name="ToolBox" Grid.Row="1" Height="0">
    <Button Content="1" Width="50" Height="50"/>
    <Button Content="2" Width="50" Height="50"/>
    <Button Content="3" Width="50" Height="50"/>
    <Button Content="4" Width="50" Height="50"/>
  </WrapPanel>
</Grid>
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代码背后:

private bool Expanded = false;
void ExpandCollapse_Click(object sender, RoutedEventArgs e)
{
  if (Expanded)
  {
    var anim = new DoubleAnimation(0, (Duration)TimeSpan.FromSeconds(0.3));
    anim.Completed += (s, _) => Expanded = false;
    ToolBox.BeginAnimation(ContentControl.HeightProperty, anim);
  }
  else
  {
    var anim = new DoubleAnimation(100, (Duration)TimeSpan.FromSeconds(0.3));
    anim.Completed += (s, _) => Expanded = true;
    ToolBox.BeginAnimation(ContentControl.HeightProperty, anim);
  }
}
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我承认它不是你想要的.但它是一个快速的解决方案(当然,假设您最终希望通过动画网格行来放置网格内的UIElement).您可以类似地为列宽做这件事.


Tho*_*que 5

ColumnDefinition.WidthRowDefinition.Height属性的类型的GridLength,并没有内置的动画这种类型。因此,如果您想这样做,您可能必须创建自己的GridLengthAnimation类。如果你DoubleAnimation举个例子,这可能不是太不可能,但也不容易......

编辑:实际上,如果您在 Google 上搜索“GridLength 动画”,会有几个有趣的结果...

http://windowsclient.net/learn/video.aspx?v=70654
http://marlongrech.wordpress.com/2007/08/20/gridlength-animation/
http://www.codeproject.com/KB/WPF /GridLengthAnimation.aspx

  • Annnd...“windowsclient.net”链接已损坏。似乎 MS 正在拆除 Win8 之前的任何东西,或者应用 Hanlon's Razor,根本不在乎它。 (4认同)

Nig*_*haw 5

我已经厌倦了前不久不得不摆弄XAML为网格行和列设置动画的麻烦,所以我写了一些方法完全通过代码来完成。

使用这些,您可以用一行来扩展/缩小代码中的列和行:

Animation.AnimationHelper.AnimateGridColumnExpandCollapse(LeftColumn, true, expandedHeight, currentWidth, LeftColumn.MinWidth, 0, 200);
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要注意的一件事是在完成时将动画设置为null。如果不执行此操作,则动画完成后,网格仍处于动画的控制之下。如果网格没有拆分器,则可能很好,但是如果网格具有拆分器,并且您希望能够在动画完成后手动调整其大小,则必须在动画完成后将动画设置为null。

方法如下:

    /// <summary>
    /// Animate expand/collapse of a grid column. 
    /// </summary>
    /// <param name="gridColumn">The grid column to expand/collapse.</param>
    /// <param name="expandedWidth">The expanded width.</param>
    /// <param name="milliseconds">The milliseconds component of the duration.</param>
    /// <param name="collapsedWidth">The width when collapsed.</param>
    /// <param name="minWidth">The minimum width of the column.</param>
    /// <param name="seconds">The seconds component of the duration.</param>
    /// <param name="expand">If true, expand, otherwise collapse.</param>
    public static void AnimateGridColumnExpandCollapse(ColumnDefinition gridColumn, bool expand, double expandedWidth, double collapsedWidth, 
        double minWidth, int seconds, int milliseconds)
    {
        if( expand && gridColumn.ActualWidth >= expandedWidth)
            // It's as wide as it needs to be.
            return;

        if (!expand && gridColumn.ActualWidth == collapsedWidth)
            // It's already collapsed.
            return;

        Storyboard storyBoard = new Storyboard();

        GridLengthAnimation animation = new GridLengthAnimation();
        animation.From = new GridLength(gridColumn.ActualWidth);
        animation.To = new GridLength(expand ? expandedWidth : collapsedWidth);
        animation.Duration = new TimeSpan(0, 0, 0, seconds, milliseconds);

        // Set delegate that will fire on completion.
        animation.Completed += delegate
        {
            // Set the animation to null on completion. This allows the grid to be resized manually
            gridColumn.BeginAnimation(ColumnDefinition.WidthProperty, null);

            // Set the final value manually.
            gridColumn.Width = new GridLength(expand ? expandedWidth : collapsedWidth);

            // Set the minimum width.
            gridColumn.MinWidth = minWidth;
        };

        storyBoard.Children.Add(animation);

        Storyboard.SetTarget(animation, gridColumn);
        Storyboard.SetTargetProperty(animation, new PropertyPath(ColumnDefinition.WidthProperty));
        storyBoard.Children.Add(animation);

        // Begin the animation.
        storyBoard.Begin();
    }

    /// <summary>
    /// Animate expand/collapse of a grid row. 
    /// </summary>
    /// <param name="gridRow">The grid row to expand/collapse.</param>
    /// <param name="expandedHeight">The expanded height.</param>
    /// <param name="collapsedHeight">The collapesed height.</param>
    /// <param name="minHeight">The minimum height.</param>
    /// <param name="milliseconds">The milliseconds component of the duration.</param>
    /// <param name="seconds">The seconds component of the duration.</param>
    /// <param name="expand">If true, expand, otherwise collapse.</param>
    public static void AnimateGridRowExpandCollapse(RowDefinition gridRow, bool expand, double expandedHeight, double collapsedHeight, double minHeight, int seconds, int milliseconds)
    {
        if (expand && gridRow.ActualHeight >= expandedHeight)
            // It's as high as it needs to be.
            return;

        if (!expand && gridRow.ActualHeight == collapsedHeight)
            // It's already collapsed.
            return;

        Storyboard storyBoard = new Storyboard();

        GridLengthAnimation animation = new GridLengthAnimation();
        animation.From = new GridLength(gridRow.ActualHeight);
        animation.To = new GridLength(expand ? expandedHeight : collapsedHeight);
        animation.Duration = new TimeSpan(0, 0, 0, seconds, milliseconds);

        // Set delegate that will fire on completioon.
        animation.Completed += delegate
        {
            // Set the animation to null on completion. This allows the grid to be resized manually
            gridRow.BeginAnimation(RowDefinition.HeightProperty, null);

            // Set the final height.
            gridRow.Height = new GridLength(expand ? expandedHeight : collapsedHeight);

            // Set the minimum height.
            gridRow.MinHeight = minHeight;
        };

        storyBoard.Children.Add(animation);

        Storyboard.SetTarget(animation, gridRow);
        Storyboard.SetTargetProperty(animation, new PropertyPath(RowDefinition.HeightProperty));
        storyBoard.Children.Add(animation);

        // Begin the animation.
        storyBoard.Begin();
    }
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  • 您使用的gridlengthanimation类是什么? (5认同)

can*_*zky 5

AnimationHelper我以 Nigel Shaw 提供的类为基础,并将其包装在可重复使用的类中GridAnimationBehavior,该类可以附加到RowDefinitionColumnDefinition元素上。

/// <summary>
/// Wraps the functionality provided by the <see cref="AnimationHelper"/> class
/// in a behavior which can be used with the <see cref="ColumnDefinition"/>
/// and <see cref="RowDefinition"/> types.
/// </summary>
public class GridAnimationBehavior : DependencyObject
{
  #region Attached IsExpanded DependencyProperty

  /// <summary>
  /// Register the "IsExpanded" attached property and the "OnIsExpanded" callback 
  /// </summary>
  public static readonly DependencyProperty IsExpandedProperty =
    DependencyProperty.RegisterAttached("IsExpanded", typeof(bool), typeof(GridAnimationBehavior),
      new FrameworkPropertyMetadata(OnIsExpandedChanged));

  public static void SetIsExpanded(DependencyObject dependencyObject, bool value)
  {
    dependencyObject.SetValue(IsExpandedProperty, value);
  }

  #endregion

  #region Attached Duration DependencyProperty

  /// <summary>
  /// Register the "Duration" attached property 
  /// </summary>
  public static readonly DependencyProperty DurationProperty =
    DependencyProperty.RegisterAttached("Duration", typeof(TimeSpan), typeof(GridAnimationBehavior),
      new FrameworkPropertyMetadata(TimeSpan.FromMilliseconds(200)));

  public static void SetDuration(DependencyObject dependencyObject, TimeSpan value)
  {
    dependencyObject.SetValue(DurationProperty, value);
  }

  private static TimeSpan GetDuration(DependencyObject dependencyObject)
  {
    return (TimeSpan)dependencyObject.GetValue(DurationProperty);
  }

  #endregion

  #region GridCellSize DependencyProperty

  /// <summary>
  /// Use a private "GridCellSize" dependency property as a temporary backing 
  /// store for the last expanded grid cell size (row height or column width).
  /// </summary>
  private static readonly DependencyProperty GridCellSizeProperty =
    DependencyProperty.Register("GridCellSize", typeof(double), typeof(GridAnimationBehavior),
      new UIPropertyMetadata(0.0));

  private static void SetGridCellSize(DependencyObject dependencyObject, double value)
  {
    dependencyObject.SetValue(GridCellSizeProperty, value);
  }

  private static double GetGridCellSize(DependencyObject dependencyObject)
  {
    return (double)dependencyObject.GetValue(GridCellSizeProperty);
  }

  #endregion

  /// <summary>
  /// Called when the attached <c>IsExpanded</c> property changed.
  /// </summary>
  private static void OnIsExpandedChanged(DependencyObject dependencyObject, DependencyPropertyChangedEventArgs e)
  {
    var duration = GetDuration(dependencyObject);
    var rowDefinition = dependencyObject as RowDefinition;
    if (rowDefinition != null)
    {
      // The IsExpanded attached property of a RowDefinition changed
      if ((bool)e.NewValue)
      {
        var expandedHeight = GetGridCellSize(rowDefinition);
        if (expandedHeight > 0)
        {
          // Animate row height back to saved expanded height.
          AnimationHelper.AnimateGridRowExpandCollapse(rowDefinition, true, expandedHeight, rowDefinition.ActualHeight, 0, duration);
        }
      }
      else
      {
        // Save expanded height and animate row height down to zero.
        SetGridCellSize(rowDefinition, rowDefinition.ActualHeight);
        AnimationHelper.AnimateGridRowExpandCollapse(rowDefinition, false, rowDefinition.ActualHeight, 0, 0, duration);
      }
    }

    var columnDefinition = dependencyObject as ColumnDefinition;
    if (columnDefinition != null)
    {
      // The IsExpanded attached property of a ColumnDefinition changed
      if ((bool)e.NewValue)
      {
        var expandedWidth = GetGridCellSize(columnDefinition);
        if (expandedWidth > 0)
        {
          // Animate column width back to saved expanded width.
          AnimationHelper.AnimateGridColumnExpandCollapse(columnDefinition, true, expandedWidth, columnDefinition.ActualWidth, 0, duration);
        }
      }
      else
      {
        // Save expanded width and animate column width down to zero.
        SetGridCellSize(columnDefinition, columnDefinition.ActualWidth);
        AnimationHelper.AnimateGridColumnExpandCollapse(columnDefinition, false, columnDefinition.ActualWidth, 0, 0, duration);
      }
    }
  }
}
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请注意,我对 Nigel 的代码进行了一些调整,以使用 TimeSpan 类型的参数作为动画持续时间,而不是单独的秒和毫秒参数。

此行为使网格行/列的动画 MVVM 友好(仅 XAML,无需后台代码)。例子:

<Grid.RowDefinitions>
  <RowDefinition Height="*" Behaviors:GridAnimationBehavior.IsExpanded="{Binding IsUpperPaneVisible}" />
  <RowDefinition Height="*" />
  <RowDefinition Height="*" Behaviors:GridAnimationBehavior.IsExpanded="{Binding IsLowerPaneVisible}" />
</Grid.RowDefinitions>
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我添加这个答案是因为原始海报要求纯 XAML 解决方案。