小智 18
如何解决问题?为什么不在要设置动画的特定行内放置网格(或任何其他所需控件),将行高设置为"自动",然后设置控件高度的动画.它对我有用.
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="30"/>
<RowDefinition Height="Auto"/>
</Grid.RowDefinitions>
<Button x:Name="ExpandCollapseBtn" Width="100" Click="ExpandCollapse_Click"/>
<WrapPanel x:Name="ToolBox" Grid.Row="1" Height="0">
<Button Content="1" Width="50" Height="50"/>
<Button Content="2" Width="50" Height="50"/>
<Button Content="3" Width="50" Height="50"/>
<Button Content="4" Width="50" Height="50"/>
</WrapPanel>
</Grid>
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代码背后:
private bool Expanded = false;
void ExpandCollapse_Click(object sender, RoutedEventArgs e)
{
if (Expanded)
{
var anim = new DoubleAnimation(0, (Duration)TimeSpan.FromSeconds(0.3));
anim.Completed += (s, _) => Expanded = false;
ToolBox.BeginAnimation(ContentControl.HeightProperty, anim);
}
else
{
var anim = new DoubleAnimation(100, (Duration)TimeSpan.FromSeconds(0.3));
anim.Completed += (s, _) => Expanded = true;
ToolBox.BeginAnimation(ContentControl.HeightProperty, anim);
}
}
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我承认它不是你想要的.但它是一个快速的解决方案(当然,假设您最终希望通过动画网格行来放置网格内的UIElement).您可以类似地为列宽做这件事.
在ColumnDefinition.Width和RowDefinition.Height属性的类型的GridLength,并没有内置的动画这种类型。因此,如果您想这样做,您可能必须创建自己的GridLengthAnimation类。如果你DoubleAnimation举个例子,这可能不是太不可能,但也不容易......
编辑:实际上,如果您在 Google 上搜索“GridLength 动画”,会有几个有趣的结果...
http://windowsclient.net/learn/video.aspx?v=70654
http://marlongrech.wordpress.com/2007/08/20/gridlength-animation/
http://www.codeproject.com/KB/WPF /GridLengthAnimation.aspx
我已经厌倦了前不久不得不摆弄XAML为网格行和列设置动画的麻烦,所以我写了一些方法完全通过代码来完成。
使用这些,您可以用一行来扩展/缩小代码中的列和行:
Animation.AnimationHelper.AnimateGridColumnExpandCollapse(LeftColumn, true, expandedHeight, currentWidth, LeftColumn.MinWidth, 0, 200);
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要注意的一件事是在完成时将动画设置为null。如果不执行此操作,则动画完成后,网格仍处于动画的控制之下。如果网格没有拆分器,则可能很好,但是如果网格具有拆分器,并且您希望能够在动画完成后手动调整其大小,则必须在动画完成后将动画设置为null。
方法如下:
/// <summary>
/// Animate expand/collapse of a grid column.
/// </summary>
/// <param name="gridColumn">The grid column to expand/collapse.</param>
/// <param name="expandedWidth">The expanded width.</param>
/// <param name="milliseconds">The milliseconds component of the duration.</param>
/// <param name="collapsedWidth">The width when collapsed.</param>
/// <param name="minWidth">The minimum width of the column.</param>
/// <param name="seconds">The seconds component of the duration.</param>
/// <param name="expand">If true, expand, otherwise collapse.</param>
public static void AnimateGridColumnExpandCollapse(ColumnDefinition gridColumn, bool expand, double expandedWidth, double collapsedWidth,
double minWidth, int seconds, int milliseconds)
{
if( expand && gridColumn.ActualWidth >= expandedWidth)
// It's as wide as it needs to be.
return;
if (!expand && gridColumn.ActualWidth == collapsedWidth)
// It's already collapsed.
return;
Storyboard storyBoard = new Storyboard();
GridLengthAnimation animation = new GridLengthAnimation();
animation.From = new GridLength(gridColumn.ActualWidth);
animation.To = new GridLength(expand ? expandedWidth : collapsedWidth);
animation.Duration = new TimeSpan(0, 0, 0, seconds, milliseconds);
// Set delegate that will fire on completion.
animation.Completed += delegate
{
// Set the animation to null on completion. This allows the grid to be resized manually
gridColumn.BeginAnimation(ColumnDefinition.WidthProperty, null);
// Set the final value manually.
gridColumn.Width = new GridLength(expand ? expandedWidth : collapsedWidth);
// Set the minimum width.
gridColumn.MinWidth = minWidth;
};
storyBoard.Children.Add(animation);
Storyboard.SetTarget(animation, gridColumn);
Storyboard.SetTargetProperty(animation, new PropertyPath(ColumnDefinition.WidthProperty));
storyBoard.Children.Add(animation);
// Begin the animation.
storyBoard.Begin();
}
/// <summary>
/// Animate expand/collapse of a grid row.
/// </summary>
/// <param name="gridRow">The grid row to expand/collapse.</param>
/// <param name="expandedHeight">The expanded height.</param>
/// <param name="collapsedHeight">The collapesed height.</param>
/// <param name="minHeight">The minimum height.</param>
/// <param name="milliseconds">The milliseconds component of the duration.</param>
/// <param name="seconds">The seconds component of the duration.</param>
/// <param name="expand">If true, expand, otherwise collapse.</param>
public static void AnimateGridRowExpandCollapse(RowDefinition gridRow, bool expand, double expandedHeight, double collapsedHeight, double minHeight, int seconds, int milliseconds)
{
if (expand && gridRow.ActualHeight >= expandedHeight)
// It's as high as it needs to be.
return;
if (!expand && gridRow.ActualHeight == collapsedHeight)
// It's already collapsed.
return;
Storyboard storyBoard = new Storyboard();
GridLengthAnimation animation = new GridLengthAnimation();
animation.From = new GridLength(gridRow.ActualHeight);
animation.To = new GridLength(expand ? expandedHeight : collapsedHeight);
animation.Duration = new TimeSpan(0, 0, 0, seconds, milliseconds);
// Set delegate that will fire on completioon.
animation.Completed += delegate
{
// Set the animation to null on completion. This allows the grid to be resized manually
gridRow.BeginAnimation(RowDefinition.HeightProperty, null);
// Set the final height.
gridRow.Height = new GridLength(expand ? expandedHeight : collapsedHeight);
// Set the minimum height.
gridRow.MinHeight = minHeight;
};
storyBoard.Children.Add(animation);
Storyboard.SetTarget(animation, gridRow);
Storyboard.SetTargetProperty(animation, new PropertyPath(RowDefinition.HeightProperty));
storyBoard.Children.Add(animation);
// Begin the animation.
storyBoard.Begin();
}
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AnimationHelper我以 Nigel Shaw 提供的类为基础,并将其包装在可重复使用的类中GridAnimationBehavior,该类可以附加到RowDefinition和ColumnDefinition元素上。
/// <summary>
/// Wraps the functionality provided by the <see cref="AnimationHelper"/> class
/// in a behavior which can be used with the <see cref="ColumnDefinition"/>
/// and <see cref="RowDefinition"/> types.
/// </summary>
public class GridAnimationBehavior : DependencyObject
{
#region Attached IsExpanded DependencyProperty
/// <summary>
/// Register the "IsExpanded" attached property and the "OnIsExpanded" callback
/// </summary>
public static readonly DependencyProperty IsExpandedProperty =
DependencyProperty.RegisterAttached("IsExpanded", typeof(bool), typeof(GridAnimationBehavior),
new FrameworkPropertyMetadata(OnIsExpandedChanged));
public static void SetIsExpanded(DependencyObject dependencyObject, bool value)
{
dependencyObject.SetValue(IsExpandedProperty, value);
}
#endregion
#region Attached Duration DependencyProperty
/// <summary>
/// Register the "Duration" attached property
/// </summary>
public static readonly DependencyProperty DurationProperty =
DependencyProperty.RegisterAttached("Duration", typeof(TimeSpan), typeof(GridAnimationBehavior),
new FrameworkPropertyMetadata(TimeSpan.FromMilliseconds(200)));
public static void SetDuration(DependencyObject dependencyObject, TimeSpan value)
{
dependencyObject.SetValue(DurationProperty, value);
}
private static TimeSpan GetDuration(DependencyObject dependencyObject)
{
return (TimeSpan)dependencyObject.GetValue(DurationProperty);
}
#endregion
#region GridCellSize DependencyProperty
/// <summary>
/// Use a private "GridCellSize" dependency property as a temporary backing
/// store for the last expanded grid cell size (row height or column width).
/// </summary>
private static readonly DependencyProperty GridCellSizeProperty =
DependencyProperty.Register("GridCellSize", typeof(double), typeof(GridAnimationBehavior),
new UIPropertyMetadata(0.0));
private static void SetGridCellSize(DependencyObject dependencyObject, double value)
{
dependencyObject.SetValue(GridCellSizeProperty, value);
}
private static double GetGridCellSize(DependencyObject dependencyObject)
{
return (double)dependencyObject.GetValue(GridCellSizeProperty);
}
#endregion
/// <summary>
/// Called when the attached <c>IsExpanded</c> property changed.
/// </summary>
private static void OnIsExpandedChanged(DependencyObject dependencyObject, DependencyPropertyChangedEventArgs e)
{
var duration = GetDuration(dependencyObject);
var rowDefinition = dependencyObject as RowDefinition;
if (rowDefinition != null)
{
// The IsExpanded attached property of a RowDefinition changed
if ((bool)e.NewValue)
{
var expandedHeight = GetGridCellSize(rowDefinition);
if (expandedHeight > 0)
{
// Animate row height back to saved expanded height.
AnimationHelper.AnimateGridRowExpandCollapse(rowDefinition, true, expandedHeight, rowDefinition.ActualHeight, 0, duration);
}
}
else
{
// Save expanded height and animate row height down to zero.
SetGridCellSize(rowDefinition, rowDefinition.ActualHeight);
AnimationHelper.AnimateGridRowExpandCollapse(rowDefinition, false, rowDefinition.ActualHeight, 0, 0, duration);
}
}
var columnDefinition = dependencyObject as ColumnDefinition;
if (columnDefinition != null)
{
// The IsExpanded attached property of a ColumnDefinition changed
if ((bool)e.NewValue)
{
var expandedWidth = GetGridCellSize(columnDefinition);
if (expandedWidth > 0)
{
// Animate column width back to saved expanded width.
AnimationHelper.AnimateGridColumnExpandCollapse(columnDefinition, true, expandedWidth, columnDefinition.ActualWidth, 0, duration);
}
}
else
{
// Save expanded width and animate column width down to zero.
SetGridCellSize(columnDefinition, columnDefinition.ActualWidth);
AnimationHelper.AnimateGridColumnExpandCollapse(columnDefinition, false, columnDefinition.ActualWidth, 0, 0, duration);
}
}
}
}
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请注意,我对 Nigel 的代码进行了一些调整,以使用 TimeSpan 类型的参数作为动画持续时间,而不是单独的秒和毫秒参数。
此行为使网格行/列的动画 MVVM 友好(仅 XAML,无需后台代码)。例子:
<Grid.RowDefinitions>
<RowDefinition Height="*" Behaviors:GridAnimationBehavior.IsExpanded="{Binding IsUpperPaneVisible}" />
<RowDefinition Height="*" />
<RowDefinition Height="*" Behaviors:GridAnimationBehavior.IsExpanded="{Binding IsLowerPaneVisible}" />
</Grid.RowDefinitions>
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我添加这个答案是因为原始海报要求纯 XAML 解决方案。
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