Lan*_*ton 8 random haskell coding-style where
我是Haskell的新手,所以我对编码风格了解不多.我有一个链接很多随机生成器的函数.这种代码是否被认为是错误的风格,其中我在where声明后有~10行?如果是这样,有哪些替代方案?
#!/usr/bin/env runhaskell
{-# LANGUAGE UnicodeSyntax #-}
module Main where
makeDummy :: RandomGen g ? [String] ? FilePath ? g ? (FilePath, g)
makeDummy words root gen0 = (fullPath, gen7)
where
(numWordsInTitle, gen1) = randomR (1 :: Int, 4 :: Int) gen0 -- unused
(title, gen2) = randomChoice words gen1
(year, gen3) = randomR (1800 :: Int, 2100 :: Int) gen2
(resNum, gen4) = randomChoice ["1080", "720", "480"] gen3
(resLetter, gen5) = randomChoice ["P", "p", "i", "I"] gen4
res = resNum ++ resLetter
(shuffled, gen6) = shuffle [title, show year, resNum ++ resLetter] gen5
(fileExt, gen7) = randomChoice [".mkv", ".mp4", ".ogv", ".srt", ""] gen6
path = (++ fileExt) $ intercalate " " shuffled
fullPath = root </> path
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由于这可能是一个有点主观的主题,请限制答案,以重新实现Haskell社区代码风格规范,而不是个人意见/美学.
我知道使用的可能性getStdRandom,但想在这里使用纯函数,最好.
根据要求,这里是如何以State最直接的方式重写函数.请注意,顶级类型签名未更改.
makeDummy :: RandomGen g ? [String] ? FilePath ? g ? (FilePath, g)
makeDummy words root = runState $ do
numWordsInTitle <- state $ randomR (1 :: Int, 4 :: Int) -- unused
title <- state $ randomChoice words
year <- state $ randomR (1800 :: Int, 2100 :: Int)
resNum <- state $ randomChoice ["1080", "720", "480"]
resLetter <- state $ randomChoice ["P", "p", "i", "I"]
let res = resNum ++ resLetter
shuffled <- state $ shuffle [title, show year, resNum ++ resLetter]
fileExt <- state $ randomChoice [".mkv", ".mp4", ".ogv", ".srt", ""]
let path = (++ fileExt) $ intercalate " " shuffled
let fullPath = root </> path
return fullPath
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更常见的情况是,state $通过定义实用程序函数(例如randomChoice已经在Statemonad中),可以避免大多数用法.(这或多或少是MonadRandom包的功能的一部分.)
对!在这种情况下,状态monad(甚至更具体地说,随机monad)非常方便.这些允许你将所有转换为某种状态的计算链接在一起,在这种情况下是随机种子.例如,参见Control.Monad.State或寻找MonadRandom.
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