可能只对libGDX技能负责.
MyGame.java:
public void create() { // gets called after constructor
Resources.setInstance(new Resources());
}
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Resources.java
public static void setInstance(Resources res) {
if (instance != null) {
instance = res;
}
else throw new IllegalStateException(
"instance cant be null");
}
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堆栈跟踪:
Exception in thread "LWJGL Application" java.lang.IllegalStateException: instance cant be null
at com.mutant.td.Resources.setInstance(Resources.java:22)
at com.mutant.td.SpeciesWarGame.create(SpeciesWarGame.java:41)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:143)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:120)
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我真的不知道发生了什么.
这是错的:
if (instance != null)
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你在这里检查错了.你应该检查:
if (res != null)
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因为这是你传递给你的方法的东西.
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