est*_*jop 9 c performance multithreading simd matrix-multiplication
我正在尝试加速多核架构上的矩阵乘法.为此,我尝试同时使用线程和SIMD.但我的结果并不好.我通过顺序矩阵乘法测试加速:
void sequentialMatMul(void* params)
{
cout << "SequentialMatMul started.";
int i, j, k;
for (i = 0; i < N; i++)
{
for (k = 0; k < N; k++)
{
for (j = 0; j < N; j++)
{
X[i][j] += A[i][k] * B[k][j];
}
}
}
cout << "\nSequentialMatMul finished.";
}
Run Code Online (Sandbox Code Playgroud)
我尝试将线程和SIMD添加到矩阵乘法中,如下所示:
void threadedSIMDMatMul(void* params)
{
bounds *args = (bounds*)params;
int lowerBound = args->lowerBound;
int upperBound = args->upperBound;
int idx = args->idx;
int i, j, k;
for (i = lowerBound; i <upperBound; i++)
{
for (k = 0; k < N; k++)
{
for (j = 0; j < N; j+=4)
{
mmx1 = _mm_loadu_ps(&X[i][j]);
mmx2 = _mm_load_ps1(&A[i][k]);
mmx3 = _mm_loadu_ps(&B[k][j]);
mmx4 = _mm_mul_ps(mmx2, mmx3);
mmx0 = _mm_add_ps(mmx1, mmx4);
_mm_storeu_ps(&X[i][j], mmx0);
}
}
}
_endthread();
}
Run Code Online (Sandbox Code Playgroud)
以下部分用于计算每个线程的下行和上行:
bounds arg[CORES];
for (int part = 0; part < CORES; part++)
{
arg[part].idx = part;
arg[part].lowerBound = (N / CORES)*part;
arg[part].upperBound = (N / CORES)*(part + 1);
}
Run Code Online (Sandbox Code Playgroud)
最后,线程SIMD版本被调用如下:
HANDLE handle[CORES];
for (int part = 0; part < CORES; part++)
{
handle[part] = (HANDLE)_beginthread(threadedSIMDMatMul, 0, (void*)&arg[part]);
}
for (int part = 0; part < CORES; part++)
{
WaitForSingleObject(handle[part], INFINITE);
}
Run Code Online (Sandbox Code Playgroud)
结果如下:测试1:
// arrays are defined as follow
float A[N][N];
float B[N][N];
float X[N][N];
N=2048
Core=1//just one thread
Run Code Online (Sandbox Code Playgroud)
顺序时间:11129ms
螺纹SIMD matmul时间:14650ms
加速= 0.75x
测试2:
//defined arrays as follow
float **A = (float**)_aligned_malloc(N* sizeof(float), 16);
float **B = (float**)_aligned_malloc(N* sizeof(float), 16);
float **X = (float**)_aligned_malloc(N* sizeof(float), 16);
for (int k = 0; k < N; k++)
{
A[k] = (float*)malloc(cols * sizeof(float));
B[k] = (float*)malloc(cols * sizeof(float));
X[k] = (float*)malloc(cols * sizeof(float));
}
N=2048
Core=1//just one thread
Run Code Online (Sandbox Code Playgroud)
连续时间:15907ms
螺纹SIMD matmul时间:18578ms
加速= 0.85x
测试3:
//defined arrays as follow
float A[N][N];
float B[N][N];
float X[N][N];
N=2048
Core=2
Run Code Online (Sandbox Code Playgroud)
连续时间:10855ms
螺纹SIMD matmul时间:27967ms
加速= 0.38x
测试4:
//defined arrays as follow
float **A = (float**)_aligned_malloc(N* sizeof(float), 16);
float **B = (float**)_aligned_malloc(N* sizeof(float), 16);
float **X = (float**)_aligned_malloc(N* sizeof(float), 16);
for (int k = 0; k < N; k++)
{
A[k] = (float*)malloc(cols * sizeof(float));
B[k] = (float*)malloc(cols * sizeof(float));
X[k] = (float*)malloc(cols * sizeof(float));
}
N=2048
Core=2
Run Code Online (Sandbox Code Playgroud)
连续时间:16579ms
螺纹SIMD matmul时间:30160ms
加速= 0.51x
我的问题:为什么我没有加快速度?
以下是我在四核i7 IVB处理器上构建算法的时间.
sequential: 3.42 s
4 threads: 0.97 s
4 threads + SSE: 0.86 s
Run Code Online (Sandbox Code Playgroud)
以下是2核P9600 @ 2.53 GHz的时间,类似于OP的E2200 @ 2.2 GHz
sequential: time 6.52 s
2 threads: time 3.66 s
2 threads + SSE: 3.75 s
Run Code Online (Sandbox Code Playgroud)
我使用OpenMP因为它使这很容易.OpenMP中的每个线程都有效地运行
lowerBound = N*part/CORES;
upperBound = N*(part + 1)/CORES;
Run Code Online (Sandbox Code Playgroud)
(请注意,这与您的定义略有不同.N由于您CORES首先除以某些值,因此您的定义可能会给出错误的结果.)
至于SIMD版本.它的速度并不快,可能是因为它受内存带宽限制.它可能不是真的更快,因为GCC已经对循环进行了描述.
最佳解决方案要复杂得多.您需要使用循环平铺并对平铺内的元素重新排序以获得最佳性能.我今天没有时间这样做.
这是我使用的代码:
//c99 -O3 -fopenmp -Wall foo.c
#include <stdio.h>
#include <string.h>
#include <x86intrin.h>
#include <omp.h>
void gemm(float * restrict a, float * restrict b, float * restrict c, int n) {
for(int i=0; i<n; i++) {
for(int k=0; k<n; k++) {
for(int j=0; j<n; j++) {
c[i*n+j] += a[i*n+k]*b[k*n+j];
}
}
}
}
void gemm_tlp(float * restrict a, float * restrict b, float * restrict c, int n) {
#pragma omp parallel for
for(int i=0; i<n; i++) {
for(int k=0; k<n; k++) {
for(int j=0; j<n; j++) {
c[i*n+j] += a[i*n+k]*b[k*n+j];
}
}
}
}
void gemm_tlp_simd(float * restrict a, float * restrict b, float * restrict c, int n) {
#pragma omp parallel for
for(int i=0; i<n; i++) {
for(int k=0; k<n; k++) {
__m128 a4 = _mm_set1_ps(a[i*n+k]);
for(int j=0; j<n; j+=4) {
__m128 c4 = _mm_load_ps(&c[i*n+j]);
__m128 b4 = _mm_load_ps(&b[k*n+j]);
c4 = _mm_add_ps(_mm_mul_ps(a4,b4),c4);
_mm_store_ps(&c[i*n+j], c4);
}
}
}
}
int main(void) {
int n = 2048;
float *a = _mm_malloc(n*n * sizeof *a, 64);
float *b = _mm_malloc(n*n * sizeof *b, 64);
float *c1 = _mm_malloc(n*n * sizeof *c1, 64);
float *c2 = _mm_malloc(n*n * sizeof *c2, 64);
float *c3 = _mm_malloc(n*n * sizeof *c2, 64);
for(int i=0; i<n*n; i++) a[i] = 1.0*i;
for(int i=0; i<n*n; i++) b[i] = 1.0*i;
memset(c1, 0, n*n * sizeof *c1);
memset(c2, 0, n*n * sizeof *c2);
memset(c3, 0, n*n * sizeof *c3);
double dtime;
dtime = -omp_get_wtime();
gemm(a,b,c1,n);
dtime += omp_get_wtime();
printf("time %f\n", dtime);
dtime = -omp_get_wtime();
gemm_tlp(a,b,c2,n);
dtime += omp_get_wtime();
printf("time %f\n", dtime);
dtime = -omp_get_wtime();
gemm_tlp_simd(a,b,c3,n);
dtime += omp_get_wtime();
printf("time %f\n", dtime);
printf("error %d\n", memcmp(c1,c2, n*n*sizeof *c1));
printf("error %d\n", memcmp(c1,c3, n*n*sizeof *c1));
}
Run Code Online (Sandbox Code Playgroud)