Fyg*_*ygo 2 video textures ios scenekit swift
我在scenekit中创建了一个多维数据集,并尝试使用MPMoviePlayerController的实例作为其材质.它很有用,但效果不是很好:视频看起来很跳跃,就好像它会在视频帧之间跳跃(基本上是从开始到最后一点播放的帧重放).声音还可以.
我对正在发生的事情做了一个简短的屏幕截图,我想这很明显来自视频:Youtube视频
这是处理映射到多维数据集和创建播放器的代码:
var moviePlayer: MPMoviePlayerController?
func startPlayingVideo(){
let mainBundle = NSBundle.mainBundle()
let url = mainBundle.URLForResource("Sample", withExtension: "m4v")
moviePlayer = MPMoviePlayerController(contentURL: url)
if let player = moviePlayer{
/* Listen for the notification that the movie player sends us whenever it finishes playing */
NSNotificationCenter.defaultCenter().addObserver(self, selector: "videoHasFinishedPlaying:", name: MPMoviePlayerPlaybackDidFinishNotification, object: nil)
println("Successfully instantiated the movie player")
player.scalingMode = .AspectFit
var materials = [SCNMaterial]()
for i in 1...6 {
let material = SCNMaterial()
material.diffuse.contents = player.view.layer
player.view.frame = CGRectMake(0, 0, 200, 200)
materials.append(material)
}
boxGeometry.materials = materials
player.controlStyle = MPMovieControlStyle.None
player.play()
}
else {
println("Failed to instantiate the movie player")
}
}
Run Code Online (Sandbox Code Playgroud)
任何想法如何解决这个帧跳跃及其发生的原因?非常感谢
| 归档时间: |
|
| 查看次数: |
864 次 |
| 最近记录: |