Joe*_*oel 5 c++ signals gtkmm gtk3
我正在程序后台运行超时函数,并且尝试从 Gtk::Button 发出删除事件信号,这是我的构造函数中的代码片段:
// Glib::SignalProxy1<bool,GdkEventAny*> m_deleteSlot;
// m_deleteSlot =
signal_delete_event().connect (sigc::mem_fun (*this, &AlarmUI::my_delete_event));
m_timeout_connection = Glib::signal_timeout().connect_seconds(sigc::mem_fun(*this, &AlarmUI::cb_my_tick), 1);`
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现在,方法:
bool AlarmUI::my_delete_event (GdkEventAny *event) {
if (m_timeout_connection.connected ()) {
// show messagebox here
return true;
} else {
// bye bye
return false;
}
}
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现在,当用户单击退出按钮时,我想发出删除事件信号。问题:如何在 gtkmmm 中发出信号,就像在 C g_signal_emit 或 g_signal_emit_by_name 中一样?
void AlarmUI::on_button_quit () {
// m_deleteSlot.emit (); ???
}
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更新1:
Glib::RefPtr<Gtk::Application> app = Gtk::Application::create (argc, argv, PACKAGE);
Glib::RefPtr<Gtk::Builder> refBuilder = Gtk::Builder::create ();
try {
refBuilder->add_from_file (UI_PATH);
}
catch (const Glib::FileError& ex) {
std::cout << "FileError: " << ex.what() << std::endl;
return 1;
}
catch (const Gtk::BuilderError& ex) {
std::cout << "BuilderError: " << ex.what() << std::endl;
return 1;
}
catch(const Glib::MarkupError& ex)
{
std::cout << "MarkupError: " << ex.what() << std::endl;
return 1;
}
AlarmUI *ui = 0;
refBuilder->get_widget_derived ("window1", ui);
if (ui) {
ui->show_all ();
app->run (); // The window doesn't show
}
delete ui;
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从小部件外部发出小部件信号通常并不明智。这会干扰小部件实现的内部结构。如果你想隐藏窗口,你可以调用thewindow.hide(),如果你想销毁它,你可以删除它。或者,您可以通过发出删除事件信号来直接执行您想要间接触发的任何其他操作。