Mav*_*rik 8 .net c# xml xml-serialization
尝试在服务器上序列化类,将其发送到客户端并在目标上反序列化时,我遇到了问题.
在服务器上,我有以下两个类:
[XmlRoot("StatusUpdate")]
public class GameStatusUpdate
{
public GameStatusUpdate()
{}
public GameStatusUpdate(Player[] players, Command command)
{
this.Players = players;
this.Update = command;
}
[XmlArray("Players")]
public Player[] Players { get; set; }
[XmlElement("Command")]
public Command Update { get; set; }
}
Run Code Online (Sandbox Code Playgroud)
和
[XmlRoot("Player")]
public class Player
{
public Player()
{}
public Player(PlayerColors color)
{
Color = color;
...
}
[XmlAttribute("Color")]
public PlayerColors Color { get; set; }
[XmlAttribute("X")]
public int X { get; set; }
[XmlAttribute("Y")]
public int Y { get; set; }
}
Run Code Online (Sandbox Code Playgroud)
(缺少的类型都是枚举).
这会在序列化上生成以下XML:
<?xml version="1.0" encoding="utf-16"?>
<StatusUpdate>
<Players>
<Player Color="Cyan" X="67" Y="32" />
</Players>
<Command>StartGame</Command>
</StatusUpdate>
Run Code Online (Sandbox Code Playgroud)
在客户端,我试图将其反序列化为以下类:
[XmlRoot("StatusUpdate")]
public class StatusUpdate
{
public StatusUpdate()
{
}
[XmlArray("Players")]
[XmlArrayItem("Player")]
public PlayerInfo[] Players { get; set; }
[XmlElement("Command")]
public Command Update { get; set; }
}
Run Code Online (Sandbox Code Playgroud)
和
[XmlRoot("Player")]
public class PlayerInfo
{
public PlayerInfo()
{
}
[XmlAttribute("X")]
public int X { get; set; }
[XmlAttribute("Y")]
public int Y { get; set; }
[XmlAttribute("Color")]
public PlayerColor Color { get; set; }
}
Run Code Online (Sandbox Code Playgroud)
但是,反序列化器抛出异常:
There is an error in XML document (2, 2).
<StatusUpdate xmlns=''> was not expected.
Run Code Online (Sandbox Code Playgroud)
我错过了什么或做错了什么?
编辑:
根据要求,我还添加了用于序列化和反序列化的代码:
服务器:
public static byte[] SerializeObject(Object obj)
{
XmlSerializer xmlSerializer = new XmlSerializer(obj.GetType());
StringWriter writer = new StringWriter();
// Clear pre-defined namespaces
XmlSerializerNamespaces xsn = new XmlSerializerNamespaces();
xsn.Add("", "");
xmlSerializer.Serialize(writer, obj, xsn);
writer.Flush();
// Send as little-endian UTF-16 string because the Serializer denotes XML as
// utf-18 which cannot be easly changed
UnicodeEncoding encoder = new UnicodeEncoding(false, false);
return encoder.GetBytes(writer.ToString());
}
Run Code Online (Sandbox Code Playgroud)
客户:
public static object DeserializeXml(string xmlData, Type type)
{
XmlSerializer xmlSerializer = new XmlSerializer(type);
StringReader reader = new StringReader(xmlData);
object obj = xmlSerializer.Deserialize(reader);
return obj;
}
Run Code Online (Sandbox Code Playgroud)
使用调用反序列化
StatusUpdate update = (StatusUpdate) Util.DeserializeXml(xmlData, typeof (StatusUpdate));
Run Code Online (Sandbox Code Playgroud)
Mav*_*rik 18
经过大量测试后,我终于发现了一个错误.它不是编码问题,也不是其他代码中的问题,也不是缺少的命名空间.
缺少的部分是反序列化时数组中对象类型的注释.
所以我不得不改变我的StatusUpdate课程
[XmlRoot("StatusUpdate")]
public class StatusUpdate
{
public StatusUpdate()
{
}
[XmlArray("Players"), XmlArrayItem(ElementName = "Player", Type = typeof(PlayerInfo))]
public PlayerInfo[] Players { get; set; }
[XmlElement("Command")]
public ServerCommand Update { get; set; }
}
Run Code Online (Sandbox Code Playgroud)
和序列化开始完美.
我希望能帮到别人.
| 归档时间: |
|
| 查看次数: |
38042 次 |
| 最近记录: |