gar*_*bay 15 android classloader dex android-runtime dex2oat
在Android 5.0之前,我能够使用DexClassLoader和调用loadClass()方法动态加载DEX文件,但是使用最新的Android版本,我得到了一个ClassNotFoundException.
这是我在做的事情:
生成DEX文件.
../android-sdk/android-sdk-linux_86/build-tools/21.1.1/dx --dex --output=bin/output.dex bin/output.jar
Run Code Online (Sandbox Code Playgroud)创建一个DexClassLoader.
DexClassLoader cl = new DexClassLoader(
dexFile.getAbsolutePath(),
odexFile.getAbsolutePath(),
null,
mContext.getClassLoader());
Run Code Online (Sandbox Code Playgroud)呼叫 cl.loadClass("myMethod");
我知道ART使用dex2oat来生成一个由ART加载的ELF文件但是在步骤2中我生成了一个ODEX文件,因此我不需要在ART中运行以在运行时加载DEX文件,任何人都可以帮助我 ?
这适用于Dalvik和ART:new DexClassLoader(jarredDex.getAbsolutePath(), context.getDir("outdex", Context.MODE_PRIVATE).getAbsolutePath(), null, context.getClassLoader());哪里jarredDex是jar文件classes.dex.Jar可以通过运行获得dx --dex --output=filename.jar your/classes/dir.
我从这篇文章中获取了一个代码示例.但ART使用PathClassLoader而不是Dalvik DexClassLoader.此代码在Android 6的模拟器和Android 5.1的小米上进行了测试,效果很好:
// Before the secondary dex file can be processed by the DexClassLoader,
// it has to be first copied from asset resource to a storage location.
File dexInternalStoragePath = new File(getDir("dex", Context.MODE_PRIVATE), SECONDARY_DEX_NAME);
try (BufferedInputStream bis = new BufferedInputStream(getAssets().open(SECONDARY_DEX_NAME));
OutputStream dexWriter = new BufferedOutputStream(new FileOutputStream(dexInternalStoragePath))) {
byte[] buf = new byte[BUF_SIZE];
int len;
while((len = bis.read(buf, 0, BUF_SIZE)) > 0) {
dexWriter.write(buf, 0, len);
}
} catch (IOException e) {
throw new RuntimeException(e);
}
try {
PathClassLoader loader = new PathClassLoader(dexInternalStoragePath.getAbsolutePath(), getClassLoader());
Class<?> toasterClass = loader.loadClass("my.package.ToasterImpl");
Toaster toaster = (Toaster) toasterClass.newInstance();
toaster.show(this, "Success!");
} catch (ReflectiveOperationException e) {
throw new RuntimeException(e);
}
Run Code Online (Sandbox Code Playgroud)
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