tob*_*ain 6 java border stage window-decoration javafx-8
如何确定JavaFX中的阶段/窗口插入?在Swing中,我可以简单地写:
JFrame frame = new JFrame();
Insets insets = frame.getInsets();
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在JavaFX中获得边框大小和窗口标题栏的等价物是什么?
您可以通过查看相对于窗口宽度和高度的场景边界来确定这些.
给定一个Scene scene;,scene.getX()并scene.getY()给出Scene窗口内的x和y坐标.它们分别相当于left和top insets.
右边和底部有点棘手,但是
scene.getWindow().getWidth()-scene.getWidth()-scene.getX()
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给出正确的插图,同样如此
scene.getWindow().getHeight()-scene.getHeight()-scene.getY()
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给出了底层插图.
当场景放置在窗口中并且窗口在屏幕上可见时,这些值当然才有意义.
如果你真的想要一个Insets对象,你可以做类似下面的事情(如果在显示窗口后边框或标题栏改变了大小,它甚至会保持有效):
import javafx.application.Application;
import javafx.beans.binding.Bindings;
import javafx.beans.binding.ObjectBinding;
import javafx.geometry.Insets;
import javafx.geometry.Pos;
import javafx.scene.Scene;
import javafx.scene.control.Label;
import javafx.scene.layout.VBox;
import javafx.stage.Stage;
public class WindowInsetsDemo extends Application {
@Override
public void start(Stage primaryStage) {
Label topLabel = new Label();
Label leftLabel = new Label();
Label rightLabel = new Label();
Label bottomLabel = new Label();
VBox root = new VBox(10, topLabel, leftLabel, bottomLabel, rightLabel);
root.setAlignment(Pos.CENTER);
Scene scene = new Scene(root, 600, 400);
ObjectBinding<Insets> insets = Bindings.createObjectBinding(() ->
new Insets(scene.getY(),
primaryStage.getWidth()-scene.getWidth() - scene.getX(),
primaryStage.getHeight()-scene.getHeight() - scene.getY(),
scene.getX()),
scene.xProperty(),
scene.yProperty(),
scene.widthProperty(),
scene.heightProperty(),
primaryStage.widthProperty(),
primaryStage.heightProperty()
);
topLabel.textProperty().bind(Bindings.createStringBinding(() -> "Top: "+insets.get().getTop(), insets));
leftLabel.textProperty().bind(Bindings.createStringBinding(() -> "Left: "+insets.get().getLeft(), insets));
rightLabel.textProperty().bind(Bindings.createStringBinding(() -> "Right: "+insets.get().getRight(), insets));
bottomLabel.textProperty().bind(Bindings.createStringBinding(() -> "Bottom: "+insets.get().getBottom(), insets));
primaryStage.setScene(scene);
primaryStage.show();
}
public static void main(String[] args) {
launch(args);
}
}
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