NTN*_*TNT 4 objective-c ios nslayoutconstraint ios8 iphone-6
我有一个子视图,并添加了1个按钮.我想在该视图的中心添加此按钮.我使用Autolayout所以我需要以编程方式设置此按钮的约束.
我试过这段代码,但播放按钮不在中心.
[self.moviePlayer.view addSubview:self.playbtn];
self.playbtn.translatesAutoresizingMaskIntoConstraints = NO;
[self.moviePlayer.view addConstraint:[NSLayoutConstraint constraintWithItem:self.playbtn attribute:NSLayoutAttributeLeading relatedBy:NSLayoutRelationEqual
toItem:self.moviePlayer.view attribute:NSLayoutAttributeCenterX multiplier:0.667 constant:0]];
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请帮我纠正一下.提前致谢.
Zha*_*ang 14
您可以使用NSLayoutAttributeCenterX和NSLayoutAttributeCenterY属性将播放按钮居中,如下所示:
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
[self initViews];
[self initConstraints];
}
-(void)initViews
{
self.picture = [[UIImageView alloc] init];
self.picture.image = [UIImage imageNamed:@"bg"];
self.playButton = [[UIButton alloc] init];
[self.playButton setImage:[UIImage imageNamed:@"playButton"] forState:UIControlStateNormal];
[self.view addSubview:self.picture];
[self.view addSubview:self.playButton];
}
-(void)initConstraints
{
self.picture.translatesAutoresizingMaskIntoConstraints = NO;
self.playButton.translatesAutoresizingMaskIntoConstraints = NO;
id views = @{
@"picture": self.picture,
@"playButton": self.playButton
};
// picture constraints
[self.view addConstraints:[NSLayoutConstraint constraintsWithVisualFormat:@"H:|[picture]|" options:0 metrics:nil views:views]];
[self.view addConstraints:[NSLayoutConstraint constraintsWithVisualFormat:@"V:|[picture]|" options:0 metrics:nil views:views]];
// play button constraints
[self.view addConstraint:[NSLayoutConstraint constraintWithItem:self.playButton attribute:NSLayoutAttributeCenterX relatedBy:NSLayoutRelationEqual toItem:self.view attribute:NSLayoutAttributeCenterX multiplier:1.0 constant:0.0]];
[self.view addConstraint:[NSLayoutConstraint constraintWithItem:self.playButton attribute:NSLayoutAttributeCenterY relatedBy:NSLayoutRelationEqual toItem:self.view attribute:NSLayoutAttributeCenterY multiplier:1.0 constant:0.0]];
}
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你得到这样的东西:

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