The*_*kai 5 c# events delegates interface
我正在实现一个使用复合设计模式的菜单系统.我有以下MenuElement接口:
public interface MenuElement
{
void AddMenuElement( MenuElement menuToAdd );
void RemoveMenuElement( MenuElement menuToRemove );
MenuElement GetMenuElement( int index );
void Activate();
}
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我想在这个界面中包含一个"OnActivate"事件,以便实现此接口的MenuItems在激活时可以触发函数.我尝试像这样实现它:
public interface MenuElement
{
public delegate void MenuEvent();
event MenuEvent onActivate;
void AddMenuElement( MenuElement menuToAdd );
void RemoveMenuElement( MenuElement menuToRemove );
MenuElement GetMenuElement( int index );
void Activate();
}
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但是,编译器不允许我在接口内声明委托.我知道一个名为EventHandler的C#事件类型,但与我想要的MenuEvent不同,它需要object和EventArgs参数.我也考虑过移动我的事件并委托给MenuItem,但我仍然很好奇是否可以让界面包含自定义事件.
这可能吗?或者在这种情况下我是否必须使用C#的EventHandler类?
你为什么不用EventHandler?例如
// I've added "I" since it's an Interface
public interface IMenuElement {
void AddMenuElement(MenuElement menuToAdd);
void RemoveMenuElement(MenuElement menuToRemove);
void Activate();
// I've changed your
// MenuElement GetMenuElement(int index)
// to indexer
MenuElement this[int index] {get;}
// Event of interest; I've renamed it from onActivate
event EventHandler Activated;
}
...
// Possible interface implementation
public class MyMenuElement: IMenuElement {
...
// name like "onActivate" is better to use here, as a private context
private void onActivated() {
if (Object.ReferenceEquals(null, Activated))
return;
Activated(this, EventArgs.Empty);
}
public void Activate() {
// Some staff here
...
// Raising the event
onActivated();
}
}
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