题:
在Akka演员中积累状态的正确模式是什么?
语境:
假设我有一些服务都返回数据.
class ServiceA extends Actor {
def receive = {
case _ => sender ! AResponse(100)
}
}
class ServiceB extends Actor {
def receive = {
case _ => sender ! BResponse("n")
}
}
// ...
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我希望有一个控制/监督演员协调所有这些服务的谈话并跟踪他们的响应,然后将所有数据的响应发送回原始发件人.
class Supervisor extends Actor {
def receive = {
case "begin" => begin
case AResponse(id) => ???
case BResponse(letter) => ???
}
// end goal:
def gotEverything(id: Int, letter: String) =
originalSender ! (id, letter)
def begin = {
ServiceA ! "a"
ServiceB ! "b"
}
}
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当服务响应进来时,如何将所有状态保持在一起?据我了解,如果我要将AResponse的值分配给,比如说,var aResponse: Intvar会随着收到不同的消息而不断变化,而且var在我等待BResponse消息的时候,我不可能依靠它.
我意识到我可以使用ask并且只是嵌套/ flatMap Future的,但是从我读到的那是一个糟糕的模式.没有Future的话,有没有办法实现这一切?
Vla*_*eev 16
因为从不同时从多个线程访问actor,所以您可以轻松地存储和改变所需的任何状态.例如,您可以这样做:
class Supervisor extends Actor {
private var originalSender: Option[ActorRef] = None
private var id: Option[WhateverId] = None
private var letter: Option[WhateverLetter] = None
def everythingReceived = id.isDefined && letter.isDefined
def receive = {
case "begin" =>
this.originalSender = Some(sender)
begin()
case AResponse(id) =>
this.id = Some(id)
if (everythingReceived) gotEverything()
case BResponse(letter) =>
this.letter = Some(letter)
if (everythingReceived) gotEverything()
}
// end goal:
def gotEverything(): Unit = {
originalSender.foreach(_ ! (id.get, letter.get))
originalSender = None
id = None
letter = None
}
def begin(): Unit = {
ServiceA ! "a"
ServiceB ! "b"
}
}
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然而,还有一种更好的方法.您可以使用没有显式状态变量的actor模拟某种状态机.这是使用become()机制完成的.
class Supervisor extends Actor {
def receive = empty
def empty: Receive = {
case "begin" =>
AService ! "a"
BService ! "b"
context become noResponses(sender)
}
def noResponses(originalSender: ActorRef): Receive = {
case AResponse(id) => context become receivedId(originalSender, id)
case BResponse(letter) => context become receivedLetter(originalSender, letter)
}
def receivedId(originalSender: ActorRef, id: WhateverId): Receive = {
case AResponse(id) => context become receivedId(originalSender, id)
case BResponse(letter) => gotEverything(originalSender, id, letter)
}
def receivedLetter(originalSender: ActorRef, letter: WhateverLetter): Receive = {
case AResponse(id) => gotEverything(originalSender, id, letter)
case BResponse(letter) => context become receivedLetter(originalSender, letter)
}
// end goal:
def gotEverything(originalSender: ActorRef, id: Int, letter: String): Unit = {
originalSender ! (id, letter)
context become empty
}
}
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这可能稍微冗长一点,但它不包含显式变量; 所有状态都隐式包含在Receive方法的参数中,当需要更新此状态时,只需切换actor的接收函数以反映此新状态.
请注意,上面的代码非常简单,当有许多"原始发件人"时,它将无法正常工作.在这种情况下,您必须为所有邮件添加一个ID,并使用它们来确定哪些响应属于哪个"原始发件人"状态,或者您可以为每个"原始发件人"创建多个参与者.
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