Bog*_*nov 5 ads iad adbannerview swift
嗨,大家好我尝试用像Objective C这样的旧方法实现ADBannerView但是不成功.每件事都有效但广告没有出现,它仍然是一片空白.
func bannerViewDidLoadAd(banner: ADBannerView!) {
UIView.beginAnimations(nil, context: nil)
UIView.setAnimationDuration(1)
banner.alpha = 1
UIView.commitAnimations()
}
func bannerView(banner: ADBannerView!, didFailToReceiveAdWithError error: NSError!) {
UIView.beginAnimations(nil, context: nil)
UIView.setAnimationDuration(1)
banner.alpha = 0
UIView.commitAnimations()
}
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任何已经在Swift上试过iAd的人?
Mr.*_*. T 17
我找到了一个解决方案,如何实现它.(您也可以在每个方法中使用"banner.alpha 1.0"或其他内容.)
//import ... your normal imports as UIKit etc.
import iAd
class YourClassViewController: UIViewController, ADBannerViewDelegate {
@IBOutlet var adBannerView: ADBannerView //connect in IB connection inspector with your ADBannerView
override func viewDidLoad() {
super.viewDidLoad()
self.canDisplayBannerAds = true
self.adBannerView.delegate = self
self.adBannerView.hidden = true //hide until ad loaded
}
func bannerViewWillLoadAd(banner: ADBannerView!) {
NSLog("bannerViewWillLoadAd")
}
func bannerViewDidLoadAd(banner: ADBannerView!) {
NSLog("bannerViewDidLoadAd")
self.adBannerView.hidden = false //now show banner as ad is loaded
}
func bannerViewActionDidFinish(banner: ADBannerView!) {
NSLog("bannerViewDidLoadAd")
//optional resume paused game code
}
func bannerViewActionShouldBegin(banner: ADBannerView!, willLeaveApplication willLeave: Bool) -> Bool {
NSLog("bannerViewActionShouldBegin")
//optional pause game code
return true
}
func bannerView(banner: ADBannerView!, didFailToReceiveAdWithError error: NSError!) {
NSLog("bannerView")
}
//... your class implementation code
}
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