Nat*_*ers 19 documentation search f# types
假设我想知道F#是否具有类型的库函数
('T -> bool) -> 'T list -> int
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即,计算函数返回的列表中有多少项的内容.(或返回返回true的第一个项的索引)
在MSDN上的文档准备就绪之前,我曾经在MSR站点上使用F#的大列表.我可以在页面上搜索上面的文本,因为列出了类型.但是现在MSDN文档只列出了各个页面上的类型 - 模块页面是一个描述性文本.谷歌有点排序,但它无济于事
// compatible interfaces
('T -> bool) -> Seq<'T> -> int
// argument-swaps
Seq<'T> -> ('T -> bool) -> int
// type-variable names
('a -> bool) -> Seq<'a> -> int
// wrappers
('a -> bool) -> 'a list -> option<int>
// uncurried versions
('T -> bool) * 'T list -> int
// .NET generic syntax
('T -> bool) -> List<'T> -> int
// methods
List<'T> member : ('T -> bool) -> int
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Haskell有一个名为Hoogle的独立程序.F#是否具有等价物,如Fing或其他东西?
kvb*_*kvb 17
我不知道任何这样的工具.但是,使用System.Reflection(甚至更好的,PowerPack中的元数据库)编写一个可能是一个有趣的练习,因此您可以考虑等价模数型变量名等.
编辑 - 我是对的 - 这是一个有趣的练习.接下来会有很多瑕疵,但对于〜150行代码来说并不算太糟糕.希望这足以让有人开始想要使用真正的工具.它没有像检查具有重新排序参数的函数那样做任何高级操作,并且元数据库对于使用完全限定名称有点挑剔,因此您需要小心一点.为了回答原帖中的问题,我执行了
find "('a -> Microsoft.FSharp.Core.bool) -> Microsoft.FSharp.Collections.list`1<'a> -> Microsoft.FSharp.Core.int"
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并得到以下候选人名单:
Microsoft.FSharp.Core.Operators.( + )
Microsoft.FSharp.Core.Operators.( - )
Microsoft.FSharp.Core.Operators.( * )
Microsoft.FSharp.Core.Operators.( / )
Microsoft.FSharp.Core.Operators.( % )
Microsoft.FSharp.Core.Operators.sqrt
Microsoft.FSharp.Core.LanguagePrimitives.EnumOfValue
Microsoft.FSharp.Core.LanguagePrimitives.EnumToValue
Microsoft.FSharp.Core.LanguagePrimitives.AdditionDynamic
Microsoft.FSharp.Core.LanguagePrimitives.CheckedAdditionDynamic
Microsoft.FSharp.Core.LanguagePrimitives.MultiplyDynamic
Microsoft.FSharp.Core.LanguagePrimitives.CheckedMultiplyDynamic
Microsoft.FSharp.Core.LanguagePrimitives.GenericZero
Microsoft.FSharp.Core.LanguagePrimitives.GenericOne
Microsoft.FSharp.Collections.List.find
Microsoft.FSharp.Collections.List.findIndex
Microsoft.FSharp.Collections.List.maxBy
Microsoft.FSharp.Collections.List.minBy
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其中,只有List.findIndex拥有正是你要找的泛型类型,但类型参数的正确组合,这样做对别人(例如,如果'a = int再List.find有需要的类型).不幸的是,在搜索中没有考虑约束,因此非List函数实际上不能匹配.
不用多说,这里是我使用的代码 - 您需要添加对FSharp.PowerPack.Metadata程序集的引用以使其工作.
open Microsoft.FSharp.Metadata
open System.Text.RegularExpressions
(* type parameters let us switch out representation if need be *)
type Tag<'ty> = | Tuple | Arr | Ground of 'ty
type Ty<'ty,'a> = Param of 'a | Complex of Tag<'ty> * Ty<'ty,'a> list
(* Gets something stable from an FSharpEntity so that we can see if two are identical *)
let rec getType (e:FSharpEntity) =
if (e.IsAbbreviation) then
getType e.AbbreviatedType.NamedEntity
else
e.ReflectionType
(* FSharpType -> Ty<System.Type,string> *)
let rec cvt (e:FSharpType) =
if e.IsTuple then
Complex(Tuple, e.GenericArguments |> Seq.map cvt |> List.ofSeq)
elif e.IsFunction then
Complex(Arr, e.GenericArguments |> Seq.map cvt |> List.ofSeq)
elif e.IsGenericParameter then
Param e.GenericParameter.Name
else
Complex(Ground(e.NamedEntity |> getType), e.GenericArguments |> Seq.map cvt |> List.ofSeq)
(* substitute type for variable within another type *)
let rec subst v t = function
| Complex(tag,l) -> Complex(tag, l |> List.map (subst v t))
| Param i when i = v -> t
| Param j -> Param j
(* get type variables used in a type *)
let rec usedVars = function
| Param i -> Set.singleton i
| Complex(tag, l) -> Set.unionMany (List.map usedVars l)
(* Find most general unifier (if any) for two types *)
let mgu t1 t2 =
let rec mgu subs = function
| [] -> Some subs
| (Complex(tag1,l1),Complex(tag2,l2))::rest ->
if tag1 <> tag2 then
None
else
let rec loop r = function
| [],[] -> mgu subs r
| [],_ | _,[] -> None
| x::xs, y::ys -> loop ((x,y)::r) (xs,ys)
loop rest (l1,l2)
| (Param i, Param j)::rest when i = j -> mgu subs rest
| ((Param i, x) | (x, Param i))::rest ->
if (Set.contains i (usedVars x)) then
None (* type would be infinite when unifying *)
else
mgu ((i,x)::subs) (rest |> List.map (fun (t1,t2) -> (subst i x t1, subst i x t2)))
mgu [] [t1,t2]
(* Active patterns for parsing - this is ugly... *)
let (|StartsWith|_|) r s =
let m = Regex.Match(s, r)
if m.Success && m.Index = 0 then
Some(m.Value, s.Substring(m.Length))
else None
let rec (|Any|) (|P|_|) = function
| P(x,Any (|P|_|) (l,r)) -> x::l, r
| s -> [],s
let rec (|Any1|_|) (|P|_|) = function
| P(x,Any (|P|_|) (l,r)) -> Some(x::l, r)
| _ -> None
let (|Seq|_|) (|P|_|) (|Q|_|) = function
| P(x,Q(y,r)) -> Some((x,y),r)
| _ -> None
let (|Choice|_|) (|P|_|) (|Q|_|) = function
| P(p) -> Some p
| Q(p) -> Some p
| _ -> None
let (|Delimit|_|) s (|P|_|) = function
| P(x,Any ((|Seq|_|) ((|StartsWith|_|) s) (|P|_|)) (l,r)) -> Some(x::(List.map snd l), r)
| _ -> None
let (|Delimit1|_|) s (|P|_|) = function
| P(x,StartsWith s (_,Delimit s (|P|_|) (l,r))) -> Some(x::l, r)
| _ -> None
(* Basically a BNF grammar for types *)
let rec (|TyE|_|) = function
| ArrE(p) | TupleE(p) | AtomE(p) -> Some(p)
| _ -> None
and (|ArrE|_|) = function
| Choice (|TupleE|_|) (|AtomE|_|) (dom,StartsWith "->" (_,TyE(rng,r))) -> Some(Complex(Arr,[dom;rng]), r)
| _ -> None
and (|TupleE|_|) = function
| Delimit1 @"\*" (|AtomE|_|) (l,r) -> Some(Complex(Tuple,l), r)
| _ -> None
and (|AtomE|_|) = function
| ParamE(x,r) | GroundE(x,r) | StartsWith @"\(" (_,TyE(x,StartsWith @"\)" (_,r))) -> Some(x,r)
| _ -> None
and (|ParamE|_|) = function
| StartsWith "'[a-zA-Z0-9]+" (s,r) -> Some(Param s, r)
| _ -> None
and (|GroundE|_|) = function
| StartsWith "[`.a-zA-Z0-9]+" (gnd, StartsWith "<" (_, Delimit "," (|TyE|_|) (l, StartsWith ">" (_,r)))) ->
let ty = FSharpAssembly.FSharpLibrary.GetEntity gnd |> getType
Some(Complex(Ground(ty), l), r)
| StartsWith "[`.a-zA-Z0-9]+" (gnd, r) ->
let ty = FSharpAssembly.FSharpLibrary.GetEntity gnd |> getType
Some(Complex(Ground(ty), []), r)
| _ -> None
(* parse a string into a type *)
let parse (s:string) =
(* remove whitespace before matching *)
match s.Replace(" ","") with
| TyE(ty,"") -> ty
| _ -> failwith "Not a well-formed type"
(* an infinite stream of possible variable names - for performing renaming *)
let rec names =
let letters = ['a' .. 'z'] |> List.map string
seq {
yield! letters
for n in names do
for l in letters do
yield n + l
}
(* finds entities in the F# library with the requested signature, modulo type parameter unification *)
let find s =
let ty = parse s
let vars = usedVars ty
seq {
for e in FSharpAssembly.FSharpLibrary.Entities do
for m in e.MembersOrValues do
(* need try/catch to avoid error on weird types like "[]`1" *)
match (try Some(cvt m.Type) with _ -> None) with
| Some ty2 ->
(* rename all type variables from the query to avoid incorrectly unifying with type variables in signatures *)
let used = usedVars ty2
let newVars = Seq.choose (fun v -> if Set.contains v used then None else Some(Param v)) names
let varMap = Map.ofSeq (Seq.zip vars newVars)
let ty = Map.fold (fun t v p -> subst v p t) ty varMap
match mgu ty ty2 with
| None -> ()
| Some _ -> yield sprintf "%s.%s.%s" e.Namespace e.DisplayName m.DisplayName
| _ -> () }
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Nat*_*ers 10
基于kvb的答案,我创建了一个完整的应用程序.它在github上托管,网址为http://github.com/sandersn/fing.
代码仍然非常难看,但它适用于简单的情况.我现在拿出了kvb最通用的unifier(mgu),因为它增加了许多非显而易见的结果.像结构约束和大多数通用超类型这样的花哨的东西也不起作用.
如果您不想从源代码构建,也可以使用命令行版本的二进制文件.(但它仍然需要安装现代版本的.NET运行时.)最后,我会找到一些ASP.NET托管,学习ASP,并将整个内容包装在Web应用程序中,这样就根本不需要安装.(我想如果有需求我可以创建一个客户端GUI,但我对这种事情的经验更少.)
小智 5
这是最新最好的:http://fsdn.azurewebsites.net/
来自文档:https://github.com/fsdn-projects/FSDN
支持的API签名
Run Code Online (Sandbox Code Playgroud)API signature Query example Functions and values in modules int -> string Fields of records and structs Ref<'a> => 'a Methods and properties 'a list -> int or 'a list => int Constructors string -> Uri Names (function and method names) head : 'a list -> 'a Active patterns (||) : ... -> Expr -> ?