ani*_*dhc 16 core-graphics objective-c uiview ios
我在一个圆角的圆类中有以下代码.我还想画一个边框.但边角没有显示在角落的圆角部分.

这是代码
- (void) roundTopCorners:(CGFloat) radius
{
self.layer.masksToBounds = YES;
CGRect bounds = self.bounds;
UIBezierPath *maskPath = [UIBezierPath bezierPathWithRoundedRect:bounds byRoundingCorners:(UIRectCornerTopLeft | UIRectCornerTopRight) cornerRadii:CGSizeMake(radius, radius)];
CAShapeLayer *maskLayer = [CAShapeLayer layer];
maskLayer.frame = bounds;
maskLayer.path = maskPath.CGPath;
maskLayer.strokeColor = [UIColor redColor].CGColor;
self.layer.mask = maskLayer;
}
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Dav*_*rry 39
掩模图层不会被绘制,仅用于计算蒙版.尝试:
-(void)roundCorners:(UIRectCorner)corners radius:(CGFloat)radius
{
CGRect bounds = self.bounds;
UIBezierPath *maskPath = [UIBezierPath bezierPathWithRoundedRect:bounds
byRoundingCorners:corners
cornerRadii:CGSizeMake(radius, radius)];
CAShapeLayer *maskLayer = [CAShapeLayer layer];
maskLayer.frame = bounds;
maskLayer.path = maskPath.CGPath;
self.layer.mask = maskLayer;
CAShapeLayer* frameLayer = [CAShapeLayer layer];
frameLayer.frame = bounds;
frameLayer.path = maskPath.CGPath;
frameLayer.strokeColor = [UIColor redColor].CGColor;
frameLayer.fillColor = nil;
[self.layer addSublayer:frameLayer];
}
-(void)roundTopCornersRadius:(CGFloat)radius
{
[self roundCorners:(UIRectCornerTopLeft|UIRectCornerTopRight) radius:radius];
}
-(void)roundBottomCornersRadius:(CGFloat)radius
{
[self roundCorners:(UIRectCornerBottomLeft|UIRectCornerBottomRight) radius:radius];
}
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您当前看到的帧是UITextField的常规帧,因此将帧样式设置为none.你还必须调整插图以弥补框架样式设置为无的事实,通常没有插入.
Voj*_*bka 13
Swift版David Berry的回答:
func roundCorners(corners:UIRectCorner, radius:CGFloat) {
let bounds = self.bounds
let maskPath = UIBezierPath(roundedRect: bounds, byRoundingCorners: corners, cornerRadii: CGSizeMake(radius, radius))
let maskLayer = CAShapeLayer()
maskLayer.frame = bounds
maskLayer.path = maskPath.CGPath
self.layer.mask = maskLayer
let frameLayer = CAShapeLayer()
frameLayer.frame = bounds
frameLayer.path = maskPath.CGPath
frameLayer.strokeColor = UIColor.redColor().CGColor
frameLayer.fillColor = nil
self.layer.addSublayer(frameLayer)
}
func roundTopCornersRadius(radius:CGFloat) {
self.roundCorners([UIRectCorner.TopLeft, UIRectCorner.TopRight], radius:radius)
}
func roundBottomCornersRadius(radius:CGFloat) {
self.roundCorners([UIRectCorner.BottomLeft, UIRectCorner.BottomRight], radius:radius)
}
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