type VBO<'T when 'T : (new : unit -> 'T) and 'T : struct and 'T :> ValueType> =
{ Handle : int
target : BufferTarget
size : int
dataSize : int
data : 'T []
pos : int
usage : BufferUsageHint }
type VBO =
static member Create(target, size, pos, usage, (data : Vector3 [])) =
VBO.CreateImpl(target, size, pos, usage, Vector2.SizeInBytes, data)
// Type mismatch. Expecting Vector3 but found Vector2
static member Create(target, size, pos, usage, (data : Vector2 [])) =
VBO.CreateImpl(target, size, pos, usage, Vector2.SizeInBytes, data)
// This construct causes code to be less generic than indicated by the type annotations.
// The type variable 'T has been constrained to be type 'Vector3'.
static member CreateImpl(target, size, pos, usage, dataSize, (data : 'T [])) =
let h = GL.GenBuffer()
{ Handle = h
target = target
size = size
dataSize = dataSize
data = data
pos = pos
usage = usage }
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F#尝试约束我的代码,但我希望它是通用的.我真的不关心数据的类型,我只需要传递正确的dataSize.
我做错了什么?
如果F#编译器在同一代码块中的特定实例中使用,它们似乎专门用于泛型类型.尝试拆分您的声明,如下所示:
type VBO<'T when 'T : (new : unit -> 'T) and 'T : struct and 'T :> ValueType> =
{ Handle : int
target : BufferTarget
size : int
dataSize : int
data : 'T []
pos : int
usage : BufferUsageHint }
type VBO =
static member CreateImpl(target, size, pos, usage, dataSize, (data : 'T [])) =
let h = GL.GenBuffer()
{ Handle = h
target = target
size = size
dataSize = dataSize
data = data
pos = pos
usage = usage }
type VBO with
static member Create(target, size, pos, usage, (data : Vector3 [])) =
VBO.CreateImpl(target, size, pos, usage, Vector2.SizeInBytes, data)
static member Create(target, size, pos, usage, (data : Vector2 [])) =
VBO.CreateImpl(target, size, pos, usage, Vector2.SizeInBytes, data)
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