Meh*_*hdi 48 voice speech-synthesis dom-events webspeech-api
以下HTML在第一次单击时在控制台中显示空数组:
<!DOCTYPE html>
<html>
<head>
<script>
function test(){
console.log(window.speechSynthesis.getVoices())
}
</script>
</head>
<body>
<a href="#" onclick="test()">Test</a>
</body>
</html>
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在第二次单击中,您将获得预期的列表.
如果添加onload事件来调用此函数(<body onload="test()">),则可以在第一次单击时获得正确的结果.请注意,第一次调用onload仍然无法正常工作.它在页面加载时返回空,但后续工作.
问题:
由于它可能是测试版中的错误,我放弃了"为什么"的问题.
现在,问题是您是否要window.speechSynthesis在页面加载时访问:
speechSynthesis在页面加载时确保它会加载?背景和测试:
我正在测试Web Speech API中的新功能,然后我在我的代码中遇到了这个问题:
<script type="text/javascript">
$(document).ready(function(){
// Browser support messages. (You might need Chrome 33.0 Beta)
if (!('speechSynthesis' in window)) {
alert("You don't have speechSynthesis");
}
var voices = window.speechSynthesis.getVoices();
console.log(voices) // []
$("#test").on('click', function(){
var voices = window.speechSynthesis.getVoices();
console.log(voices); // [SpeechSynthesisVoice, ...]
});
});
</script>
<a id="test" href="#">click here if 'ready()' didn't work</a>
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我的问题是:为什么window.speechSynthesis.getVoices()在页面加载并onready触发函数后返回空数组?正如您所看到的,如果单击该链接,同样的函数会返回一个由onclicktriger 提供的Chrome可用语音数组?
window.speechSynthesis在页面加载后,Chrome似乎加载了!
问题不在于ready事件.如果我var voice=...从ready函数中删除该行,首先单击它会在控制台中显示空列表.但第二次点击工作正常.
window.speechSynthesis首次呼叫后似乎需要更多时间加载.你需要打两次电话!但是,你需要等待并在第二次调用之前加载它window.speechSynthesis.例如,以下代码在第一次运行时在控制台中显示两个空数组:
// First speechSynthesis call
var voices = window.speechSynthesis.getVoices();
console.log(voices);
// Second speechSynthesis call
voices = window.speechSynthesis.getVoices();
console.log(voices);
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cra*_*ain 94
根据Web Speech API勘误表(E11 2013-10-17),语音列表被异步加载到页面.一个onvoiceschanged在加载时触发事件.
voiceschanged:当getVoices方法将返回的SpeechSynthesisVoiceList的内容发生更改时触发.示例包括:服务器端综合,其中列表是异步确定的,或者是在安装/卸载客户端语音时.
所以,诀窍是从该事件监听器的回调中设置你的声音:
// wait on voices to be loaded before fetching list
window.speechSynthesis.onvoiceschanged = function() {
window.speechSynthesis.getVoices();
...
};
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nop*_*ole 10
在研究了 Google Chrome 和 Firefox 上的行为之后,这是可以得到所有声音的:
由于它涉及异步的事情,所以最好用一个承诺来完成:
const allVoicesObtained = new Promise(function(resolve, reject) {
let voices = window.speechSynthesis.getVoices();
if (voices.length !== 0) {
resolve(voices);
} else {
window.speechSynthesis.addEventListener("voiceschanged", function() {
voices = window.speechSynthesis.getVoices();
resolve(voices);
});
}
});
allVoicesObtained.then(voices => console.log("All voices:", voices));Run Code Online (Sandbox Code Playgroud)
笔记:
voiceschanged触发时,我们需要.getVoices()再次调用。原始数组不会填充内容。getVoices()首先调用。我们只需要监听该事件,然后它就会发生。在 Firefox 上,仅侦听是不够的,您必须调用getVoices()并侦听事件,并在收到通知后voiceschanged使用设置数组。getVoices()voiceObtained承诺来解决您想要的声音,然后您的函数可以说一些话: voiceObtained.then(voice => { })并在该处理程序中,调用 来说window.speechSynthesis.speak()出一些话。或者你甚至可以写下承诺speechReady("hello world").then(speech => { window.speechSynthesis.speak(speech) })说些什么。小智 5
你可以使用setInterval等到语音加载后再使用它们,然后你需要然后清除setInterval:
var timer = setInterval(function() {
var voices = speechSynthesis.getVoices();
console.log(voices);
if (voices.length !== 0) {
var msg = new SpeechSynthesisUtterance(/*some string here*/);
msg.voice = voices[/*some number here to choose from array*/];
speechSynthesis.speak(msg);
clearInterval(timer);
}
}, 200);
$("#test").on('click', timer);
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小智 5
这是答案
function synthVoice(text) {
const awaitVoices = new Promise(resolve=>
window.speechSynthesis.onvoiceschanged = resolve)
.then(()=> {
const synth = window.speechSynthesis;
var voices = synth.getVoices();
console.log(voices)
const utterance = new SpeechSynthesisUtterance();
utterance.voice = voices[3];
utterance.text = text;
synth.speak(utterance);
});
}
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