Ham*_*FzM 55 python class object pickle python-3.x
我有一个课程,为游戏中的玩家提供服务,创建他们和其他东西.
我需要将这些播放器对象保存在文件中以便以后使用.我尝试了pickle模块,但我不知道如何保存多个对象并再次加载它们?有没有办法做到这一点,或者我应该使用其他类,如列表,并保存和加载我的对象列表?
有没有更好的办法?
Lut*_*elt 96
蒂姆·彼得斯接受了两个补充.
首先,如果在到达文件末尾时停止加载,则无需单独存储所拾取的项目数:
def loadall(filename):
with open(filename, "rb") as f:
while True:
try:
yield pickle.load(f)
except EOFError:
break
items = loadall(myfilename)
Run Code Online (Sandbox Code Playgroud)
这假设文件只包含泡菜; 如果那里还有其他任何东西,那么发电机也会试着把那里的其他任何东西当作泡菜来处理,这可能很危险.
其次,这样,你不会得到一个列表,而是一个生成器.这样一次只能将一个项目加载到内存中,这在转储数据非常大时非常有用 - 这可能是您可能想要首先单独挑选多个项目的一个原因.您还可以遍历items一个for循环就好像它是一个列表.
Tim*_*ers 63
使用list,tuple或dict是目前最常用的方法:
import pickle
PIK = "pickle.dat"
data = ["A", "b", "C", "d"]
with open(PIK, "wb") as f:
pickle.dump(data, f)
with open(PIK, "rb") as f:
print pickle.load(f)
Run Code Online (Sandbox Code Playgroud)
打印:
['A', 'b', 'C', 'd']
Run Code Online (Sandbox Code Playgroud)
但是,pickle文件可以包含任意数量的pickle.这是产生相同输出的代码.但请注意,写作和理解起来比较困难:
with open(PIK, "wb") as f:
pickle.dump(len(data), f)
for value in data:
pickle.dump(value, f)
data2 = []
with open(PIK, "rb") as f:
for _ in range(pickle.load(f)):
data2.append(pickle.load(f))
print data2
Run Code Online (Sandbox Code Playgroud)
如果你这样做,你有责任知道你写的文件中有多少泡菜.上面的代码通过首先挑选列表对象的数量来做到这一点.
小智 10
试试这个:
import pickle
file = open('test.pkl','wb')
obj_1 = ['test_1', {'ability', 'mobility'}]
obj_2 = ['test_2', {'ability', 'mobility'}]
obj_3 = ['test_3', {'ability', 'mobility'}]
pickle.dump(obj_1, file)
pickle.dump(obj_2, file)
pickle.dump(obj_3, file)
file.close()
file = open('test.pkl', 'rb')
obj_1 = pickle.load(file)
obj_2 = pickle.load(file)
obj_3 = pickle.load(file)
print(obj_1)
print(obj_2)
print(obj_3)
file.close()
Run Code Online (Sandbox Code Playgroud)
如果你迭代地转储它,你也必须迭代地阅读它。
您可以运行一个循环(如已接受的答案所示)以保持解压行,直到到达文件末尾(此时 anEOFError被引发)。
data = []
with open("data.pickle", "rb") as f:
while True:
try:
data.append(pickle.load(f))
except EOFError:
break
Run Code Online (Sandbox Code Playgroud)
最小可验证示例
import pickle
# Dumping step
data = [{'a': 1}, {'b': 2}]
with open('test.pkl', 'wb') as f:
for d in data:
pickle.dump(d, f)
# Loading step
data2 = []
with open('test.pkl', 'rb') as f:
while True:
try:
data2.append(pickle.load(f))
except EOFError:
break
data2
# [{'a': 1}, {'b': 2}]
data == data2
# True
Run Code Online (Sandbox Code Playgroud)
当然,这是在您的对象必须单独腌制的假设下。 您还可以将数据存储为单个对象列表,然后使用单个 pickle/unpickle 调用(不需要循环)。
data = [{'a':1}, {'b':2}] # list of dicts as an example
with open('test.pkl', 'wb') as f:
pickle.dump(data, f)
with open('test.pkl', 'rb') as f:
data2 = pickle.load(f)
data2
# [{'a': 1}, {'b': 2}]
Run Code Online (Sandbox Code Playgroud)
我将给出一个pickle用于存储和还原一个或多个对象的面向对象的演示object:
class Worker(object):
def __init__(self, name, addr):
self.name = name
self.addr = addr
def __str__(self):
string = u'[<Worker> name:%s addr:%s]' %(self.name, self.addr)
return string
# output one item
with open('testfile.bin', 'wb') as f:
w1 = Worker('tom1', 'China')
pickle.dump(w1, f)
# input one item
with open('testfile.bin', 'rb') as f:
w1_restore = pickle.load(f)
print 'item: %s' %w1_restore
# output multi items
with open('testfile.bin', 'wb') as f:
w1 = Worker('tom2', 'China')
w2 = Worker('tom3', 'China')
pickle.dump([w1, w2], f)
# input multi items
with open('testfile.bin', 'rb') as f:
w_list = pickle.load(f)
for w in w_list:
print 'item-list: %s' %w
Run Code Online (Sandbox Code Playgroud)
输出:
item: [<Worker> name:tom1 addr:China]
item-list: [<Worker> name:tom2 addr:China]
item-list: [<Worker> name:tom3 addr:China]
Run Code Online (Sandbox Code Playgroud)
| 归档时间: |
|
| 查看次数: |
66990 次 |
| 最近记录: |