WebSocketServer MSDN示例

War*_*an- 3 c# msdn websocket

我写了一个简单的WebSocketServer,我在MSDN网站上找到了它.但它不起作用.你能解释一下我应该如何运行这个简单的项目,因为我启动它但没有发生任何事情.

服务器

namespace WebSocketServer
{
class Program
{
    static void Main(string[] args)
    {
        var task1 = Run();
       // Console.ReadLine();
    }
    public static async Task Run()
    {
        HttpListener s = new HttpListener();
        s.Prefixes.Add("http://localhost:8000/ws");
        s.Start();

        var hc = await s.GetContextAsync();
        if (!hc.Request.IsWebSocketRequest)
        {
            hc.Response.StatusCode = 400;
            hc.Response.Close();
            return;
        }
        var wsc = await hc.AcceptWebSocketAsync(null);
        var ws = wsc.WebSocket;

        for (int i = 0; i != 10; ++i)
        {
           // await Task.Delay(20);
            var time = DateTime.Now.ToLongTimeString();
            var buffer = Encoding.UTF8.GetBytes(time);
            var segment = new ArraySegment<byte>(buffer);
            await ws.SendAsync(segment, System.Net.WebSockets.WebSocketMessageType.Text, true, CancellationToken.None);
        }
        await ws.CloseAsync(WebSocketCloseStatus.NormalClosure, "Done", CancellationToken.None);
    }
}
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}

客户

namespace WebSocketClient
{
class Program
{
    static void Main(string[] args)
    {
        var clientTask1 = Client();
      Console.ReadLine();
    }

   static async Task Client()
    {
        ClientWebSocket ws = new ClientWebSocket();
        var uri = new Uri("ws://localhost:8000/ws/");

        await ws.ConnectAsync(uri, CancellationToken.None);
        var buffer = new byte[1024];
        while (true)
        {
            var segment = new ArraySegment<byte>(buffer);

            var result = await ws.ReceiveAsync(segment, CancellationToken.None);

            if (result.MessageType == WebSocketMessageType.Close)
            {
                await ws.CloseAsync(WebSocketCloseStatus.InvalidMessageType, "I don't do binary", CancellationToken.None);
                return;
            }

            int count = result.Count;
            while (!result.EndOfMessage)
            {
                if (count >= buffer.Length)
                {
                    await ws.CloseAsync(WebSocketCloseStatus.InvalidPayloadData, "That's too long", CancellationToken.None);
                    return;
                }

                segment = new ArraySegment<byte>(buffer, count, buffer.Length - count);
                result = await ws.ReceiveAsync(segment, CancellationToken.None);
                count += result.Count;
            }

            var message = Encoding.UTF8.GetString(buffer, 0, count);
            Console.WriteLine(">" + message);
        }

    }
}
}
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我需要创建一个简单的Web站点,它将从WebSocketServer获取一些数据(例如Time)并在此页面上显示它.我写了一些代码,但一切都没有发生

<html>
<body>
<script type ="text/javascript">

var ws = new WebSocket("ws://localhost:8000/ws/");
ws.onmessage = function (args)
{
  var time = args.data;
};

</script>
</body>
</html>
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Mar*_*ell 8

在服务器上,Run是一种async方法; 一旦到达第一个await尚未完成结果的调用者,它将返回给调用者.这意味着您的服务器将退出Main,并且在没有任何其他主(非工作)线程的情况下,您的服务器将终止.那Console.ReadLine是有原因的.把它放回去:

static void Main(string[] args)
{
    var task1 = Run();
    Console.WriteLine("Press return to exit the server");
    Console.ReadLine();
}
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