Ern*_*e S 0 c# wpf listbox mvvm
我想使用MVVM模式在多个数据绑定的列表框上实现拖放.我不是想在列表框之间拖放,而是希望用户能够在每个列表框中拖放listboxitems,以便他们可以重新排列排序顺序.我在SO上发现这篇帖子非常有帮助:
我想尝试使这些方法更"通用",以便它可以在任何绑定到不同类型的Observable Collections的列表框上工作.所以说这是我在VIEW中的XAML:
<Window x:Class="WpfApplication1.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="MainWindow" Height="350" Width="525">
<Window.Resources>
<Style TargetType="{x:Type ListBoxItem}" x:Key="ListBoxItemDragDrop">
<Setter Property="AllowDrop" Value="True" />
<EventSetter Event="PreviewMouseMove" Handler="ListBoxItem_PreviewMouseMoveEvent" />
<EventSetter Event="Drop" Handler="listbox1_Drop" />
</Style>
</Window.Resources>
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<ListBox Name="listbox1"
ItemsSource="{Binding OCofType1}"
ItemContainerStyle="{StaticResource ListBoxItemDragDrop}" />
<ListBox Name="listbox2" Grid.Column="1"
ItemsSource="{Binding OCofType2}"
ItemContainerStyle="{StaticResource ListBoxItemDragDrop}"/>
</Grid>
</Window>
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OC绑定的位置是ObservalbeCollection <Type1>和ObservalbeCollection <Type2>.这是VIEW中抓取鼠标移动事件并检查它是否是拖动的方法:
void ListBoxItem_PreviewMouseMoveEvent(object sender, MouseEventArgs e)
{
if (e.LeftButton == MouseButtonState.Pressed && sender is ListBoxItem)
{
ListBoxItem draggedItem = (ListBoxItem)sender;
DragDrop.DoDragDrop(draggedItem, draggedItem.DataContext, DragDropEffects.Move);
draggedItem.IsSelected = true;
}
}
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这似乎是"通用的".接下来是方法,也在VIEW中,处理drop,这就是我遇到的问题:
void ListBoxItem_Drop(object sender, DragEventArgs e)
{
object Target = ((ListBoxItem)(sender)).DataContext;
object Dropped = e.Data.GetData(Target.GetType());
int RemoveIndex = listbox1.Items.IndexOf(Dropped);
int TargetIndex = listbox1.Items.IndexOf(Target);
ListBox container = ((DependencyObject)sender).GetAncestor<ListBox>();
if (RemoveIndex < TargetIndex)
{
//THESE WILL NOT WORK IF I AM DOING BINDINGS THROUGH THE ITEMSSOURCE
//container.Items.Insert(RemoveIndex + 1, Dropped);
//container.Items.RemoveAt(RemoveIndex);
//SO HAVE TO USE THE ITEMSSOURCE DIRECTLY BUT HOW WITHOUT A SPECIFIC CAST TO THE OC<TYPE#>
container.ItemsSource.Insert(RemoveIndex + 1, Dropped); //ERROR: IENUMERATOR DOES NOT CONTAIN A DEFINITION FOR INSERT....
container.ItemsSource.RemoveAt(RemoveIndex); //ERROR: IENUMERATOR DOES NOT CONTAIN A DEFINITION FOR REMOVEAT....
}
else
if (container.Items.Count > RemoveIndex)
{
//THESE WILL NOT WORK IF I AM DOING BINDINGS THROUGH THE ITEMSSOURCE
//container.Items.Insert(TargetIndex, Dropped);
//container.Items.RemoveAt(RemoveIndex + 1);
//SO HAVE TO USE THE ITEMSSOURCE DIRECTLY BUT HOW WITHOUT A SPECIFIC CAST TO THE OC<TYPE#>
container.ItemsSource.Insert(TargetIndex, Dropped); //ERROR: IENUMERATOR DOES NOT CONTAIN A DEFINITION FOR INSERT....
container.ItemsSource.RemoveAt(RemoveIndex + 1); //ERROR: IENUMERATOR DOES NOT CONTAIN A DEFINITION FOR REMOVEAT....
}
}
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找到祖先功能就是这个(来自SO的另一篇文章):
static T FindAnchestor<T>(DependencyObject current) where T : DependencyObject
{
do
{
if (current is T)
return (T)current;
current = VisualTreeHelper.GetParent(current);
}
while (current != null);
return null;
}
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在drop函数中,如果我直接添加到ListBox的List集合中,这可能会起作用.但是因为我正在对VIEWMODEL中的集合进行绑定,所以我将不得不通过ItemsSource处理这些对象.但是,如果我使用ItemsSource,我将不得不为每个OC类型创建该函数的可疑版本,因为我不会在运行时投射ItemsSource.我可以使用if语句将其保持为1函数,该语句确定将其强制转换为显式内容,但如果对于应用于每个新OC的情况,则不必记得更新.
接下来的问题是如何添加/移动项目到的ItemsSource不知道究竟投什么呢?
谢谢你的帮助.
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