按照加载巨大XML文件的进度

cam*_*ous 7 .net c# xml

我尝试在dotnet(C#,framework 3.5 SP1)中跟踪大型XML文件(我不是这些文件的提供者)的加载进度:通过网络文件共享从1 MB到300 MB.

我使用XmlReader进行加载而不是直接使用XmlDocument.Load方法来加速加载过程.

顺便说一下,我在互联网/文档上找不到如何遵循这个加载进度:没有代表/事件似乎存在.有没有办法执行这项任务?具有用于XML保存目的的那种功能可能是一件好事.

谢谢

rnw*_*ood 13

假设您正在从流中读取这里是一个(非完美的)如何做的示例...基本上,ProgressStreamWrapper包装文件流并在Position更改时引发事件.

class Program
{
    static void Main(string[] args)
    {
        Console.WriteLine("Reading big file...");

        FileStream fileStream = File.OpenRead("c:\\temp\\bigfile.xml");
        ProgressStreamWrapper progressStreamWrapper = new ProgressStreamWrapper(fileStream);
        progressStreamWrapper.PositionChanged += (o, ea) => Console.WriteLine((double) progressStreamWrapper.Position / progressStreamWrapper.Length * 100 + "% complete");
        XmlReader xmlReader = XmlReader.Create(progressStreamWrapper);

        while (xmlReader.Read())
        {
            //read the xml document
        }

        Console.WriteLine("DONE");
        Console.ReadLine();
    }
}


public class ProgressStreamWrapper : Stream, IDisposable
{
    public ProgressStreamWrapper(Stream innerStream)
    {
        InnerStream = innerStream;
    }

    public Stream InnerStream { get; private set; }

    public override void Close()
    {
        InnerStream.Close();
    }

    void IDisposable.Dispose()
    {
        base.Dispose();
        InnerStream.Dispose();
    }

    public override void Flush()
    {
        InnerStream.Flush();
    }

    public override IAsyncResult BeginRead(byte[] buffer, int offset, int count, AsyncCallback callback, object state)
    {
        return InnerStream.BeginRead(buffer, offset, count, callback, state);
    }

    public override int EndRead(IAsyncResult asyncResult)
    {
        int endRead = InnerStream.EndRead(asyncResult);
        OnPositionChanged();
        return endRead;
    }

    public override IAsyncResult BeginWrite(byte[] buffer, int offset, int count, AsyncCallback callback, object state)
    {
        return InnerStream.BeginWrite(buffer, offset, count, callback, state);
    }

    public override void EndWrite(IAsyncResult asyncResult)
    {
        InnerStream.EndWrite(asyncResult);
        OnPositionChanged(); ;
    }

    public override long Seek(long offset, SeekOrigin origin)
    {
        long seek = InnerStream.Seek(offset, origin);
        OnPositionChanged();
        return seek;
    }

    public override void SetLength(long value)
    {
        InnerStream.SetLength(value);
    }

    public override int Read(byte[] buffer, int offset, int count)
    {
        int read = InnerStream.Read(buffer, offset, count);
        OnPositionChanged();
        return read;
    }

    public override int ReadByte()
    {
        int readByte = InnerStream.ReadByte();
        OnPositionChanged();
        return readByte;
    }

    public override void Write(byte[] buffer, int offset, int count)
    {
        InnerStream.Write(buffer, offset, count);
        OnPositionChanged();
    }

    public override void WriteByte(byte value)
    {
        InnerStream.WriteByte(value);
        OnPositionChanged();
    }

    public override bool CanRead
    {
        get { return InnerStream.CanRead; }
    }

    public override bool CanSeek
    {
        get { return InnerStream.CanSeek; }
    }

    public override bool CanTimeout
    {
        get { return InnerStream.CanTimeout; }
    }

    public override bool CanWrite
    {
        get { return InnerStream.CanWrite; }
    }

    public override long Length
    {
        get { return InnerStream.Length; }
    }

    public override long Position
    {
        get { return InnerStream.Position; }
        set
        {
            InnerStream.Position = value;
            OnPositionChanged();
        }
    }

    public event EventHandler PositionChanged;

    protected virtual void OnPositionChanged()
    {
        if (PositionChanged != null)
        {
            PositionChanged(this, EventArgs.Empty);
        }
    }

    public override int ReadTimeout
    {
        get { return InnerStream.ReadTimeout; }
        set { InnerStream.ReadTimeout = value; }
    }

    public override int WriteTimeout
    {
        get { return InnerStream.WriteTimeout; }
        set { InnerStream.WriteTimeout = value; }
    }
}
Run Code Online (Sandbox Code Playgroud)